English
Related papers

Related papers: THOR-Net: End-to-end Graformer-based Realistic Two…

200 papers

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Yuxin Chen , Ziqi Zhang , Chunfeng Yuan , Bing Li , Ying Deng , Weiming Hu

Reconstructing both objects and hands in 3D from a single RGB image is complex. Existing methods rely on manually defined hand-object constraints in Euclidean space, leading to suboptimal feature learning. Compared with Euclidean space,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Zhiying Leng , Shun-Cheng Wu , Mahdi Saleh , Antonio Montanaro , Hao Yu , Yin Wang , Nassir Navab , Xiaohui Liang , Federico Tombari

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. However, hand detection in uncontrolled environments is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Xiaoming Deng , Ye Yuan , Yinda Zhang , Ping Tan , Liang Chang , Shuo Yang , Hongan Wang

Pixel2Mesh (P2M) is a classical approach for reconstructing 3D shapes from a single color image through coarse-to-fine mesh deformation. Although P2M is capable of generating plausible global shapes, its Graph Convolution Network (GCN)…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Shijie Zhang , Boyan Jiang , Keke He , Junwei Zhu , Ying Tai , Chengjie Wang , Yinda Zhang , Yanwei Fu

We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Shubham Goel , Georgios Pavlakos , Jathushan Rajasegaran , Angjoo Kanazawa , Jitendra Malik

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

In recent years, the number of remote satellites orbiting the Earth has grown significantly, streaming vast amounts of high-resolution visual data to support diverse applications across civil, public, and military domains. Among these…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Muhammad Kamran , Mohammad Moein Sheikholeslami , Andreas Wichmann , Gunho Sohn

We present an approach for real-time, robust and accurate hand pose estimation from moving egocentric RGB-D cameras in cluttered real environments. Existing methods typically fail for hand-object interactions in cluttered scenes imaged from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Franziska Mueller , Dushyant Mehta , Oleksandr Sotnychenko , Srinath Sridhar , Dan Casas , Christian Theobalt

RGB-D based 6D pose estimation has recently achieved remarkable progress, but still suffers from two major limitations: (1) ineffective representation of depth data and (2) insufficient integration of different modalities. This paper…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Guangyuan Zhou , Huiqun Wang , Jiaxin Chen , Di Huang

Recently, face super-resolution (FSR) methods either feed whole face image into convolutional neural networks (CNNs) or utilize extra facial priors (e.g., facial parsing maps, facial landmarks) to focus on facial structure, thereby…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Yuanzhi Wang , Tao Lu , Yanduo Zhang , Junjun Jiang , Jiaming Wang , Zhongyuan Wang , Jiayi Ma

Vision-based regression tasks, such as hand pose estimation, have achieved higher accuracy and faster convergence through representation learning. However, existing representation learning methods often encounter the following issues: the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Kaiwen Ren , Lei Hu , Zhiheng Zhang , Yongjing Ye , Shihong Xia

Person Re-Identification (Re-ID) has gained popularity in computer vision, enabling cross-camera pedestrian recognition. Although the development of deep learning has provided a robust technical foundation for person Re-ID research, most…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Xiaobin Hong , Tarmizi Adam , Masitah Ghazali

We propose a robust and accurate method for reconstructing 3D hand mesh from monocular images. This is a very challenging problem, as hands are often severely occluded by objects. Previous works often have disregarded 2D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Shuaibing Wang , Shunli Wang , Dingkang Yang , Mingcheng Li , Ziyun Qian , Liuzhen Su , Lihua Zhang

Recovering 3D geometry and textures of individual objects is crucial for many robotics applications, such as manipulation, pose estimation, and autonomous driving. However, decomposing a target object from a complex background is…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Jun Wu , Sicheng Li , Sihui Ji , Yifei Yang , Yue Wang , Rong Xiong , Yiyi Liao

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

The ability to distinguish between the self and the background is of paramount importance for robotic tasks. The particular case of hands, as the end effectors of a robotic system that more often enter into contact with other elements of…

Robotics · Computer Science 2021-02-10 Alexandre Almeida , Pedro Vicente , Alexandre Bernardino

In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addresses two major limitations of previous methods: lacking a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dixuan Lin , Yuxiang Zhang , Mengcheng Li , Wei Jing , Qi Yan , Qianying Wang , Yebin Liu , Hongwen Zhang

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

Recovering the image of an object from its phaseless speckle pattern is difficult. Let alone the transmission matrix is unknown in multiple scattering media imaging. Double phase retrieval is a recently proposed efficient method which…

Signal Processing · Electrical Eng. & Systems 2018-06-27 Ziyang Yuan , Hongxia Wang

Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this paper, we present a new deep learning-based grasp synthesis approach for 3D objects. In particular, we propose an end-to-end 3D Convolutional…

Robotics · Computer Science 2020-09-15 Yikun Li , Lambert Schomaker , S. Hamidreza Kasaei