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200 papers

Man-made 3D shapes are naturally organized in parts and hierarchies; such structures provide important constraints for shape reconstruction and generation. Modeling shape structures is difficult, because there can be multiple hierarchies…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Jiepeng Wang , Hao Pan , Yang Liu , Xin Tong , Taku Komura , Wenping Wang

A Ranked candidate voting method based on Phragmen's procedure is described that can be used to produce a top-down proportional candidate list. The method complies with the Droop proportionality criterion satisfied by Single Transferable…

Theoretical Economics · Economics 2026-04-14 Ross Hyman

We consider a voting scenario in which the resource to be voted upon may consist of both indivisible and divisible goods. This setting generalizes both the well-studied model of multiwinner voting and the recently introduced model of cake…

Computer Science and Game Theory · Computer Science 2024-10-14 Xinhang Lu , Jannik Peters , Haris Aziz , Xiaohui Bei , Warut Suksompong

Committee scoring voting rules are multiwinner analogues of positional scoring rules which constitute an important subclass of single-winner voting rules. We identify several natural subclasses of committee scoring rules, namely, weakly…

Computer Science and Game Theory · Computer Science 2018-02-20 Piotr Faliszewski , Piotr Skowron , Arkadii Slinko , Nimrod Talmon

Collective decision-making is the process through which diverse stakeholders reach a joint decision. Within societal settings, one example is participatory budgeting, where constituents decide on the funding of public projects. How to most…

Theoretical Economics · Economics 2024-09-23 Yurun Ge , Lucas Böttcher , Tom Chou , Maria R. D'Orsogna

Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of…

Computer Science and Game Theory · Computer Science 2019-11-20 Paul Gölz , Anson Kahng , Simon Mackenzie , Ariel D. Procaccia

This paper examines an area of Game Theory called Voting Power Theory. With the adoption of a measure theoretic framework it argues that the many different indices and tools currently used for measuring voting power can be replaced by just…

Statistics Theory · Mathematics 2012-01-24 Sreejith Das , Iead Rezek

Like many other voting systems, Majority Judgement suffers from the weaknesses of the underlying mathematical model: Elections as problem of choice or ranking. We show how the model can be enhanced to take into account the complete process…

Computer Science and Game Theory · Computer Science 2023-07-07 Friedemann Kemm

We develop a novel framework that aims to create bridges between the computational social choice and the database management communities. This framework enriches the tasks currently supported in computational social choice with relational…

Databases · Computer Science 2018-05-14 Benny Kimelfeld , Phokion G. Kolaitis , Julia Stoyanovich

Standard methods of using categorical variables as predictors either endow them with an ordinal structure or assume they have no structure at all. However, categorical variables often possess structure that is more complicated than a linear…

Machine Learning · Statistics 2020-04-17 Brian Lucena

In this paper, we propose a family of approval voting-schemes for electing committees based on the preferences of voters. In our schemes, we calculate the vector of distances of the possible committees from each of the ballots and, for a…

Computer Science and Game Theory · Computer Science 2018-01-24 Shankar N. Sivarajan

Committee decisions are complicated by a deadline, e.g., the next start of a budget, or the beginning of a semester. In committee hiring decisions, it may be that if no candidate is supported by a strong majority, the default is to hire no…

Computers and Society · Computer Science 2024-01-09 Marina Bannikova , Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Jeffrey S. Rosenschein

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

We study the behavior of Range Voting and Normalized Range Voting with respect to electoral control. Electoral control encompasses attempts from an election chair to alter the structure of an election in order to change the outcome. We show…

Computer Science and Game Theory · Computer Science 2012-06-27 Curtis Menton

We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

We give an overview of the diverse electoral systems used in local, national, or super-national elections around the world. We discuss existing methods for selecting single and multiple winners and give real-world examples for some more…

Economics · Quantitative Finance 2016-10-25 Siamak F. Shahandashti

We prove axiomatic characterizations of several important multiwinner rules within the class of approval-based committee choice rules. These are voting rules that return a set of (fixed-size) committees. In particular, we provide axiomatic…

Computer Science and Game Theory · Computer Science 2023-09-22 Martin Lackner , Piotr Skowron

A key promise of democratic voting is that, by accounting for all constituents' preferences, it produces decisions that benefit the constituency overall. It is alarming, then, that all deterministic voting rules have unbounded distortion:…

Computer Science and Game Theory · Computer Science 2023-05-22 Bailey Flanigan , Ariel D. Procaccia , Sven Wang

A cyclic order may be thought of informally as a way to seat people around a table, perhaps for a game of chance or for dinner. Given a set of agents such as $\{A,B,C\}$, we can formalize this by defining a cyclic order as a permutation or…

Computer Science and Game Theory · Computer Science 2024-07-23 Karl-Dieter Crisman , Abraham Holleran , Micah Martin , Josephine Noonan

Clustering ensemble, or consensus clustering, has emerged as a powerful tool for improving both the robustness and the stability of results from individual clustering methods. Weighted clustering ensemble arises naturally from clustering…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Mimi Zhang