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There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…

Geometric Topology · Mathematics 2019-10-24 Benjamin A. Burton , Jonathan Spreer

Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…

Computational Geometry · Computer Science 2023-07-19 Gang Mei , John C. Tipper

Collision detection is a critical functionality for robotics. The degree to which objects collide cannot be represented as a continuously differentiable function for any shapes other than spheres. This paper proposes a framework for…

Computational Geometry · Computer Science 2025-03-11 Andrew Cinar , Yue Zhao , Forrest Laine

We propose a new topological tool for computer vision - Scalar Function Topology Divergence (SFTD), which measures the dissimilarity of multi-scale topology between sublevel sets of two functions having a common domain. Functions can be…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Ilya Trofimov , Daria Voronkova , Eduard Tulchinskii , Evgeny Burnaev , Serguei Barannikov

The goal of Point Distance Solving Problems is to find 2D or 3D placements of points knowing distances between some pairs of points. The common guideline is to solve them by a numerical iterative method (\emph{e.g.} Newton-Raphson method).…

Computational Geometry · Computer Science 2016-07-27 Rémi Imbach , Pascal Mathis , Pascal Schreck

This work aims to estimate 6Dof (6D) object pose in background clutter. Considering the strong occlusion and background noise, we propose to utilize the spatial structure for better tackling this challenging task. Observing that the 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Jianhan Mei , Xudong Jiang , Henghui Ding

A problem that is simple to state in the context of spherical geometry, and that seems rather interesting, appears to have been unexamined to date in the mathematical literature. The problem can also be recast as a problem in the real…

Metric Geometry · Mathematics 2023-07-18 Michael Q. Rieck

Motivated by a question of R.\ Nandakumar, we show that the Euclidean plane can be dissected into mutually incongruent convex quadrangles of the same area and the same perimeter. As a byproduct we obtain vertex-to-vertex dissections of the…

Metric Geometry · Mathematics 2020-04-03 Dirk Frettlöh , Christian Richter

A method is developed to calculate collision probability in this paper. Based on the encounter geometric features of space objects, it is reasonable to separate the radial orbital motions from that in the cross section for most encounter…

Instrumentation and Methods for Astrophysics · Physics 2015-06-18 Xiaoli Xu , Yongqing Xiong

This paper studies the motion planning problem of the pick-and-place of an aerial manipulator that consists of a quadcopter flying base and a Delta arm. We propose a novel partially decoupled motion planning framework to solve this problem.…

Robotics · Computer Science 2023-06-09 Huazi Cao , Jiahao Shen , Cunjia Liu , Bo Zhu , Shiyu Zhao

Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Mihaela Cătălina Stoian , Tommaso Cavallari

Contact algorithm between different bodies plays an important role in solving collision problems. Usually it is not easy to be treated very well. Several ones for material point method were proposed by Bardenhangen, Brackbill, and…

Computational Physics · Physics 2015-05-13 Xiaofei Pan , Aiguo Xu , Guangcai Zhang , Jianshi Zhu , Shang Ma , Xiong Zhang

We study side-lengths of triangles in path metric spaces. We prove that unless such a space X is bounded, or quasi-isometric to line or half-line, every triple of real numbers satisfying the strict triangle inequalities, is realized by the…

Metric Geometry · Mathematics 2014-11-11 Michael Kapovich

An algorithm is demonstrated that finds an ordinary intersection in an arrangement of $n$ lines in $\mathbb{R}^2$, not all parallel and not all passing through a common point, in time $O(n \log{n})$. The algorithm is then extended to find…

Computational Geometry · Computer Science 2009-10-05 George B. Purdy , Justin W. Smith

Recently, three-dimensional (3D) detection based on stereo images has progressed remarkably; however, most advanced methods adopt anchor-based two-dimensional (2D) detection or depth estimation to address this problem. Nevertheless, high…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Yuguang Shi , Yu Guo , Zhenqiang Mi , Xinjie Li

Motion planning seeks a collision-free path in a configuration space (C-space), representing all possible robot configurations in the environment. As it is challenging to construct a C-space explicitly for a high-dimensional robot, we…

Robotics · Computer Science 2023-05-19 Yoonchang Sung , Peter Stone

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

Image segmentation plays a pivotal role in several medical-imaging applications by assisting the segmentation of the regions of interest. Deep learning-based approaches have been widely adopted for semantic segmentation of medical data. In…

Image and Video Processing · Electrical Eng. & Systems 2021-01-20 Abhishek Shivdeo , Rohit Lokwani , Viraj Kulkarni , Amit Kharat , Aniruddha Pant

Motivated by applications in robotics and computer vision, we study problems related to spatial reasoning of a 3D environment using sublevel sets of polynomials. These include: tightly containing a cloud of points (e.g., representing an…

Optimization and Control · Mathematics 2017-03-09 Amir Ali Ahmadi , Georgina Hall , Ameesh Makadia , Vikas Sindhwani

We present a rectangle-based segmentation algorithm that sets up a graph and performs a graph cut to separate an object from the background. However, graph-based algorithms distribute the graph's nodes uniformly and equidistantly on the…

Computer Vision and Pattern Recognition · Computer Science 2012-03-14 Jan Egger , Tina Kapur , Thomas Dukatz , Malgorzata Kolodziej , Dzenan Zukic , Bernd Freisleben , Christopher Nimsky