English
Related papers

Related papers: Realistic, Animatable Human Reconstructions for Vi…

200 papers

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

3D human body reconstruction from monocular images is an interesting and ill-posed problem in computer vision with wider applications in multiple domains. In this paper, we propose SHARP, a novel end-to-end trainable network that accurately…

Computer Vision and Pattern Recognition · Computer Science 2021-11-24 Sai Sagar Jinka , Rohan Chacko , Astitva Srivastava , Avinash Sharma , P. J. Narayanan

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

Human-Computer Interaction · Computer Science 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

We propose a scalable neural network framework to reconstruct the 3D mesh of a human body from multi-view images, in the subspace of the SMPL model. Use of multi-view images can significantly reduce the projection ambiguity of the problem,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Junbang Liang , Ming C. Lin

With the aim of creating virtual cloth deformations more similar to real world clothing, we propose a new computational framework that recasts three dimensional cloth deformation as an RGB image in a two dimensional pattern space. Then a…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Ning Jin , Yilin Zhu , Zhenglin Geng , Ronald Fedkiw

Virtual Try-On technology has garnered significant attention for its potential to transform the online fashion retail experience by allowing users to visualize how garments would look on them without physical trials. While recent advances…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Minh Tran , Johnmark Clements , Annie Prasanna , Tri Nguyen , Ngan Le

In this paper, we tackle the problem of 3D human shape estimation from single RGB images. While the recent progress in convolutional neural networks has allowed impressive results for 3D human pose estimation, estimating the full 3D shape…

Computer Vision and Pattern Recognition · Computer Science 2019-08-02 Valentin Gabeur , Jean-Sebastien Franco , Xavier Martin , Cordelia Schmid , Gregory Rogez

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-based reconstruction of 3D human avatars either focuses solely…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yifan Zhan , Wangze Xu , Qingtian Zhu , Muyao Niu , Mingze Ma , Yifei Liu , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

We propose a new method to reconstruct the 3D human body from RGB-D images with occlusions. The foremost challenge is the incompleteness of the RGB-D data due to occlusions between the body and the environment, leading to implausible…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Bowen Dang , Xi Zhao , Bowen Zhang , He Wang

High-quality 3D human body reconstruction requires high-fidelity and large-scale training data and appropriate network design that effectively exploits the high-resolution input images. To tackle these problems, we propose a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sang-Hun Han , Min-Gyu Park , Ju Hong Yoon , Ju-Mi Kang , Young-Jae Park , Hae-Gon Jeon

Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Tom Wehrbein , Bodo Rosenhahn , Iain Matthews , Carsten Stoll

Realistic virtual try-on (VTON) concerns not only faithful rendering of garment details but also coordination of the style. Prior art typically pursues the former, but neglects a key factor that shapes the holistic style -- garment fit.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Lu Yang , Yicheng Liu , Yanan Li , Xiang Bai , Hao Lu

Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Xiaojing Zhong , Yukun Su , Zhonghua Wu , Guosheng Lin , Qingyao Wu

Modeling animatable human avatars from RGB videos is a long-standing and challenging problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent 3D humans, but it remains difficult for pure MLPs to regress…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Zhe Li , Yipengjing Sun , Zerong Zheng , Lizhen Wang , Shengping Zhang , Yebin Liu

Creating detailed 3D human avatars with fitted garments traditionally requires specialized expertise and labor-intensive workflows. While recent advances in generative AI have enabled text-to-3D human and clothing synthesis, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zhiyao Sun , Yu-Hui Wen , Ho-Jui Fang , Sheng Ye , Matthieu Lin , Tian Lv , Yong-Jin Liu

Virtual Try-On (trying clothes virtually) is a promising application of the Generative Adversarial Network (GAN). However, it is an arduous task to transfer the desired clothing item onto the corresponding regions of a human body because of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Santosh Adhikari , Bishnu Bhusal , Prashant Ghimire , Anil Shrestha

Video virtual try-on aims to naturally fit a garment to a target person in consecutive video frames. It is a challenging task, on the one hand, the output video should be in good spatial-temporal consistency, on the other hand, the details…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Cheng Zou , Senlin Cheng , Bolei Xu , Dandan Zheng , Xiaobo Li , Jingdong Chen , Ming Yang

Image-based virtual try-on is one of the most promising applications of human-centric image generation due to its tremendous real-world potential. Yet, as most try-on approaches fit in-shop garments onto a target person, they require the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Zhenyu Xie , Zaiyu Huang , Fuwei Zhao , Haoye Dong , Michael Kampffmeyer , Xiaodan Liang