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In this paper, we propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Lei Wang , Jun Liu , Piotr Koniusz

Video sequences exhibit significant nuisance variations (undesired effects) of speed of actions, temporal locations, and subjects' poses, leading to temporal-viewpoint misalignment when comparing two sets of frames or evaluating the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Lei Wang , Jun Liu , Liang Zheng , Tom Gedeon , Piotr Koniusz

Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Congqi Cao , Yajuan Li , Qinyi Lv , Peng Wang , Yanning Zhang

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Few-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Shuyuan Li , Huabin Liu , Rui Qian , Yuxi Li , John See , Mengjuan Fei , Xiaoyuan Yu , Weiyao Lin

Few-shot video classification aims to learn new video categories with only a few labeled examples, alleviating the burden of costly annotation in real-world applications. However, it is particularly challenging to learn a class-invariant…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Songyang Zhang , Jiale Zhou , Xuming He

Classification of new class entities requires collecting and annotating hundreds or thousands of samples that is often prohibitively costly. Few-shot learning suggests learning to classify new classes using just a few examples. Only a small…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Rami Ben-Ari , Mor Shpigel , Ophir Azulai , Udi Barzelay , Daniel Rotman

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

We propose a simple yet effective approach for few-shot action recognition, emphasizing the disentanglement of motion and appearance representations. By harnessing recent progress in tracking, specifically point trajectories and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Pulkit Kumar , Namitha Padmanabhan , Luke Luo , Sai Saketh Rambhatla , Abhinav Shrivastava

We introduce a weakly supervised method for representation learning based on aligning temporal sequences (e.g., videos) of the same process (e.g., human action). The main idea is to use the global temporal ordering of latent correspondences…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Isma Hadji , Konstantinos G. Derpanis , Allan D. Jepson

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

The availability of low-cost range sensors and the development of relatively robust algorithms for the extraction of skeleton joint locations have inspired many researchers to develop human activity recognition methods using the 3-D data.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Saeed Ghodsi , Hoda Mohammadzade , Erfan Korki

Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ahmed Abdelkawy , Asem Ali , Aly Farag

Temporal action segmentation (TAS) aims to classify and locate actions in the long untrimmed action sequence. With the success of deep learning, many deep models for action segmentation have emerged. However, few-shot TAS is still a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Leiyang Xu , Qiang Wang , Xiaotian Lin , Lin Yuan

The goal of few-shot video classification is to learn a classification model with good generalization ability when trained with only a few labeled videos. However, it is difficult to learn discriminative feature representations for videos…

Computer Vision and Pattern Recognition · Computer Science 2022-01-03 Fei Pan , Chunlei Xu , Jie Guo , Yanwen Guo
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