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"Theorem proving is similar to the game of Go. So, we can probably improve our provers using deep learning, like DeepMind built the super-human computer Go program, AlphaGo." Such optimism has been observed among participants of AITP2017.…

Artificial Intelligence · Computer Science 2019-06-21 Yutaka Nagashima

The utilization of artificial intelligence (AI) in card games has been a well-explored subject within AI research for an extensive period. Recent advancements have propelled AI programs to showcase expertise in intricate card games such as…

Artificial Intelligence · Computer Science 2023-12-06 Youpeng Zhao , Yudong Lu , Jian Zhao , Wengang Zhou , Houqiang Li

Autonomous cars are well known for being vulnerable to adversarial attacks that can compromise the safety of the car and pose danger to other road users. To effectively defend against adversaries, it is required to not only test autonomous…

Artificial Intelligence · Computer Science 2023-02-22 Aizaz Sharif , Dusica Marijan

The policy represented by the deep neural network can overfit the spurious features in observations, which hamper a reinforcement learning agent from learning effective policy. This issue becomes severe in high-dimensional state, where the…

Machine Learning · Computer Science 2023-05-01 Md Masudur Rahman , Yexiang Xue

This research provides a comprehensive overview of adversarial attacks on AI and ML models, exploring various attack types, techniques, and their potential harms. We also delve into the business implications, mitigation strategies, and…

AIs can beat humans in game environments; however, how helpful those agents are to human remains understudied. We augment CICERO, a natural language agent that demonstrates superhuman performance in Diplomacy, to generate both move and…

Computation and Language · Computer Science 2026-02-24 Feng Gu , Wichayaporn Wongkamjan , Jonathan K. Kummerfeld , Denis Peskoff , Jonathan May , Jordan Boyd-Graber

In this article, we demonstrate a zero-shot transfer of an autonomous driving policy from simulation to University of Delaware's scaled smart city with adversarial multi-agent reinforcement learning, in which an adversary attempts to…

Systems and Control · Computer Science 2021-07-21 Behdad Chalaki , Logan E. Beaver , Ben Remer , Kathy Jang , Eugene Vinitsky , Alexandre M. Bayen , Andreas A. Malikopoulos

Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation…

Machine Learning · Computer Science 2016-03-01 Yuandong Tian , Yan Zhu

Algorithmic trading systems are often completely automated, and deep learning is increasingly receiving attention in this domain. Nonetheless, little is known about the robustness properties of these models. We study valuation models for…

Machine Learning · Computer Science 2021-11-02 Micah Goldblum , Avi Schwarzschild , Ankit B. Patel , Tom Goldstein

Can machine learning models for recommendation be easily fooled? While the question has been answered for hand-engineered fake user profiles, it has not been explored for machine learned adversarial attacks. This paper attempts to close…

Information Retrieval · Computer Science 2018-09-25 Konstantina Christakopoulou , Arindam Banerjee

This study examines vulnerabilities in transformer-based automated short-answer grading systems used in medical education, with a focus on how these systems can be manipulated through adversarial gaming strategies. Our research identifies…

Computation and Language · Computer Science 2025-05-02 Sahar Yarmohammadtoosky , Yiyun Zhou , Victoria Yaneva , Peter Baldwin , Saed Rezayi , Brian Clauser , Polina Harikeo

This paper investigates how natural language communication with an AI agent affects human cooperative behaviour in indefinitely repeated Prisoner's Dilemma games. We conduct a laboratory experiment (n = 126) with two between-subjects…

General Economics · Economics 2026-03-18 Chowdhury Mohammad Sakib Anwar , Konstantinos Georgalos

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

Machine Learning · Computer Science 2022-11-08 Emily Halina , Matthew Guzdial

Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

Self-play reinforcement learning has achieved state-of-the-art, and often superhuman, performance in a variety of zero-sum games. Yet prior work has found that policies that are highly capable against regular opponents can fail…

Machine Learning · Computer Science 2023-01-12 Pavel Czempin , Adam Gleave

The increased adoption of Artificial Intelligence (AI) presents an opportunity to solve many socio-economic and environmental challenges; however, this cannot happen without securing AI-enabled technologies. In recent years, most AI models…

Cryptography and Security · Computer Science 2021-02-10 Ayodeji Oseni , Nour Moustafa , Helge Janicke , Peng Liu , Zahir Tari , Athanasios Vasilakos

Adversarial machine learning, i.e., increasing the robustness of machine learning algorithms against so-called adversarial examples, is now an established field. Yet, newly proposed methods are evaluated and compared under unrealistic…

Machine Learning · Computer Science 2021-09-28 Maximilian Samsinger , Florian Merkle , Pascal Schöttle , Tomas Pevny

AlphaZero is a self-play reinforcement learning algorithm that achieves superhuman play in chess, shogi, and Go via policy iteration. To be an effective policy improvement operator, AlphaZero's search requires accurate value estimates for…

Artificial Intelligence · Computer Science 2023-03-02 Alexandre Trudeau , Michael Bowling

Reinforcement learning (RL) has achieved remarkable success in fields like robotics and autonomous driving, but adversarial attacks designed to mislead RL systems remain challenging. Existing approaches often rely on modifying the…

Machine Learning · Computer Science 2025-07-25 Junyong Jiang , Buwei Tian , Chenxing Xu , Songze Li , Lu Dong

The AlphaZero algorithm for the learning of strategy games via self-play, which has produced superhuman ability in the games of Go, chess, and shogi, uses a quantitative reward function for game outcomes, requiring the users of the…

Machine Learning · Computer Science 2019-12-17 Dan Schmidt , Nick Moran , Jonathan S. Rosenfeld , Jonathan Rosenthal , Jonathan Yedidia
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