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In this paper, we present two effective policy learning algorithms for multi-agent online coordination(MA-OC) problem. The first one, \texttt{MA-SPL}, not only can achieve the optimal $(1-\frac{c}{e})$-approximation guarantee for the MA-OC…

Multiagent Systems · Computer Science 2025-09-29 Qixin Zhang , Yan Sun , Can Jin , Xikun Zhang , Yao Shu , Puning Zhao , Li Shen , Dacheng Tao

Reinforcement learning (RL) is a promising avenue for post-training vision-language-action (VLA) models, but practical deployment is hindered by sparse rewards and unstable training. This work mitigates these challenges by introducing an…

Developments in reinforcement learning (RL) have allowed algorithms to achieve impressive performance in highly complex, but largely static problems. In contrast, biological learning seems to value efficiency of adaptation to a…

Artificial Intelligence · Computer Science 2022-05-20 Eric Chalmers , Artur Luczak

Vision-Language-Action (VLA) models such as OpenVLA, Octo, and $\pi_0$ have shown strong generalization by leveraging large-scale demonstrations, yet their performance is still fundamentally constrained by the quality and coverage of…

Machine Learning · Computer Science 2025-10-14 Mingyang Lyu , Yinqian Sun , Erliang Lin , Huangrui Li , Ruolin Chen , Feifei Zhao , Yi Zeng

Despite the promise of Vision-Language-Action (VLA) models as generalist robotic controllers, their robustness against perceptual noise and environmental variations in out-of-distribution (OOD) tasks remains fundamentally limited by the…

Robotics · Computer Science 2026-03-30 Zhuoran Li , Zhiyang Li , Kaijun Zhou , Jinyu Gu

Observational learning is a type of learning that occurs as a function of observing, retaining and possibly replicating or imitating the behaviour of another agent. It is a core mechanism appearing in various instances of social learning…

Machine Learning · Computer Science 2017-06-22 Diana Borsa , Bilal Piot , Rémi Munos , Olivier Pietquin

Reinforcement learning methods have been used to compute dialog policies from language-based interaction experiences. Efficiency is of particular importance in dialog policy learning, because of the considerable cost of interacting with…

Artificial Intelligence · Computer Science 2020-05-08 Yan Cao , Keting Lu , Xiaoping Chen , Shiqi Zhang

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

Machine Learning · Computer Science 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Reinforcement learning (RL) can refine Vision-Language-Action (VLA) policies beyond behavior cloning, but real-world RL remains expensive due to extensive rollouts, resets, supervision, and safety risks. Action-conditioned video world…

Robotics · Computer Science 2026-05-26 Xiaokang Liu , Zechen Bai , Hai Ci , Kevin Yuchen Ma , Mike Zheng Shou

Instability and slowness are two main problems in deep reinforcement learning. Even if proximal policy optimization (PPO) is the state of the art, it still suffers from these two problems. We introduce an improved algorithm based on…

Machine Learning · Computer Science 2019-10-01 Zhenyu Zhang , Xiangfeng Luo , Tong Liu , Shaorong Xie , Jianshu Wang , Wei Wang , Yang Li , Yan Peng

In general-sum games, the interaction of self-interested learning agents commonly leads to collectively worst-case outcomes, such as defect-defect in the iterated prisoner's dilemma (IPD). To overcome this, some methods, such as Learning…

Artificial Intelligence · Computer Science 2022-11-07 Chris Lu , Timon Willi , Christian Schroeder de Witt , Jakob Foerster

Reinforcement learning (RL) has become a cornerstone for fine-tuning Large Language Models (LLMs), with Proximal Policy Optimization (PPO) serving as the de facto standard algorithm. Despite its ubiquity, we argue that the core ratio…

Machine Learning · Computer Science 2026-05-27 Penghui Qi , Xiangxin Zhou , Zichen Liu , Tianyu Pang , Chao Du , Min Lin , Wee Sun Lee

Proximal Policy Optimization (PPO) is a ubiquitous on-policy reinforcement learning algorithm but is significantly less utilized than off-policy learning algorithms in multi-agent settings. This is often due to the belief that PPO is…

Machine Learning · Computer Science 2022-11-07 Chao Yu , Akash Velu , Eugene Vinitsky , Jiaxuan Gao , Yu Wang , Alexandre Bayen , Yi Wu

Optimization is often cast as a deterministic problem, where the solution is found through some iterative procedure such as gradient descent. However, when training neural networks the loss function changes over (iteration) time due to the…

Machine Learning · Computer Science 2025-03-25 Aram Davtyan , Sepehr Sameni , Llukman Cerkezi , Givi Meishvilli , Adam Bielski , Paolo Favaro

Contrastive reinforcement learning (CRL) learns goal-conditioned Q-values through a contrastive objective over state-action and goal representations, removing the need for hand-crafted reward functions. Despite impressive success in…

Federated learning (FL) enables collaborative training across distributed clients without sharing raw data, often at the cost of substantial communication overhead induced by transmitting high-dimensional model updates. This overhead can be…

Signal Processing · Electrical Eng. & Systems 2025-06-26 Natalie Lang , Maya Simhi , Nir Shlezinger

In S&P '21, Jia et al. proposed a new concept/mechanism named proof-of-learning (PoL), which allows a prover to demonstrate ownership of a machine learning model by proving integrity of the training procedure. It guarantees that an…

Cryptography and Security · Computer Science 2022-04-06 Rui Zhang , Jian Liu , Yuan Ding , Zhibo Wu , Qingbiao Wang , Kui Ren

Real-world training data is often noisy; for example, human annotators assign conflicting class labels to the same instances. Partial-label learning (PLL) is a weakly supervised learning paradigm that allows training classifiers in this…

Machine Learning · Computer Science 2025-10-27 Tobias Fuchs , Florian Kalinke

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Computer Science 2014-08-12 Aristide Tossou , Christos Dimitrakakis

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Statistics 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis
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