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Few-shot action recognition aims to enable models to quickly learn new action categories from limited labeled samples, addressing the challenge of data scarcity in real-world applications. Current research primarily addresses three core…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Xiaoyang Li , Mingming Lu , Ruiqi Wang , Hao Li , Zewei Le

In skeleton-based human action recognition, temporal pooling is a critical step for capturing spatiotemporal relationship of joint dynamics. Conventional pooling methods overlook the preservation of motion information and treat each frame…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Shanaka Ramesh Gunasekara , Wanqing Li , Jack Yang , Philip Ogunbona

Human motion prediction is an increasingly interesting topic in computer vision and robotics. In this paper, we propose a new 2D CNN based network, TrajectoryNet, to predict future poses in the trajectory space. Compared with most existing…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Xiaoli Liu , Jianqin Yin , Jin Liu , Pengxiang Ding , Jun Liu , Huaping Liu

Algorithms for video action recognition should consider not only spatial information but also temporal relations, which remains challenging. We propose a 3D-CNN-based action recognition model, called the blockwise temporal-spatial path-way…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 SeulGi Hong , Min-Kook Choi

Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Pengfei Zhang , Cuiling Lan , Junliang Xing , Wenjun Zeng , Jianru Xue , Nanning Zheng

Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Zhigang Tu , Zhengbo Zhang , Jia Gong , Junsong Yuan , Bo Du

Zero-shot skeleton action recognition is a non-trivial task that requires robust unseen generalization with prior knowledge from only seen classes and shared semantics. Existing methods typically build the skeleton-semantics interactions by…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yang Chen , Jingcai Guo , Song Guo , Dacheng Tao

Few-shot learning (FSL), which aims to recognise new classes by adapting the learned knowledge with extremely limited few-shot (support) examples, remains an important open problem in computer vision. Most of the existing methods for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Chengming Xu , Chen Liu , Li Zhang , Chengjie Wang , Jilin Li , Feiyue Huang , Xiangyang Xue , Yanwei Fu

In this paper we propose a novel Temporal Attentive Relation Network (TARN) for the problems of few-shot and zero-shot action recognition. At the heart of our network is a meta-learning approach that learns to compare representations of…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Mina Bishay , Georgios Zoumpourlis , Ioannis Patras

Recently, with the availability of cost-effective depth cameras coupled with real-time skeleton estimation, the interest in skeleton-based human action recognition is renewed. Most of the existing skeletal representation approaches use…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Zhize Wu , Thomas Weise , Le Zou , Fei Sun , Ming Tan

Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

We present a simple unsupervised method for learning an encoder mapping short 3D pose sequences into embedding vectors suitable for sequence-to-sequence alignment by dynamic time warping. Training samples consist of temporal windows of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Robert T. Collins

Skeleton-based action recognition has recently attracted a lot of attention. Researchers are coming up with new approaches for extracting spatio-temporal relations and making considerable progress on large-scale skeleton-based datasets.…

Computer Vision and Pattern Recognition · Computer Science 2019-12-19 Sangwoo Cho , Muhammad Hasan Maqbool , Fei Liu , Hassan Foroosh

Deep learning is ubiquitous across many areas areas of computer vision. It often requires large scale datasets for training before being fine-tuned on small-to-medium scale problems. Activity, or, in other words, action recognition, is one…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Yusuf Tas , Piotr Koniusz

Spatio-temporal feature learning is of central importance for action recognition in videos. Existing deep neural network models either learn spatial and temporal features independently (C2D) or jointly with unconstrained parameters (C3D).…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

Few-shot action recognition, i.e. recognizing new action classes given only a few examples, benefits from incorporating temporal information. Prior work either encodes such information in the representation itself and learns classifiers at…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Juliette Bertrand , Yannis Kalantidis , Giorgos Tolias

In this paper, we tackle the problem of action recognition using body skeletons extracted from video sequences. Our approach lies in the continuity of recent works representing video frames by Gramian matrices that describe a trajectory on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Benjamin Szczapa , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo , Pietro Pala , Estelle Massart

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-08-22 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Qian He , Chuanyang Hu , Errui Ding , Yu Guan , Xuming He

The dynamics of human skeletons have significant information for the task of action recognition. The similarity between trajectories of corresponding joints is an indicating feature of the same action, while this similarity may subject to…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Qi Li , Hanlin Mo , Jinghan Zhao , Hongxiang Hao , Hua Li

Recent work on action recognition leverages 3D features and textual information to achieve state-of-the-art performance. However, most of the current few-shot action recognition methods still rely on 2D frame-level representations, often…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Yutao Tang , Benjamin Bejar , Rene Vidal