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We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…

Computer Science and Game Theory · Computer Science 2023-05-23 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

We present a network influence game that models players strategically seeding the opinions of nodes embedded in a social network. A social learning dynamic, whereby nodes repeatedly update their opinions to resemble those of their…

Computer Science and Game Theory · Computer Science 2016-09-23 Samuel D. Johnson , Jemin George , Raissa M. D'Souza

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

Election control considers the problem of an adversary who attempts to tamper with a voting process, in order to either ensure that their favored candidate wins (constructive control) or another candidate loses (destructive control). As…

Multiagent Systems · Computer Science 2017-11-27 Bryan Wilder , Yevgeniy Vorobeychik

The Hotelling-Downs model is a natural and appealing model for understanding strategic positioning by candidates in elections. In this model, voters are distributed on a line, representing their ideological position on an issue. Each…

Computer Science and Game Theory · Computer Science 2024-12-18 Umang Bhaskar , Soumyajit Pyne

We study experimentally contests in which players make investment decisions sequentially, and information on prior investments is revealed between stages. Using a between-subject design, we consider all possible sequences in contests of…

General Economics · Economics 2025-08-20 Arthur B. Nelson , Dmitry Ryvkin

Direct reciprocity facilitates the evolution of cooperation when individuals interact repeatedly. Most previous studies on direct reciprocity implicitly assume compulsory interactions. Yet, interactions are often voluntary in human…

Physics and Society · Physics 2023-11-17 Fang Chen , Lei Zhou , Long Wang

We introduce a new framework to study the group dynamics and game-theoretic considerations when voters in a committee are allowed to trade votes. This model represents a significant step forward by considering vote-for-vote trades in a…

Theoretical Economics · Economics 2024-06-17 Matthew I. Jones

We study the effectiveness of iterated elimination of strictly-dominated actions in random games. We show that dominance solvability of games is vanishingly small as the number of at least one player's actions grows. Furthermore,…

Theoretical Economics · Economics 2021-05-25 Noga Alon , Kirill Rudov , Leeat Yariv

Shortlisting of candidates--selecting a group of "best" candidates--is a special case of multiwinner elections. We provide the first in-depth study of the computational complexity of strategic voting for shortlisting based on the perhaps…

Multiagent Systems · Computer Science 2019-08-15 Robert Bredereck , Andrzej Kaczmarczyk , Rolf Niedermeier

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

Computer Science and Game Theory · Computer Science 2024-06-04 Ratip Emin Berker , Vincent Conitzer

Concurrent stochastic games (CSGs) are an ideal formalism for modelling probabilistic systems that feature multiple players or components with distinct objectives making concurrent, rational decisions. Examples include communication or…

Logic in Computer Science · Computer Science 2020-07-27 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as…

Computer Science and Game Theory · Computer Science 2020-07-21 Andrew Estornell , Sanmay Das , Edith Elkind , Yevgeniy Vorobeychik

We consider the problem of sequential evaluation, in which an evaluator observes candidates in a sequence and assigns scores to these candidates in an online, irrevocable fashion. Motivated by the psychology literature that has studied…

Machine Learning · Statistics 2023-11-20 Jingyan Wang , Ashwin Pananjady

Modern applications require robots to comply with multiple, often conflicting rules and to interact with the other agents. We present Posetal Games as a class of games in which each player expresses a preference over the outcomes via a…

Sequential allocation is a simple and attractive mechanism for the allocation of indivisible goods. Agents take turns, according to a policy, to pick items. Sequential allocation is guaranteed to return an allocation which is efficient but…

Artificial Intelligence · Computer Science 2018-01-17 Haris Aziz , Thomas Kalinowski , Toby Walsh , Lirong Xia

We study strategic candidate nomination by parties in elections decided by Plurality voting. Each party selects a nominee before the election, and the winner is chosen from the nominated candidates based on the voters' preferences. We…

Computer Science and Game Theory · Computer Science 2025-11-17 Piotr Faliszewski , Stanislaw Kazmierowski , Grzegorz Lisowski , Ildiko Schlotter , Paolo Turrini

In game theory, the concept of Nash equilibrium reflects the collective stability of some individual strategies chosen by selfish agents. The concept pertains to different classes of games, e.g. the sequential games, where the agents play…

Logic · Mathematics 2015-07-01 Stephane Le Roux

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz