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Related papers: A Game Benchmark for Real-Time Human-Swarm Control

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Reaching a consensus in a swarm of robots is one of the fundamental problems in swarm robotics, examining the possibility of reaching an agreement within the swarm members. The recently-introduced contamination problem offers a new…

Multiagent Systems · Computer Science 2022-09-20 Lior Moshe , Noa Agmon

This paper introduces a framework for human swarm interaction studies that measures situation awareness in dynamic environments. A tablet-based interface was developed for a user study by implementing the concepts introduced in the…

Robotics · Computer Science 2025-11-03 Wasura D. Wattearachchi , Erandi Lakshika , Kathryn Kasmarik , Michael Barlow

Prior works in human-swarm interaction (HSI) have sought to guide swarm behavior towards established objectives, but may be unable to handle specific scenarios that require finer human supervision, variable autonomy, or application to…

Robotics · Computer Science 2024-02-08 Spencer Barclay , Kshitij Jerath

Autonomous swarms of robots can bring robustness, scalability and adaptability to safety-critical tasks such as search and rescue but their application is still very limited. Using semi-autonomous swarms with human control can bring robot…

Robotics · Computer Science 2023-03-24 William Hunt , Jack Ryan , Ayodeji O. Abioye , Sarvapali D. Ramchurn , Mohammad D. Soorati

We present a new paradigm of games, i.e. SwarmPlay, where each playing component is presented by an individual drone that has its own mobility and swarm intelligence to win against a human player. The motivation behind the research is to…

Human-Computer Interaction · Computer Science 2021-08-03 Ekaterina Karmanova , Valerii Serpiva , Stepan Perminov , Roman Ibrahimov , Aleksey Fedoseev , Dzmitry Tsetserukou

Despite the advantages of having robot swarms, human supervision is required for real-world applications. The performance of the human-swarm system depends on several factors including the data availability for the human operators. In this…

Human-Computer Interaction · Computer Science 2023-07-18 Ayodeji O. Abioye , Mohammad Naiseh , William Hunt , Jediah Clark , Sarvapali D. Ramchurn , Mohammad D. Soorati

In this paper, we present a systematic method of design for human-swarm interaction interfaces, combining theoretical insights with empirical evaluation. We first derived ten design principles from existing literature, applying them to key…

Human-Computer Interaction · Computer Science 2026-01-30 Wasura D. Wattearachchi , Erandi Lakshika , Kathryn Kasmarik , Michael Barlow

Swarms of robots will revolutionize many industrial applications, from targeted material delivery to precision farming. Controlling the motion and behavior of these swarms presents unique challenges for human operators, who cannot yet…

Robotics · Computer Science 2018-10-24 Eduardo Castelló Ferrer

This paper describes a systems architecture for a hybrid Centralised/Swarm based multi-agent system. The issue of local goal assignment for agents is investigated through the use of a global agent which teaches the agents responses to given…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Bradley van Aardt , Tshilidzi Marwala

In this work, we present preliminary work on a novel method for Human-Swarm Interaction (HSI) that can be used to change the macroscopic behavior of a swarm of robots with decentralized sensing and control. By integrating a small yet…

Robotics · Computer Science 2021-02-05 Zahi Kakish , Sritanay Vedartham , Spring Berman

Large Language Models (LLMs) have demonstrated remarkable performance across various tasks. Their potential to facilitate human coordination with many agents is a promising but largely under-explored area. Such capabilities would be helpful…

Artificial Intelligence · Computer Science 2025-04-24 Timothée Anne , Noah Syrkis , Meriem Elhosni , Florian Turati , Franck Legendre , Alain Jaquier , Sebastian Risi

Many new methodologies for the control of large-scale multi-agent systems are based on macroscopic representations of the emerging system dynamics, in the form of continuum approximations of large ensembles. These techniques, that are…

When designing swarm-robotic systems, systematic comparison of algorithms from different domains is necessary to determine which is capable of scaling up to handle the target problem size and target operating conditions. We propose a set of…

Robotics · Computer Science 2019-07-10 John Harwell , Maria Gini

Micro- and nanorobotics have the potential to revolutionize many applications including targeted material delivery, assembly, and surgery. The same properties that promise breakthrough solutions---small size and large populations---present…

Robotics · Computer Science 2014-02-18 Aaron Becker , Chris Ertel , James McLurkin

We present a set of metrics intended to supplement designer intuitions when designing swarm-robotic systems, increase accuracy in extrapolating swarm behavior from algorithmic descriptions and small test experiments, and lead to faster and…

Robotics · Computer Science 2021-10-26 John Harwell , Maria Gini

Swarm systems consist of large numbers of robots that collaborate autonomously. With an appropriate level of human control, swarm systems could be applied in a variety of contexts ranging from search-and-rescue situations to Cyber defence.…

Human-Computer Interaction · Computer Science 2018-03-09 Aya Hussein , Leo Ghignone , Tung Nguyen , Nima Salimi , Hung Nguyen , Min Wang , Hussein A. Abbass

Large Language Models (LLMs) show potential for complex reasoning, yet their capacity for emergent coordination in Multi-Agent Systems (MAS) when operating under strict swarm-like constraints-limited local perception and…

Multiagent Systems · Computer Science 2025-10-16 Kai Ruan , Mowen Huang , Ji-Rong Wen , Hao Sun

While artificial intelligence has been applied to control players' decisions in board games for over half a century, little attention is given to games with no player competition. Pandemic is an exemplar collaborative board game where all…

Artificial Intelligence · Computer Science 2021-03-23 Konstantinos Sfikas , Antonios Liapis

Recent empirical observations of three-dimensional bird flocks and human crowds have challenged the long-prevailing assumption that a metric interaction distance rules swarming behaviors. In some cases, individual agents are found to be…

Biological Physics · Physics 2022-09-29 Yilun Shang , Roland Bouffanais

This paper presents a new use case for continuous crowdsourcing, where multiple players collectively control a single character in a video game. Similar approaches have already been proposed, but they suffer from certain limitations: (1)…

Human-Computer Interaction · Computer Science 2022-12-06 Kacper Kenji Lesniak , Maria Maistro
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