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Related papers: Deformable Voxel Grids for Shape Comparisons

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3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Zorah Lähner , Matthias Vestner , Amit Boyarski , Or Litany , Ron Slossberg , Tal Remez , Emanuele Rodolà , Alex Bronstein , Michael Bronstein , Ron Kimmel , Daniel Cremers

In computer vision and medical imaging, the problem of matching structures finds numerous applications from automatic annotation to data reconstruction. The data however, while corresponding to the same anatomy, are often very different in…

Computer Vision and Pattern Recognition · Computer Science 2021-03-24 Pierre-Louis Antonsanti , Joan Glaunès , Thomas Benseghir , Vincent Jugnon , Irène Kaltenmark

Graph Gaussian Processes (GGPs) provide a data-efficient solution on graph structured domains. Existing approaches have focused on static structures, whereas many real graph data represent a dynamic structure, limiting the applications of…

Machine Learning · Computer Science 2021-11-04 David Blanco-Mulero , Markus Heinonen , Ville Kyrki

In this paper we present a novel representation for deformation fields of 3D shapes, by considering the induced changes in the underlying metric. In particular, our approach allows to represent a deformation field in a coordinate-free way…

Graphics · Computer Science 2017-09-29 Etienne Corman , Maks Ovsjanikov

With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions…

Graphics · Computer Science 2024-10-08 Filippo Maggioli , Daniele Baieri , Zorah Lähner , Simone Melzi

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

We provide a novel new approach for aligning geometric models using a dual graph structure where local features are mapping probabilities. Alignment of non-rigid structures is one of the most challenging computer vision tasks due to the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Dvir Ginzburg , Dan Raviv

In this paper, we propose a novel 3D graph convolution based pipeline for category-level 6D pose and size estimation from monocular RGB-D images. The proposed method leverages an efficient 3D data augmentation and a novel vector-based…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Wei Chen , Xi Jia , Zhongqun Zhang , Hyung Jin Chang , Linlin Shen , Jinming Duan , Ales Leonardis

We address the issue of the exploding computational requirements of recent State-of-the-art (SOTA) open set multimodel 3D mapping (dense 3D mapping) algorithms and present Voxel-Aggregated Feature Synthesis (VAFS), a novel approach to dense…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Owen Burns , Rizwan Qureshi

We present ShapeFlow, a flow-based model for learning a deformation space for entire classes of 3D shapes with large intra-class variations. ShapeFlow allows learning a multi-template deformation space that is agnostic to shape topology,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Chiyu "Max" Jiang , Jingwei Huang , Andrea Tagliasacchi , Leonidas Guibas

The geometry of three-dimensional (3D) graphs, consisting of nodes and edges, plays a crucial role in many important applications. An excellent example is molecular graphs, whose geometry influences important properties of a molecule…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Daniel T. Chang

Shape is an important physical property of natural and manmade 3D objects that characterizes their external appearances. Understanding differences between shapes and modeling the variability within and across shape classes, hereinafter…

Graphics · Computer Science 2018-12-27 Hamid Laga

In this paper, we present a novel workflow consisting of algebraic algorithms and data structures for fast and topologically accurate conversion of vector data models such as Boundary Representations into voxels (topological voxelization);…

Graphics · Computer Science 2023-09-28 Pirouz Nourian , Shervin Azadi

Mesh reconstruction of the cardiac anatomy from medical images is useful for shape and motion measurements and biophysics simulations to facilitate the assessment of cardiac function and health. However, 3D medical images are often acquired…

Image and Video Processing · Electrical Eng. & Systems 2024-10-22 Yihao Luo , Dario Sesia , Fanwen Wang , Yinzhe Wu , Wenhao Ding , Jiahao Huang , Fadong Shi , Anoop Shah , Amit Kaural , Jamil Mayet , Guang Yang , ChoonHwai Yap

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping…

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on…

Graphics · Computer Science 2025-11-27 Lorenzo De Rebotti , Emanuele Giacomini , Giorgio Grisetti , Luca Di Giammarino

Aims. Our aim is to derive a fast and accurate method for computing the gravitational potential of astrophysical objects with high contrasts in density, for which nested or adaptive meshes are required. Methods. We present an extension of…

Solar and Stellar Astrophysics · Physics 2023-03-15 Eduard Vorobyov , James McKevitt , Igor Kulikov , Vardan Elbakyan

Differentiable rendering is a technique to connect 3D scenes with corresponding 2D images. Since it is differentiable, processes during image formation can be learned. Previous approaches to differentiable rendering focus on mesh-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Cong Gao , Xingtong Liu , Wenhao Gu , Benjamin Killeen , Mehran Armand , Russell Taylor , Mathias Unberath