Related papers: Partitioning a Polygon Into Small Pieces
Given a rectangle $R$ with area $A$ and a set of areas $L=\{A_1,...,A_n\}$ with $\sum_{i=1}^n A_i = A$, we consider the problem of partitioning $R$ into $n$ sub-regions $R_1,...,R_n$ with areas $A_1,...,A_n$ in a way that the total…
The Satisfactory Partition problem consists in deciding if the set of vertices of a given undirected graph can be partitioned into two nonempty parts such that each vertex has at least as many neighbours in its part as in the other part.…
Matrix partition problems generalize a number of natural graph partition problems, and have been studied for several standard graph classes. We prove that each matrix partition problem has only finitely many minimal obstructions for split…
We study the problem of guarding the boundary of a simple polygon with a minimum number of guards such that each guard covers a contiguous portion of the boundary. First, we present a simple greedy algorithm for this problem that returns a…
Problems in scientific computing, such as distributing large sparse matrix operations, have analogous formulations as hypergraph partitioning problems. A hypergraph is a generalization of a traditional graph wherein "hyperedges" may connect…
Users frequently seek to fabricate objects whose outer surfaces consist of regions with different surface attributes, such as color or material. Manufacturing such objects in a single piece is often challenging or even impossible. The…
The famous pancake theorem states that for every finite set $X$ in the plane, there exist two orthogonal lines that divide $X$ into four equal parts. We propose an algorithm whose running time is linear in the number of points in $X$ and…
A triangular partition is a partition whose Ferrers diagram can be separated from its complement (as a subset of $\mathbb{N}^2$) by a straight line. Having their origins in combinatorial number theory and computer vision, triangular…
The partition problem is a well-known basic NP-complete problem. We mainly consider the optimization version of it in this paper. The problem has been investigated from various perspectives for a long time and can be solved efficiently in…
There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…
We present conjectured candidates for the least perimeter partition of a disc into $N \le 10$ regions which take one of two possible areas. We assume that the optimal partition is connected, and therefore enumerate all three-connected…
In this paper we present some new, practical, geometric optimization techniques for computing polygon partitions, 1D and 2D point, interval, square and rectangle covers, as well as 1D and 2D interval and rectangle K-centers. All the…
This paper presents a novel meta algorithm, Partition-Merge (PM), which takes existing centralized algorithms for graph computation and makes them distributed and faster. In a nutshell, PM divides the graph into small subgraphs using our…
Let $P$ be a $d$-dimensional $n$-point set. A partition $T$ of $P$ is called a Tverberg partition if the convex hulls of all sets in $T$ intersect in at least one point. We say $T$ is $t$-tolerant if it remains a Tverberg partition after…
We introduce a computational origami problem which we call the segment folding problem: given a set of $n$ line-segments in the plane the aim is to make creases along all segments in the minimum number of folding steps. Note that a folding…
Acceleration of algorithms is becoming a crucial problem, if larger data sets are to be processed. Evaluation of algorithms is mostly done by using computational geometry approach and evaluation of computational complexity. However in…
In this paper we propose a variant of the linear least squares model allowing practitioners to partition the input features into groups of variables that they require to contribute similarly to the final result. The output allows…
Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…
Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…
We introduce a new Partition of Unity Method for the numerical homogenization of elliptic partial differential equations with arbitrarily rough coefficients. We do not restrict to a particular ansatz space or the existence of a finite…