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We present VMap, a map-like rectangular space-filling visualization, to perform vertex-centric graph exploration. Existing visualizations have limited support for quality optimization among rectangular aspect ratios, vertex-edge…

Graphics · Computer Science 2023-06-02 Jiayi Xu , Han-Wei Shen

Hand pose estimation from monocular depth images has been an important and challenging problem in the Computer Vision community. In this paper, we present a novel approach to estimate 3D hand joint locations from 2D depth images. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Rohan Lekhwani , Bhupendra Singh

Recent advances on 3D object detection heavily rely on how the 3D data are represented, \emph{i.e.}, voxel-based or point-based representation. Many existing high performance 3D detectors are point-based because this structure can better…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Jiajun Deng , Shaoshuai Shi , Peiwei Li , Wengang Zhou , Yanyong Zhang , Houqiang Li

The reconstruction of cortical surfaces from brain magnetic resonance imaging (MRI) scans is essential for quantitative analyses of cortical thickness and sulcal morphology. Although traditional and deep learning-based algorithmic pipelines…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Fabian Bongratz , Anne-Marie Rickmann , Sebastian Pölsterl , Christian Wachinger

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

The efficient fusion of depth maps is a key part of most state-of-the-art 3D reconstruction methods. Besides requiring high accuracy, these depth fusion methods need to be scalable and real-time capable. To this end, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Silvan Weder , Johannes L. Schönberger , Marc Pollefeys , Martin R. Oswald

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from…

Graphics · Computer Science 2013-11-28 Jian Song , Yatao Bian , Junchi Yan , Xu Zhao , Yuncai Liu

One utilisation of multidimensional databases is the field of On-line Analytical Processing (OLAP). The applications in this area are designed to make the analysis of shared multidimensional information fast [9]. On one hand, speed can be…

Databases · Computer Science 2011-05-04 István Szépkúti

The multi-line LiDAR is widely used in autonomous vehicles, so point cloud-based 3D detectors are essential for autonomous driving. Extracting rich multi-scale features is crucial for point cloud-based 3D detectors in autonomous driving due…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Xusheng Li , Chengliang Wang , Shumao Wang , Zhuo Zeng , Ji Liu

We introduce a novel method for updating 3D geospatial models, specifically targeting occlusion removal in large-scale maritime environments. Traditional 3D reconstruction techniques often face problems with dynamic objects, like cars or…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Felix Sattler , Borja Carrillo Perez , Maurice Stephan , Sarah Barnes

3D vision foundation models like Visual Geometry Grounded Transformer (VGGT) have advanced greatly in geometric perception. However, it is time-consuming and memory-intensive for long sequences, limiting application to large-scale scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Zhijian Shu , Cheng Lin , Tao Xie , Wei Yin , Ben Li , Zhiyuan Pu , Weize Li , Yao Yao , Xun Cao , Xiaoyang Guo , Xiao-Xiao Long

This paper proposes a photorealistic real-time dense 3D mapping system that utilizes a learning-based image enhancement method and mesh-based map representation. Due to the characteristics of the underwater environment, where problems such…

Robotics · Computer Science 2024-04-30 Jungwoo Lee , Younggun Cho

Knowledge of 3-D object shape is of great importance to robot manipulation tasks, but may not be readily available in unstructured environments. While vision is often occluded during robot-object interaction, high-resolution tactile sensors…

Robotics · Computer Science 2022-03-11 Sudharshan Suresh , Zilin Si , Joshua G. Mangelson , Wenzhen Yuan , Michael Kaess

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

High definition (HD) map needs to be updated frequently to capture road changes, which is constrained by limited specialized collection vehicles. To maintain an up-to-date map, we explore crowdsourcing data from connected vehicles. Updating…

Machine Learning · Computer Science 2022-01-21 Qiang Liu , Yuru Zhang , Haoxin Wang

Classical methods of modelling and mapping robot work cells are time consuming, expensive and involve expert knowledge. We present a novel approach to mapping and cell setup using modern Head Mounted Displays (HMDs) that possess…

Robotics · Computer Science 2020-05-27 David Puljiz , Franziska Krebs , Fabian Bösing , Björn Hein

3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

Currently, state-of-the-art exploration methods maintain high-resolution map representations in order to optimize exploration goals in each step that maximizes information gain. However, during exploring, those "optimal" selections could…

Robotics · Computer Science 2021-04-01 Fan Yang , Dung-Han Lee , John Keller , Sebastian Scherer

Inferring 3D locations and shapes of multiple objects from a single 2D image is a long-standing objective of computer vision. Most of the existing works either predict one of these 3D properties or focus on solving both for a single object.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Feng Liu , Xiaoming Liu
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