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Online construction of open-ended language scenes is crucial for robotic applications, where open-vocabulary interactive scene understanding is required. Recently, neural implicit representation has provided a promising direction for online…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Muer Tie , Julong Wei , Zhengjun Wang , Ke Wu , Shansuai Yuan , Kaizhao Zhang , Jie Jia , Jieru Zhao , Zhongxue Gan , Wenchao Ding

Achieving efficient remote teleoperation is particularly challenging in unknown environments, as the teleoperator must rapidly build an understanding of the site's layout. Online 3D mapping is a proven strategy to tackle this challenge, as…

Robotics · Computer Science 2025-09-16 Ian Page , Pierre Susbielle , Olivier Aycard , Pierre-Brice Wieber

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xingrui Yang , Hai Li , Hongjia Zhai , Yuhang Ming , Yuqian Liu , Guofeng Zhang

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

Augmented reality (AR) has gained increasingly attention from both research and industry communities. By overlaying digital information and content onto the physical world, AR enables users to experience the world in a more informative and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Rui Huang , Chuan Fang , Kejie Qiu , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

Vision-Language-Action (VLA) models enable generalist robotic manipulation but suffer from high inference latency. This bottleneck stems from the massive number of visual tokens processed by large language backbones. Existing methods either…

Robotics · Computer Science 2026-03-12 Yuquan Li , Lianjie Ma , Han Ding , Lijun Zhu

Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D…

Graphics · Computer Science 2025-08-05 David Bauer , Qi Wu , Hamid Gadirov , Kwan-Liu Ma

Representing the environment is a fundamental task in enabling robots to act autonomously in unknown environments. In this work, we present confidence-rich mapping (CRM), a new algorithm for spatial grid-based mapping of the 3D environment.…

Robotics · Computer Science 2020-06-30 Ali-akbar Agha-mohammadi , Eric Heiden , Karol Hausman , Gaurav S. Sukhatme

Triangle mesh maps are a versatile 3D environment representation for robots to navigate in challenging indoor and outdoor environments exhibiting tunnels, hills and varying slopes. To make use of these mesh maps, methods are needed to…

Robotics · Computer Science 2025-01-22 Alexander Mock , Sebastian Pütz , Thomas Wiemann , Joachim Hertzberg

Despite having achieved real-time performance in mesh construction, most of the current LiDAR odometry and meshing methods may struggle to deal with complex scenes due to relying on explicit meshing schemes. They are usually sensitive to…

Robotics · Computer Science 2023-12-27 Yanjin Zhu , Xin Zheng , Jianke Zhu

Current LiDAR point cloud-based 3D single object tracking (SOT) methods typically rely on point-based representation network. Despite demonstrated success, such networks suffer from some fundamental problems: 1) It contains pooling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Yuxuan Lu , Jiahao Nie , Zhiwei He , Hongjie Gu , Xudong Lv

We propose an end-to-end real time framework to generate high resolution graphics grade textured 3D map of urban environment. The generated detailed map finds its application in the precise localization and navigation of autonomous…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , James R. McBride , Gaurav Pandey

The applications being developed within the U.S. Exascale Computing Project (ECP) to run on imminent Exascale computers will generate scientific results with unprecedented fidelity and record turn-around time. Many of these codes are based…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-04 Lipeng Wan , Axel Huebl , Junmin Gu , Franz Poeschel , Ana Gainaru , Ruonan Wang , Jieyang Chen , Xin Liang , Dmitry Ganyushin , Todd Munson , Ian Foster , Jean-Luc Vay , Norbert Podhorszki , Kesheng Wu , Scott Klasky

Applications' performance is influenced by the mapping of processes to computing nodes, the frequency and volume of exchanges among processing elements, the network capacity, and the routing protocol. A poor mapping of application processes…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-11 Jonas H. Müller Korndörfer , Mario Bielert , Laércio L. Pilla , Florina M. Ciorba

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Dense, volumetric maps are essential to enable robot navigation and interaction with the environment. To achieve low latency, dense maps are typically computed onboard the robot, often on computationally constrained hardware. Previous works…

The increasing demand for augmented reality (AR) and virtual reality (VR) applications highlights the need for efficient depth information processing. Depth maps, essential for rendering realistic scenes and supporting advanced…

Image and Video Processing · Electrical Eng. & Systems 2024-09-25 Marcos V. Conde , Florin-Alexandru Vasluianu , Jinhui Xiong , Wei Ye , Rakesh Ranjan , Radu Timofte