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In this paper, we investigate the fixed-time behavioral control problem for a team of second-order nonlinear agents, aiming to achieve a desired formation with collision/obstacle~avoidance. In the proposed approach, the two behaviors(tasks)…

Optimization and Control · Mathematics 2021-03-12 Ning Zhou , Xiaodong Cheng , Zhongqi Sun , Yuanqing Xia

We present a novel algorithm for collision-free kinematics of multiple manipulators in a shared workspace with moving obstacles. Our optimization-based approach simultaneously handles collision-free constraints based on reciprocal velocity…

Robotics · Computer Science 2019-03-12 Liangliang Zhao , Jingdong Zhao , Hong Liu , Dinesh Manocha

We consider the problem of designing a smooth trajectory that traverses a sequence of convex sets in minimum time, while satisfying given velocity and acceleration constraints. This problem is naturally formulated as a nonconvex program. To…

Robotics · Computer Science 2025-04-29 Tobia Marcucci , Mathew Halm , Will Yang , Dongchan Lee , Andrew D. Marchese

We present GPU-SLS, a GPU-parallelized framework for safe, robust nonlinear model predictive control (MPC) that scales to high-dimensional uncertain robotic systems and long planning horizons. Our method jointly optimizes an…

Robotics · Computer Science 2026-04-10 Jeffrey Fang , Glen Chou

Blood flow, dam or ship construction and numerous other problems in biomedical and general engineering involve incompressible flows interacting with elastic structures. Such interactions heavily influence the deformation and stress states…

Computational Engineering, Finance, and Science · Computer Science 2021-12-17 R. Schussnig , D. R. Q. Pacheco , T. -P. Fries

Dynamic environments that include unstructured moving objects pose a hard problem for Simultaneous Localization and Mapping (SLAM) performance. The motion of rigid objects can be typically tracked by exploiting their texture and geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Huayan Zhang , Tianwei Zhang , Tin Lun Lam , Sethu Vijayakumar

In this work, we leverage GPUs to construct probabilistically collision-free convex sets in robot configuration space on the fly. This extends the use of modern motion planning algorithms that leverage such representations to changing…

Robotics · Computer Science 2025-04-16 Peter Werner , Richard Cheng , Tom Stewart , Russ Tedrake , Daniela Rus

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jixuan Fan , Wanhua Li , Yifei Han , Tianru Dai , Yansong Tang

This paper proposes a two-stage approach to formulate the time-optimal point-to-point motion planning problem, involving a first stage with a fixed time grid and a second stage with a variable time grid. The proposed approach brings…

Robotics · Computer Science 2024-03-07 Shuhao Zhang , Jan Swevers

Applications from manipulation to autonomous vehicles rely on robust and general object tracking to safely perform tasks in dynamic environments. We propose the first certifiably optimal category-level approach for simultaneous shape…

Robotics · Computer Science 2024-12-09 Lorenzo Shaikewitz , Samuel Ubellacker , Luca Carlone

Multi-vehicle coordinated motion planning has always been challenged to safely and efficiently resolve conflicts under non-holonomic dynamic constraints. Constructing spatial-temporal corridors for multi-vehicle can decouple the…

Robotics · Computer Science 2023-04-04 Xiang Zhang , Boyang Wang , Yaomin Lu , Haiou Liu , Jianwei Gong , Huiyan Chen

We study the path planning problem for continuum-arm robots, in which we are given a starting and an end point, and we need to compute a path for the tip of the continuum arm between the two points. We consider both cases where obstacles…

Robotics · Computer Science 2018-12-11 Jiahao Deng , Brandon H. Meng , Iyad Kanj , Isuru S. Godage

Dexterous hands enable concurrent prehensile and nonprehensile manipulation, such as holding one object while interacting with another, a capability essential for everyday tasks yet underexplored in robotics. Learning such long-horizon,…

Robotics · Computer Science 2026-03-17 Hao Jiang , Yue Wu , Yue Wang , Gaurav S. Sukhatme , Daniel Seita

Articulated object recognition -- the task of identifying both the geometry and kinematic joints of objects with movable parts -- is essential for enabling robots to interact with everyday objects such as doors and laptops. However,…

Robotics · Computer Science 2025-08-25 Seungyeon Kim , Junsu Ha , Young Hun Kim , Yonghyeon Lee , Frank C. Park

Deep learning has become a crucial technology for making breakthroughs in many fields. Nevertheless, it still faces two important challenges in theoretical and applied aspects. The first lies in the shortcomings of gradient descent based…

Machine Learning · Computer Science 2024-07-09 Binghong Liu , Ziqi Zhao , Shupan Li , Ke Wang

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

We present an enhanced immersed interface method for simulating incompressible fluid flows in thin gaps between closely spaced immersed boundaries. This regime, common in engineered structures such as including tribological interfaces and…

Fluid Dynamics · Physics 2026-03-17 Michael J. Facci , Qi Sun , Boyce E. Griffith

Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS) have demonstrated promising results, they still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Xiaobao Wei , Qingpo Wuwu , Zhongyu Zhao , Zhuangzhe Wu , Nan Huang , Ming Lu , Ningning MA , Shanghang Zhang

The simulation of granular media is usually done either with event-driven codes that treat collisions as instantaneous but have difficulty with very dense packings, or with molecular dynamics methods that approximate rigid grains using a…

Materials Science · Physics 2015-05-27 Nicholas Guttenberg