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Humans often learn how to perform tasks via imitation: they observe others perform a task, and then very quickly infer the appropriate actions to take based on their observations. While extending this paradigm to autonomous agents is a…

Artificial Intelligence · Computer Science 2018-05-15 Faraz Torabi , Garrett Warnell , Peter Stone

Standard practice across domains from robotics to language is to first pretrain a policy on a large-scale demonstration dataset, and then finetune this policy, typically with reinforcement learning (RL), in order to improve performance on…

Machine Learning · Computer Science 2025-12-19 Andrew Wagenmaker , Perry Dong , Raymond Tsao , Chelsea Finn , Sergey Levine

Recent research on vulnerabilities of deep reinforcement learning (RL) has shown that adversarial policies adopted by an adversary agent can influence a target RL agent (victim agent) to perform poorly in a multi-agent environment. In…

Machine Learning · Computer Science 2022-11-01 The Viet Bui , Tien Mai , Thanh H. Nguyen

The ability to accurately predict and simulate human driving behavior is critical for the development of intelligent transportation systems. Traditional modeling methods have employed simple parametric models and behavioral cloning. This…

Artificial Intelligence · Computer Science 2017-01-25 Alex Kuefler , Jeremy Morton , Tim Wheeler , Mykel Kochenderfer

Behavioral cloning uses a dataset of demonstrations to learn a policy. To overcome computationally expensive training procedures and address the policy adaptation problem, we propose to use latent spaces of pre-trained foundation models to…

Artificial Intelligence · Computer Science 2024-04-09 Federco Malato , Florian Leopold , Andrew Melnik , Ville Hautamaki

We identify two issues with the family of algorithms based on the Adversarial Imitation Learning framework. The first problem is implicit bias present in the reward functions used in these algorithms. While these biases might work well for…

Machine Learning · Computer Science 2018-10-16 Ilya Kostrikov , Kumar Krishna Agrawal , Debidatta Dwibedi , Sergey Levine , Jonathan Tompson

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as…

Behavior cloning (BC) is a practical offline imitation learning method, but it often fails when expert demonstrations are limited. Recent works have introduced a class of architectures named predictive inverse dynamics models (PIDM) that…

Imitation learning (IL) aims to mimic the behavior of an expert in a sequential decision making task by learning from demonstrations, and has been widely applied to robotics, autonomous driving, and autoregressive text generation. The…

Machine Learning · Computer Science 2024-12-03 Dylan J. Foster , Adam Block , Dipendra Misra

In order to enable high-quality decision making and motion planning of intelligent systems such as robotics and autonomous vehicles, accurate probabilistic predictions for surrounding interactive objects is a crucial prerequisite. Although…

Robotics · Computer Science 2019-04-05 Jiachen Li , Hengbo Ma , Masayoshi Tomizuka

Behavior cloning (BC) has become a staple imitation learning paradigm in robotics due to its ease of teaching robots complex skills directly from expert demonstrations. However, BC suffers from an inherent generalization issue. To solve…

Robotics · Computer Science 2025-08-12 Tianyu Li , Sunan Sun , Shubhodeep Shiv Aditya , Nadia Figueroa

We consider a problem of learning the reward and policy from expert examples under unknown dynamics. Our proposed method builds on the framework of generative adversarial networks and introduces the empowerment-regularized maximum-entropy…

Machine Learning · Computer Science 2019-02-26 Ahmed H. Qureshi , Byron Boots , Michael C. Yip

We close open theoretical gaps in Multi-Agent Imitation Learning (MAIL) by characterizing the limits of non-interactive MAIL and presenting the first interactive algorithm with near-optimal sample complexity. In the non-interactive setting,…

Machine Learning · Computer Science 2025-10-13 Till Freihaut , Luca Viano , Emanuele Nevali , Volkan Cevher , Matthieu Geist , Giorgia Ramponi

Learned path planners have attracted research interest due to their ability to model human driving behavior and rapid inference. Recent works on behavioral cloning show that simple imitation of expert observations is not sufficient to…

Robotics · Computer Science 2022-02-21 Nelson Fernandez Pinto , Thomas Gilles

Online interactions with the environment to collect data samples for training a Reinforcement Learning (RL) agent is not always feasible due to economic and safety concerns. The goal of Offline Reinforcement Learning is to address this…

Machine Learning · Computer Science 2021-10-05 Chi Zhang , Sanmukh Rao Kuppannagari , Viktor K Prasanna

Offline reinforcement learning (RL), which optimizes policies using a previously collected static dataset, is an important branch of RL. A popular and promising approach is to regularize actor-critic methods with behavior cloning (BC),…

Machine Learning · Computer Science 2026-05-15 Jinzong Dong , Wei Huang , Jianshu Zhang , Zhuo Chen , Xinzhe Yuan , Qinying Gu , Zhaohui Jiang , Nanyang Ye

Conventional behavior cloning (BC) models often struggle to replicate the subtleties of human actions. Previous studies have attempted to address this issue through the development of a new BC technique: Implicit Behavior Cloning (IBC).…

Robotics · Computer Science 2025-01-22 Antonio Lech Martin-Ozimek , Isuru Jayarathne , Su Larb Mon , Jouhyeong Chew

Actor-critic (AC) algorithms are known for their efficacy and high performance in solving reinforcement learning problems, but they also suffer from low sampling efficiency. An AC based policy optimization process is iterative and needs to…

Machine Learning · Computer Science 2021-12-02 Chayan Banerjee , Zhiyong Chen , Nasimul Noman , Mohsen Zamani

Standard Behavior Cloning (BC) fails to learn multimodal driving decisions, where multiple valid actions exist for the same scenario. We explore Implicit Behavioral Cloning (IBC) with Energy-Based Models (EBMs) to better capture this…

Machine Learning · Computer Science 2025-09-22 Eric Aislan Antonelo , Gustavo Claudio Karl Couto , Christian Möller

This work investigates multi-objective imitation learning: the problem of recovering policies that lie on the Pareto front given demonstrations from multiple Pareto-optimal experts in a Multi-Objective Markov Decision Process (MOMDP).…

Machine Learning · Computer Science 2026-05-19 Ziyad Sheebaelhamd , Luca Viano , Volkan Cevher , Claire Vernade