English
Related papers

Related papers: Grounding Game Semantics in Categorical Algebra

200 papers

The article introduces a notion of a stochastic game with failure states and proposes two logical systems with modality "coalition has a strategy to transition to a non-failure state with a given probability while achieving a given goal."…

Artificial Intelligence · Computer Science 2019-10-11 Pavel Naumov , Kevin Ros

The purpose of a program analysis is to compute an abstract meaning for a program which approximates its dynamic behaviour. A compositional program analysis accomplishes this task with a divide-and-conquer strategy: the meaning of a program…

Programming Languages · Computer Science 2013-10-15 Azadeh Farzan , Zachary Kincaid

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

Logic in Computer Science · Computer Science 2016-10-28 Stefano Berardi

The modelling, specification and study of the semantics of concurrent reactive systems have been interesting research topics for many years now. The aim of this thesis is to exploit the strengths of the (co)algebraic framework in modelling…

Logic in Computer Science · Computer Science 2015-02-11 Georgiana Caltais

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

We look at substructural calculi from a game semantic point of view, guided by certain intuitions about resource conscious and, more specifically, cost conscious reasoning. To this aim, we start with a game, where player I defends a claim…

Logic in Computer Science · Computer Science 2019-06-28 Timo Lang , Carlos Olarte , Elaine Pimentel , Christian Fermuller

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

Logic in Computer Science · Computer Science 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Probabilistic program analysis aims to quantify the probability that a given program satisfies a required property. It has many potential applications, from program understanding and debugging to computing program reliability, compiler…

Programming Languages · Computer Science 2017-09-08 Aleksandar S. Dimovski

Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…

Artificial Intelligence · Computer Science 2020-09-23 Simon Marynissen , Bart Bogaerts , Marc Denecker

We present a framework for symbolically executing and model checking higher-order programs with external (open) methods. We focus on the client-library paradigm and in particular we aim to check libraries with respect to any definable…

Programming Languages · Computer Science 2020-02-24 Yu-Yang Lin , Nikos Tzevelekos

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

Artificial Intelligence · Computer Science 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

We introduce a trace semantics for a call-by-value language with full polymorphism and higher-order references. This is an operational game semantics model based on a nominal interpretation of parametricity whereby polymorphic values are…

Programming Languages · Computer Science 2016-08-16 Guilhem Jaber , Nikos Tzevelekos

The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…

Logic in Computer Science · Computer Science 2024-05-08 Chase Ford , Harsh Beohar , Barbara König , Stefan Milius , Lutz Schröder

Logic programming with fixed-point definitions is a useful extension of traditional logic programming. Fixed-point definitions can capture simple model checking problems and closed-world assumptions. Its operational semantics is typically…

Logic in Computer Science · Computer Science 2015-08-06 Keehang Kwon

The non-commutative sequoid operator $\oslash$ on games was introduced to capture algebraically the presence of state in history-sensitive strategies in game semantics, by imposing a causality relation on the tensor product of games.…

Logic in Computer Science · Computer Science 2017-06-02 William John Gowers , James Laird

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

We discuss partial specifications in first-order logic FO and also in a Turing-complete extension of FO. We compare the compositional and game-theoretic approaches to the systems.

Logic · Mathematics 2023-07-28 Antti Kuusisto

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…

Logic in Computer Science · Computer Science 2025-01-22 Wojciech Jamroga , Wojciech Penczek , Teofil Sidoruk

Game comonads provide a categorical syntax-free approach to finite model theory, and their Eilenberg-Moore coalgebras typically encode important combinatorial parameters of structures. In this paper, we develop a framework whereby the…

Logic in Computer Science · Computer Science 2024-02-14 Samson Abramsky , Luca Reggio