Related papers: DHR: Distributed Hybrid Rendering for Metaverse Ex…
Capturing scenes with a high dynamic range is crucial to reproducing images that appear similar to those seen by the human visual system. Despite progress in developing data-driven deep learning approaches for converting low dynamic range…
High Dynamic Range (HDR) imaging aims to reproduce the wide range of brightness levels present in natural scenes, which the human visual system can perceive but conventional digital cameras often fail to capture due to their limited dynamic…
Differentiable render is widely used in optimization-based 3D reconstruction which requires gradients from differentiable operations for gradient-based optimization. The existing differentiable renderers obtain the gradients of rendering…
Structured Adaptive Mesh Refinement (Structured AMR) enables simulations to adapt the domain resolution to save computation and storage, and has become one of the dominant data representations used by scientific simulations; however,…
Distributed Real-Time (DRT) systems are among the most complex software systems to design, test, maintain and evolve. The existence of components distributed over a network often conflicts with real-time requirements, leading to design…
Randomized neural networks for representation learning have consistently achieved prominent results in texture recognition tasks, effectively combining the advantages of both traditional techniques and learning-based approaches. However,…
Current deep learning approaches in computer vision primarily focus on RGB data sacrificing information. In contrast, RAW images offer richer representation, which is crucial for precise recognition, particularly in challenging conditions…
The success of immersive applications such as virtual reality (VR) gaming and metaverse services depends on low latency and reliable connectivity. To provide seamless user experiences, the open radio access network (O-RAN) architecture and…
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…
High dynamic range (HDR) imaging technique aims to create realistic HDR images from low dynamic range (LDR) inputs. Specifically, Multi-exposure HDR imaging uses multiple LDR frames taken from the same scene to improve reconstruction…
Radars, due to their robustness to adverse weather conditions and ability to measure object motions, have served in autonomous driving and intelligent agents for years. However, Radar-based perception suffers from its unintuitive sensing…
Extended Reality (XR) technology - such as virtual and augmented reality - is now widely used in Human Computer Interaction (HCI), social science and psychology experimentation. However, these experiments are predominantly deployed in-lab…
Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…
Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range…
High Dynamic Range (HDR) content creation has become an important topic for modern media and entertainment sectors, gaming and Augmented/Virtual Reality industries. Many methods have been proposed to recreate the HDR counterparts of input…
Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…
Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…
Accurate camera localization is crucial for robotics and Extended Reality (XR), enabling reliable navigation and alignment of virtual and real content. Existing visual methods often suffer from drift, scale ambiguity, and depend on…
High Dynamic Range (HDR) imaging aims to replicate the high visual quality and clarity of real-world scenes. Due to the high costs associated with HDR imaging, the literature offers various data-driven methods for HDR image reconstruction…
We investigate the concept of rendering production-style content with full path tracing in a data-distributed fashion -- that is, with multiple collaborating nodes and/or GPUs that each store only part of the model. In particular, we…