Related papers: Towards Achieving Immersive Holographic-Type Commu…
We present HoloGraphs, a novel approach for physically representing, explaining, exploring, and interacting with dynamic networks. HoloGraphs addresses the challenges of visualizing and understanding evolving network structures by providing…
The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…
The concept of the fifth generation (5G) mobile network system has emerged in recent years as telecommunication operators and service providers look to upgrade their infrastructure and delivery modes to meet the growing demand. Concepts…
Considered in this paper is the method of describingc of telecommunications systems providing VoD service using multi-layer graph. The paper describes the relations between the structural elements at each hierarchical level of the…
In this paper we report on a multimedia communication system including a VCoIP (Video Conferencing over IP) software with a distributed architecture and its applications for teaching scenarios. It is a simple, ready-to-use scheme for…
Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…
Holographic communication is intended as an holistic way to manipulate with unprecedented flexibility the electromagnetic field generated or sensed by an antenna. This is of particular interest when using large antennas at high frequency…
The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…
Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360{\deg} videos to video-conferencing and live streaming. However, robustly delivering visual content under…
Fueled by advances in multi-party communications, increasingly mature immersive technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual reality (VR) platforms have emerged to support socialization, interaction,…
Extended reality (XR) is rapidly advancing, and poised to revolutionize content creation and consumption. In XR, users integrate various sensory inputs to form a cohesive perception of the virtual environment. This survey reviews the…
This chapter briefky describes a study on software defined networks and the tools necessary for video transmission on this type of networks. Among the aspects presented is the methodology used to establish the video transmission and the…
Heterogeneous Networks is the integration of all existing networks under a single environment with an understanding between the functional operations and also includes the ability to make use of multiple broadband transport technologies and…
3D tele-immersion improves the state of collaboration among geographically distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system employs multiple 3D cameras based in each physical site to cover a much larger…
In the last few years, a very original concept of holographic communication has gained a lot of interest among scientists from all over the world. The specificity of this approach, on the one hand, is very different from the known and…
Deep joint source-channel coding (DeepJSCC) has shown promise in wireless transmission of text, speech, and images within the realm of semantic communication. However, wireless video transmission presents greater challenges due to the…
The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…
High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…
The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…
The ever-increasing demand of mobile Internet and multimedia services poses unique and significant challenges for current and future generation wireless networks. These challenges are mainly relating to the support of massive ubiquitous…