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Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Students often drift in and out of focus during class. Effective teachers recognize this and re-engage them when necessary. With the shift to remote learning, teachers have lost the visual feedback needed to adapt to varying student…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Aimar Silvan Ortubay , Lucas C. Parra , Jens Madsen

Analyzing student actions is an important and challenging task in educational research. Existing efforts have been hampered by the lack of accessible datasets to capture the nuanced action dynamics in classrooms. In this paper, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Zhuolin Tan , Chenqiang Gao , Anyong Qin , Ruixin Chen , Tiecheng Song , Feng Yang , Deyu Meng

Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while…

Computer Vision and Pattern Recognition · Computer Science 2016-03-18 Vignesh Ramanathan , Jonathan Huang , Sami Abu-El-Haija , Alexander Gorban , Kevin Murphy , Li Fei-Fei

This paper presents a new method to solve keypoint detection and instance association by using Transformer. For bottom-up multi-person pose estimation models, they need to detect keypoints and learn associative information between…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Sen Yang , Zhicheng Wang , Ze Chen , Yanjie Li , Shoukui Zhang , Zhibin Quan , Shu-Tao Xia , Yiping Bao , Erjin Zhou , Wankou Yang

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

With increasing popularity in online learning, a surge of E-learning platforms have emerged to facilitate education opportunities for k-12 (from kindergarten to 12th grade) students and with this, a wealth of information on their learning…

Human-Computer Interaction · Computer Science 2019-09-24 Meng Xia , Huan Wei , Min Xu , Leo Yu Ho Lo , Yong Wang , Rong Zhang , Huamin Qu

Infants' spontaneous and voluntary movements mirror developmental integrity of brain networks since they require coordinated activation of multiple sites in the central nervous system. Accordingly, early detection of infants with atypical…

Computer Vision and Pattern Recognition · Computer Science 2019-12-19 Manu Airaksinen , Okko Räsänen , Elina Ilén , Taru Häyrinen , Anna Kivi , Viviana Marchi , Anastasia Gallen , Sonja Blom , Anni Varhe , Nico Kaartinen , Leena Haataja , Sampsa Vanhatalo

Understanding instructional videos requires recognizing fine-grained actions and modeling their temporal relations, which remains challenging for current Video Foundation Models (VFMs). This difficulty stems from noisy web supervision and a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhuoyi Yang , Jiapeng Yu , Reuben Tan , Boyang Li , Huijuan Xu

Self-regulated learning (SRL) is crucial for college students navigating increased academic demands and independence. Insufficient SRL skills can lead to disorganized study habits, low motivation, and poor time management, undermining…

Human-Computer Interaction · Computer Science 2025-06-12 Wentao Ge , Yuqing Sun , Ziyan Wang , Haoyue Zheng , Weiyang He , Piaohong Wang , Qianyu Zhu , Benyou Wang

We propose an automatic system for organizing the content of a collection of unstructured videos of an articulated object class (e.g. tiger, horse). By exploiting the recurring motion patterns of the class across videos, our system: 1)…

Computer Vision and Pattern Recognition · Computer Science 2016-08-12 Luca Del Pero , Susanna Ricco , Rahul Sukthankar , Vittorio Ferrari

Detecting abnormal behaviors of students in time and providing personalized intervention and guidance at the early stage is important in educational management. Academic performance prediction is an important building block to enabling this…

Computers and Society · Computer Science 2019-03-19 Huaxiu Yao , Defu Lian , Yi Cao , Yifan Wu , Tao Zhou

Real-time intelligent detection and prediction of subjects' behavior particularly their movements or actions is critical in the ward. This approach offers the advantage of reducing in-hospital care costs and improving the efficiency of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Zherui Li , Raye Chen-Hua Yeow

We propose a multimodal approach for detection of students' behavioral engagement states (i.e., On-Task vs. Off-Task), based on three unobtrusive modalities: Appearance, Context-Performance, and Mouse. Final behavioral engagement states are…

Human-Computer Interaction · Computer Science 2019-01-18 Nese Alyuz , Eda Okur , Utku Genc , Sinem Aslan , Cagri Tanriover , Asli Arslan Esme

Place recognition is key to Simultaneous Localization and Mapping (SLAM) and spatial perception. However, a place recognition in the wild often suffers from erroneous predictions due to image variations, e.g., changing viewpoints and street…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Kaiwen Cai , Chris Xiaoxuan Lu , Xiaowei Huang

In sequential machine teaching, a teacher's objective is to provide the optimal sequence of inputs to sequential learners in order to guide them towards the best model. In this paper we extend this setting from current static one-data-set…

Machine Learning · Computer Science 2020-09-15 Mustafa Mert Celikok , Pierre-Alexandre Murena , Samuel Kaski

Instructors often rely on visual actions such as pointing, marking, and sketching to convey information in educational presentation videos. These subtle visual cues often lack verbal descriptions, forcing low-vision (LV) learners to search…

Human-Computer Interaction · Computer Science 2025-08-06 Yotam Sechayk , Ariel Shamir , Amy Pavel , Takeo Igarashi

Self-training achieves enormous success in various semi-supervised and weakly-supervised learning tasks. The method can be interpreted as a teacher-student framework, where the teacher generates pseudo-labels, and the student makes…

Computation and Language · Computer Science 2022-05-04 Simiao Zuo , Yue Yu , Chen Liang , Haoming Jiang , Siawpeng Er , Chao Zhang , Tuo Zhao , Hongyuan Zha

COVID-19 has driven most schools to remote learning through online meeting software such as Zoom and Google Meet. Although this trend helps students continue learning without in-person classes, it removes a vital tool that teachers use to…

Machine Learning · Computer Science 2021-09-24 Daben Kyle Liu

Personalized problem selection enhances student practice in tutoring systems. Prior research has focused on transparent problem selection that supports learner control but rarely engages learners in selecting practice materials. We explored…

Human-Computer Interaction · Computer Science 2024-12-17 Conrad Borchers , Jeroen Ooge , Cindy Peng , Vincent Aleven
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