Related papers: Cut paths and their remainder structure, with appl…
Dense subgraphs of sparse graphs (communities), which appear in most real-world complex networks, play an important role in many contexts. Computing them however is generally expensive. We propose here a measure of similarities between…
Although there are very algorithms for embedding graphs on unbounded grids, only few results on embedding or drawing graphs on restricted grids has been published. In this work, we consider the problem of embedding paths and cycles on grid…
Computing paths in graph structures is a fundamental operation in a wide range of applications, from transportation networks to data analysis. The beer path problem, which captures the option of visiting points of interest, such as gas…
We define the (random) $k$-cut number of a rooted graph to model the difficulty of the destruction of a resilient network. The process is as the cut model of Meir and Moon except now a node must be cut $k$ times before it is destroyed. The…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
Given a set of obstacles and two points, is there a path between the two points that does not cross more than $k$ different obstacles? This is a fundamental problem that has undergone a tremendous amount of work. It is known to be NP-hard,…
We investigate the problem of computing the shortest secure path in a Voronoi diagram. Here, a path is secure if it is a sequence of touching Voronoi cells, where each Voronoi cell in the path has a uniform cost of being secured.…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
Consider a setting where possibly sensitive information sent over a path in a network is visible to every {neighbor} of the path, i.e., every neighbor of some node on the path, thus including the nodes on the path itself. The exposure of a…
Let $G=(V,E)$ be a graph on $n$ vertices and $R$ be a set of pairs of vertices in $V$ called \emph{requests}. A \emph{multicut} is a subset $F$ of $E$ such that every request $xy$ of $R$ is cut by $F$, \i.e. every $xy$-path of $G$…
An Euler tour in a hypergraph is a closed walk that traverses each edge of the hypergraph exactly once, while an Euler family is a family of closed walks that jointly traverse each edge exactly once and cannot be concatenated. In this…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…
Given an undirected graph $G$, the problem of deciding whether $G$ admits a simple and proper time-labeling that makes it temporally connected is known to be NP-hard (G\"obel et al., 1991). In this article, we relax this problem and ask…
As two fundamental problems, graph cuts and graph matching have been investigated over decades, resulting in vast literature in these two topics respectively. However the way of jointly applying and solving graph cuts and matching receives…
An alternating graph is a directed graph whose vertex set is partitioned into two classes, existential and universal. This forms the basic arena for a plethora of infinite duration two-player games where Player~$\square$ and~$\ocircle$…
The metric backbone of a weighted graph is the union of all-pairs shortest paths. It is obtained by removing all edges $(u,v)$ that are not the shortest path between $u$ and $v$. In networks with well-separated communities, the metric…
Given $x, y$ on an unweighted undirected graph $G$, the goal of the pathfinding problem is to find an $x$-$y$ path. In this work, we first construct a graph $G$ based on welded trees and define a pathfinding problem in the adjacency list…
Graph partition is a fundamental problem of parallel computing for big graph data. Many graph partition algorithms have been proposed to solve the problem in various applications, such as matrix computations and PageRank, etc., but none has…
For a finite graph $G=(V,E)$ let $G^*$ be obtained by considering a random perfect matching of $V$ and adding the corresponding edges to $G$ with weight $\varepsilon$, while assigning weight 1 to the original edges of $G$. We consider…
One of the major results of [N. Robertson and P. D. Seymour. Graph minors. XIII. The disjoint paths problem. J. Combin. Theory Ser. B, 63(1):65--110, 1995], also known as the weak structure theorem, revealed the local structure of graphs…