English
Related papers

Related papers: Slippage-robust Gaze Tracking for Near-eye Display

200 papers

Gaze estimation is a fundamental task in many applications of computer vision, human computer interaction and robotics. Many state-of-the-art methods are trained and tested on custom datasets, making comparison across methods challenging.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Xucong Zhang , Seonwook Park , Thabo Beeler , Derek Bradley , Siyu Tang , Otmar Hilliges

A novel hand-eye calibration method for ground-observing mobile robots is proposed. While cameras on mobile robots are common, they are rarely used for ground-observing measurement tasks. Laser trackers are increasingly used in robotics for…

Robotics · Computer Science 2026-04-01 Jan Andre Rudolph , Dennis Haitz , Markus Ulrich

Head-mounted devices integrated with eye tracking promise a solution for natural human-computer interaction. However, they typically require per-user calibration for optimal performance due to inter-person variability. A differential…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Beyza Kalkanli , Tom Bu , Mahsa Shakeri , Alexander Fix , Dave Stronks , Dmitri Model , Mantas Žurauskas

In this work, we consider data association problems involving multi-object tracking (MOT). In particular, we address the challenges arising from object occlusions. We propose a framework called approximate dynamic programming track…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Pratyusha Musunuru , Yuchao Li , Jamison Weber , Dimitri Bertsekas

This paper presents GazeRace, a novel system that leverages eye-tracking technology for intuitive drone control. Using the MediaPipe library, the system translates eye movements into precise drone commands, enabling effective remote…

Human motion prediction is important for many virtual and augmented reality (VR/AR) applications such as collision avoidance and realistic avatar generation. Existing methods have synthesised body motion only from observed past motion,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Haodong Yan , Zhiming Hu , Syn Schmitt , Andreas Bulling

Gaze correction aims to redirect the person's gaze into the camera by manipulating the eye region, and it can be considered as a specific image resynthesis problem. Gaze correction has a wide range of applications in real life, such as…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Jichao Zhang , Meng Sun , Jingjing Chen , Hao Tang , Yan Yan , Xueying Qin , Nicu Sebe

Optimization-based 3D object tracking is known to be precise and fast, but sensitive to large inter-frame displacements. In this paper we propose a fast and effective non-local 3D tracking method. Based on the observation that erroneous…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Xuhui Tian , Xinran Lin , Fan Zhong , Xueying Qin

Gaze following aims to predict where a person is looking in a scene, by predicting the target location, or indicating that the target is located outside the image. Recent works detect the gaze target by training a heatmap regression task…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Qiaomu Miao , Minh Hoai , Dimitris Samaras

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

Human-Computer Interaction · Computer Science 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Rather than regressing gaze direction directly from images, we show that adding a 3D shape model can: i) improve gaze estimation accuracy, ii) perform well with lower resolution inputs and iii) provide a richer understanding of the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Hao Sun , Nick Pears

Dropped head syndrome, caused by neck muscle weakness from neurological diseases, severely impairs an individual's ability to support and move their head, causing pain and making everyday tasks challenging. Our long-term goal is to develop…

Robotics · Computer Science 2026-03-10 Colin Rubow , Eric Brewer , Ian Bales , Haohan Zhang , Daniel S. Brown

Stereoscopic head-mounted displays (HMDs) render and present binocular images to create an egocentric, 3D percept to the HMD user. Within this render and presentation pipeline there are potential rendering camera and viewing position errors…

Human-Computer Interaction · Computer Science 2026-03-17 Raffles Xingqi Zhu , Charlie S. Burlingham , Olivier Mercier , Phillip Guan

We demonstrate that, under orthographic projection and with a camera fixated on a point located on a rigid body, the rotation of that body can be analytically obtained by tracking only one other feature in the image. With some exceptions,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Daniel Raviv , Juan D. Yepes , Eiki M. Martinson

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

Tracking the pose of an object while it is being held and manipulated by a robot hand is difficult for vision-based methods due to significant occlusions. Prior works have explored using contact feedback and particle filters to localize…

Robotics · Computer Science 2020-11-09 Jacky Liang , Ankur Handa , Karl Van Wyk , Viktor Makoviychuk , Oliver Kroemer , Dieter Fox

Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…

Human-Computer Interaction · Computer Science 2017-03-24 Peter Mohr , Markus Tatzgern , Jens Grubert , Dieter Schmalstieg , Denis Kalkofen

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

The advent of industrial robotics and autonomous systems endow human-robot collaboration in a massive scale. However, current industrial robots are restrained in co-working with human in close proximity due to inability of interpreting…

Robotics · Computer Science 2023-04-24 Zhuangzhuang Dai , Jinha Park , Aleksandra Kaszowska , Chen Li

Gaze target detection aims to predict the image location where the person is looking and the probability that a gaze is out of the scene. Several works have tackled this task by regressing a gaze heatmap centered on the gaze location,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Francesco Tonini , Nicola Dall'Asen , Cigdem Beyan , Elisa Ricci