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3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

3D printing techniques such as Fused Deposition Modeling (FDM) have enabled the fabrication of complex geometry quickly and cheaply. High stiffness parts are produced by filling the 2D polygons of consecutive layers with contour-parallel…

Graphics · Computer Science 2020-04-29 Tim Kuipers , Eugeni L. Doubrovski , Jun Wu , Charlie C. L. Wang

We present a fast algorithm for global rigid symmetry detection with approximation guarantees. The algorithm is guaranteed to find the best approximate symmetry of a given shape, to within a user-specified threshold, with very high…

Computational Geometry · Computer Science 2016-09-20 Simon Korman , Roee Litman , Shai Avidan , Alex Bronstein

Robots operating in unstructured environments often require accurate and consistent object-level representations. This typically requires segmenting individual objects from the robot's surroundings. While recent large models such as Segment…

Robotics · Computer Science 2025-04-07 Haozhan Tang , Tianyi Zhang , Oliver Kroemer , Matthew Johnson-Roberson , Weiming Zhi

We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Pierre-François Marteau , Gilbas Ménier

When solving a PDE problem numerically, a certain mesh-refinement process is always implicit, and very classically, mesh adaptivity is a very effective means to accelerate grid convergence. Similarly, when optimizing a shape by means of an…

Numerical Analysis · Mathematics 2015-09-11 Badr Abou El Majd

We propose a novel algorithm for the fitting of 3D human shape to images. Combining the accuracy and refinement capabilities of iterative gradient-based optimization techniques with the robustness of deep neural networks, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jie Song , Xu Chen , Otmar Hilliges

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yaxu Xie , Alain Pagani , Didier Stricker

A communication network can be modeled as a directed connected graph with edge weights that characterize performance metrics such as loss and delay. Network tomography aims to infer these edge weights from their pathwise versions measured…

Optimization and Control · Mathematics 2019-08-12 Mahmood Ettehad , Nick Duffield , Gregory Berkolaiko

Graph matching is an important and persistent problem in computer vision and pattern recognition for finding node-to-node correspondence between graph-structured data. However, as widely used, graph matching that incorporates pairwise…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Fu-Dong Wang , Gui-Song Xia , Nan Xue , Yipeng Zhang , Marcello Pelillo

Consider the following toy problem. There are $m$ rectangles and $n$ points on the plane. Each rectangle $R$ is a consumer with budget $B_R$, who is interested in purchasing the cheapest item (point) inside R, given that she has enough…

Computer Science and Game Theory · Computer Science 2012-07-25 Parinya Chalermsook , Khaled Elbassioni , Danupon Nanongkai , He Sun

Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of…

Graphics · Computer Science 2024-09-20 Yanran Guan , Oliver van Kaick

The paper presents two edge grouping algorithms for finding a closed contour starting from a particular edge point and enclosing a fixation point. Both algorithms search a shortest simple cycle in \textit{an angularly ordered graph} derived…

Computer Vision and Pattern Recognition · Computer Science 2012-08-20 Toshiro Kubota

When the effects of relative motion at the solid object interfaces are not negligible, the contact method is required in the smoothed particle hydrodynamics (SPH) method to prevent virtual shear and tensile stresses. However, there is still…

Fluid Dynamics · Physics 2024-09-06 Wenbin Liu , Zhuoping Duan , Yan Liu , Fenglei Huang

We present a near-linear-time algorithm that, given a bridgeless cubic graph, finds a perfect matching intersecting every 3-edge-cut in exactly one edge. This improves over a cubic algorithm of Boyd et al. for the same problem, and over our…

Data Structures and Algorithms · Computer Science 2026-05-04 Babak Ghanbari , Robert Šámal

Subgraph matching is a fundamental building block for graph-based applications and is challenging due to its high-order combinatorial nature. Existing studies usually tackle it by combinatorial optimization or learning-based methods.…

Machine Learning · Computer Science 2023-06-13 Xuanzhou Liu , Lin Zhang , Jiaqi Sun , Yujiu Yang , Haiqin Yang

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

Recently, deep learning based methods have demonstrated promising results on the graph matching problem, by relying on the descriptive capability of deep features extracted on graph nodes. However, one main limitation with existing deep…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Quankai Gao , Fudong Wang , Nan Xue , Jin-Gang Yu , Gui-Song Xia

This paper presents a novel method for 3D human pose and shape estimation from images with sparse views, using joint points and silhouettes, based on a parametric model. Firstly, the parametric model is fitted to the joint points estimated…

Computer Vision and Pattern Recognition · Computer Science 2020-12-14 Zhongguo Li , Anders Heyden , Magnus Oskarsson

A common starting point for drug design is to find small chemical groups or "fragments" that form interactions with distinct subregions in a protein binding pocket. The subsequent challenge is to assemble these fragments into a molecule…

Quantitative Methods · Quantitative Biology 2025-05-29 Rohan V. Koodli , Alexander S. Powers , Ayush Pandit , Chiho Im , Ron O. Dror
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