English

Imitating Driver Behavior with Generative Adversarial Networks

Artificial Intelligence 2017-01-25 v1

Abstract

The ability to accurately predict and simulate human driving behavior is critical for the development of intelligent transportation systems. Traditional modeling methods have employed simple parametric models and behavioral cloning. This paper adopts a method for overcoming the problem of cascading errors inherent in prior approaches, resulting in realistic behavior that is robust to trajectory perturbations. We extend Generative Adversarial Imitation Learning to the training of recurrent policies, and we demonstrate that our model outperforms rule-based controllers and maximum likelihood models in realistic highway simulations. Our model both reproduces emergent behavior of human drivers, such as lane change rate, while maintaining realistic control over long time horizons.

Keywords

Cite

@article{arxiv.1701.06699,
  title  = {Imitating Driver Behavior with Generative Adversarial Networks},
  author = {Alex Kuefler and Jeremy Morton and Tim Wheeler and Mykel Kochenderfer},
  journal= {arXiv preprint arXiv:1701.06699},
  year   = {2017}
}

Comments

8 pages, 6 figures

R2 v1 2026-06-22T17:58:04.338Z