Related papers: SurfMyoAiR: A surface Electromyography based frame…
The relationship between muscle activity and resulting facial expressions is crucial for various fields, including psychology, medicine, and entertainment. The synchronous recording of facial mimicry and muscular activity via surface…
In recent years, brain-computer interfaces have made advances in decoding various motor-related tasks, including gesture recognition and movement classification, utilizing electroencephalogram (EEG) data. These developments are fundamental…
This paper presents a novel approach to the digital signing of electronic documents through the use of a camera-based interaction system, single-finger tracking for sign recognition, and multi commands executing hand gestures. The proposed…
In sensitive scenarios, such as meetings, negotiations, and team sports, messages must be conveyed without detection by non-collaborators. Previous methods, such as encrypting messages, eye contact, and micro-gestures, had problems with…
In this paper we propose a new pre-processing technique of Electroencephalography (EEG) signals produced by motor imagery movements. This technique results to an accelerated determination of the imagery movement and the command to carry it…
Upper limb based neuromuscular interfaces aim to provide a seamless way for humans to interact with technology. Among noninvasive interfaces, surface electromyogram (EMG) signals hold significant promise. However, their sensitivity to…
Electromyogram (EMG) pattern recognition can be used to classify hand gestures and movements for human-machine interface and prosthetics applications, but it often faces reliability issues resulting from limb position change. One method to…
The main purpose of this research is to move the robotic arm (5DoF) in real-time, based on the surface Electromyography (sEMG) signals, as obtained from the wireless Myo gesture armband to distinguish seven hand movements. The sEMG signals…
Objective: The objective of the study is to efficiently increase the expressivity of surface electromyography-based (sEMG) gesture recognition systems. Approach: We use a problem transformation approach, in which actions were subset into…
Accurate and real-time hand gesture recognition is essential for controlling advanced hand prostheses. Surface Electromyography (sEMG) signals obtained from the forearm are widely used for this purpose. Here, we introduce a novel hand…
Hands are the primary means through which humans interact with the world. Reliable and always-available hand pose inference could yield new and intuitive control schemes for human-computer interactions, particularly in virtual and augmented…
Myoelectric control is one of the leading areas of research in the field of robotic prosthetics. We present our research in surface electromyography (sEMG) signal classification, where our simple and novel attention-based approach now leads…
Handwriting is one of the most important means of daily communication. Although the problem of handwriting recognition has been considered for more than 60 years there are still many open issues, especially in the task of unconstrained…
Human-machine interaction is gaining traction in rehabilitation tasks, such as controlling prosthetic hands or robotic arms. Gesture recognition exploiting surface electromyographic (sEMG) signals is one of the most promising approaches,…
Human-machine interaction, particularly in prosthetic and robotic control, has seen progress with gesture recognition via surface electromyographic (sEMG) signals.However, classifying similar gestures that produce nearly identical muscle…
Surface electromyography (sEMG) is a widely used muscle activity monitoring technique. sEMG measures muscle activity through monopolar and bipolar, multi-electrode electrodes. The surface electrodes are placed on the surface of the skin…
This paper investigates sound and music interactions arising from the use of electromyography (EMG) to instrumentalise signals from muscle exertion of the human body. We situate EMG within a family of embodied interaction modalities, where…
Electromyography (EMG) has been explored as an HCI input modality following a long history of success for prosthesis control. While EMG has the potential to address a range of hands-free interaction needs, it has yet to be widely accepted…
Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…
Developing accurate hand gesture perception models is critical for various robotic applications, enabling effective communication between humans and machines and directly impacting neurorobotics and interactive robots. Recently, surface…