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Related papers: Cop and robber on finite spaces

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Infinite graphs are finitary in the sense that their points are connected via finite paths. So what would an infinitary generalization of finite graphs look like? Usually this question is answered with the aid of topology, e.g. in the case…

Combinatorics · Mathematics 2020-07-21 Hendrik Heine

We investigate a pursuit-evasion game on an undirected graph in which a robber, moving at a fixed constant speed, attempts to evade a team of cops who are blind to the robber's location and can quickly travel between any pair of vertices in…

Combinatorics · Mathematics 2025-12-01 Hector Buffière , Rutger Campbell , Kevin Hendrey , Sang-il Oum

Our main problem is to find finite topological spaces to within homeomorphism, given (also to within homeomorphism) the quotient-spaces obtained by identifying one point of the space with each one of the other points. In a previous version…

General Topology · Mathematics 2018-06-25 J. M. S. Simoes-Pereira

We study the entanglement game, which is a version of cops and robbers, on sparse graphs. While the minimum degree of a graph G is a lower bound for the number of cops needed to catch a robber in G, we show that the required number of cops…

Discrete Mathematics · Computer Science 2018-01-23 Anders Martinsson , Florian Meier , Patrick Schnider , Angelika Steger

In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…

Combinatorics · Mathematics 2022-01-12 Ramin Javadi , Ali Momeni

In a pursuit-evasion game, a team of pursuers attempt to capture an evader. The players alternate turns, move with equal speed, and have full information about the state of the game. We consider the most restictive capture condition: a…

Metric Geometry · Mathematics 2015-05-05 Andrew Beveridge , Yiqing Cai

We study a variation of the classical pursuit-evasion game of Cops and Robbers in which agents are required to move to an adjacent vertex on every turn. We explore how the minimum number of cops needed to catch the robber can change when…

Combinatorics · Mathematics 2018-08-22 Ilya Gromovikov , William B. Kinnersley , Ben Seamone

We consider a pursuit-evasion scenario involving a group of pursuers and a single evader in a two-dimensional unbounded environment. The pursuers aim to capture the evader in finite time while ensuring the evader remains enclosed within the…

Systems and Control · Electrical Eng. & Systems 2026-05-25 Dinesh Patra , Prajakta Surve , Ashish R. Hota , Shaunak D. Bopardikar

Cops and Robbers games have been studied for the last few decades in computer science and mathematics. As in general pursuit evasion games, pursuers (cops) seek to capture evaders (robbers); however, players move in turn and are constrained…

Discrete Mathematics · Computer Science 2020-04-27 Frédéric Simard , Josée Desharnais , François Laviolette

We prove new theoretical results about several variations of the cop and robber game on graphs. First, we consider a variation of the cop and robber game which is more symmetric called the cop and killer game. We prove for all $c < 1$ that…

Discrete Mathematics · Computer Science 2017-11-01 Espen Slettnes , Carl Joshua Quines , Shen-Fu Tsai , Jesse Geneson

The game of \emph{Cops and Robber} is usually played on a graph, where a group of cops attempt to catch a robber moving along the edges of the graph. The \emph{cop number} of a graph is the minimum number of cops required to win the game.…

Combinatorics · Mathematics 2024-04-29 Joshua Erde , Mihyun Kang , Florian Lehner , Bojan Mohar , Dominik Schmid

We show that the cop number of every generalized Petersen graph is at most 4. The strategy is to play a modified game of cops and robbers on an infinite cyclic covering space where the objective is to capture the robber or force the robber…

Aigner and Fromme initiated the systematic study of the cop number of a graph by proving the elegant and sharp result that in every connected planar graph, three cops are sufficient to win a natural pursuit game against a single robber.…

Combinatorics · Mathematics 2015-07-07 Po-Shen Loh , Siyoung Oh

Finite metric spaces arise in many different contexts. Enormous bodies of data, scientific, commercial and others can often be viewed as large metric spaces. It turns out that the metric of graphs reveals a lot of interesting information.…

Combinatorics · Mathematics 2007-05-23 Nathan Linial

Cops and Robber is a well-studied two-player pursuit-evasion game played on a graph, where a group of cops tries to capture the robber. The \emph{cop number} of a graph is the minimum number of cops required to capture the robber.…

Discrete Mathematics · Computer Science 2025-04-11 Sandip Das , Harmender Gahlawat

The game of cops and robber is a turn based vertex pursuit game played on a connected graph between a team of cops and a single robber. The cops and the robber move alternately along the edges of the graph. We say the team of cops win the…

Combinatorics · Mathematics 2022-11-30 Uttam K. Gupta , Suchismita Mishra , Dinabandhu Pradhan

Mapping is an important part of many robotic applications. In order to measure the performance of the mapping process we have to measure the quality of its result: the map. The map is essential for robotic algorithms like localization and…

Robotics · Computer Science 2019-12-04 Sören Schwertfeger , Tianyan Yu

The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case…

Combinatorics · Mathematics 2026-02-24 Jorge Cruz Chapital , Tomáš Flídr , Maria-Romina Ivan

A hole in a graph is an induced cycle of length at least 4. We give a simple winning strategy for t-3 cops to capture a robber in the game of cops and robbers played in a graph that does not contain a hole of length at least t. This…

Combinatorics · Mathematics 2020-01-03 Vaidy Sivaraman

We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…

Combinatorics · Mathematics 2014-02-13 Richard A. B. Johnson , Sebastian Koch
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