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We investigate the problem of heterogeneous task assignment in crowdsourcing markets from the point of view of the requester, who has a collection of tasks. Workers arrive online one by one, and each declare a set of feasible tasks they can…

Data Structures and Algorithms · Computer Science 2015-08-17 Sepehr Assadi , Justin Hsu , Shahin Jabbari

We consider the online vector packing problem in which we have a $d$ dimensional knapsack and items $u$ with weight vectors $\mathbf{w}_u \in \mathbb{R}_+^d$ arrive online in an arbitrary order. Upon the arrival of an item, the algorithm…

Discrete Mathematics · Computer Science 2017-06-22 T-H. Hubert Chan , Shaofeng H. -C. Jiang , Zhihao Gavin Tang , Xiaowei Wu

The online bipartite matching problem, extensively studied in the literature, deals with the allocation of online arriving vertices (items) to a predetermined set of offline vertices (agents). However, little attention has been given to the…

Computer Science and Game Theory · Computer Science 2024-10-28 MohammadTaghi Hajiaghayi , Shayan Chashm Jahan , Mohammad Sharifi , Suho Shin , Max Springer

We study a discrete fair division problem where $n$ agents have additive valuation functions over a set of $m$ goods. We focus on the well-known $\alpha$-EFX fairness criterion, according to which the envy of an agent for another agent is…

Computer Science and Game Theory · Computer Science 2026-02-10 Aris Filos-Ratsikas , Georgios Kalantzis , Alexandros A. Voudouris

We consider the online resource minimization problem in which jobs with hard deadlines arrive online over time at their release dates. The task is to determine a feasible schedule on a minimum number of machines. We rigorously study this…

Data Structures and Algorithms · Computer Science 2015-12-09 Lin Chen , Nicole Megow , Kevin Schewior

In the classical prophet inequality, a gambler faces a sequence of items, whose values are drawn independently from known distributions. Upon the arrival of each item, its value is realized and the gambler either accepts it and the game…

Data Structures and Algorithms · Computer Science 2022-04-05 Bo Peng , Zhihao Gavin Tang

We consider the problem in which n items arrive to a market sequentially over time, where two agents compete to choose the best possible item. When an agent selects an item, he leaves the market and obtains a payoff given by the value of…

Computer Science and Game Theory · Computer Science 2022-04-12 Fabien Gensbittel , Dana Pizarro , Jérôme Renault

Single minded agents have strict preferences, in which a bundle is acceptable only if it meets a certain demand. Such preferences arise naturally in scenarios such as allocating computational resources among users, where the goal is to…

Computer Science and Game Theory · Computer Science 2016-04-29 Simina Brânzei , Yuezhou Lv , Ruta Mehta

We study online task assignment problem with reusable resources, motivated by practical applications such as ridesharing, crowdsourcing and job hiring. In the problem, we are given a set of offline vertices (agents), and, at each time, an…

Data Structures and Algorithms · Computer Science 2022-03-16 Hanna Sumita , Shinji Ito , Kei Takemura , Daisuke Hatano , Takuro Fukunaga , Naonori Kakimura , Ken-ichi Kawarabayashi

Clustering is a fundamental problem, aiming to partition a set of elements, like agents or data points, into clusters such that elements in the same cluster are closer to each other than to those in other clusters. In this paper, we present…

Multiagent Systems · Computer Science 2026-05-26 Saar Cohen

We study different online optimization problems in the random-order model. There is a finite set of bins with known capacity and a finite set of items arriving in a random order. Upon arrival of an item, its size and its value for each of…

Data Structures and Algorithms · Computer Science 2025-04-03 Max Klimm , Martin Knaack

We introduce and study a multi-class online resource allocation problem with group fairness guarantees. The problem involves allocating a fixed amount of resources to a sequence of agents, each belonging to a specific group. The primary…

Computer Science and Game Theory · Computer Science 2025-01-28 Faraz Zargari , Hossein Nekouyan Jazi , Bo Sun , Xiaoqi Tan

We study the problem of fair division of indivisible chores among $n$ agents in an online setting, where items arrive sequentially and must be allocated irrevocably upon arrival. The goal is to produce an $\alpha$-MMS allocation at the end.…

Computer Science and Game Theory · Computer Science 2025-10-14 Jiaxin Song , Biaoshuai Tao , Wenqian Wang , Yuhao Zhang

Online load balancing for heterogeneous machines aims to minimize the makespan (maximum machine workload) by scheduling arriving jobs with varying sizes on different machines. In the adversarial setting, where an adversary chooses not only…

Data Structures and Algorithms · Computer Science 2024-05-22 Sungjin Im , Ravi Kumar , Shi Li , Aditya Petety , Manish Purohit

In the secretary problem we are faced with an online sequence of elements with values. Upon seeing an element we have to make an irrevocable take-it-or-leave-it decision. The goal is to maximize the probability of picking the element of…

Computer Science and Game Theory · Computer Science 2020-11-17 José Correa , Andrés Cristi , Laurent Feuilloley , Tim Oosterwijk , Alexandros Tsigonias-Dimitriadis

In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…

Data Structures and Algorithms · Computer Science 2020-01-10 Mustafa Safa Ozdayi

We consider multi-agent transport task problems where, e.g. in a factory setting, items have to be delivered from a given start to a goal pose while the delivering robots need to avoid collisions with each other on the floor. We introduce a…

Robotics · Computer Science 2020-02-07 Christian Henkel , Jannik Abbenseth , Marc Toussaint

An unknown positive number of items arrive at independent uniformly distributed times in the interval [0,1] to a selector, whose task is to pick online the last one. We show that under the assumption of an adversary determining the number…

Computer Science and Game Theory · Computer Science 2011-04-18 Johan Wästlund

We consider the setting of online computation with advice, and study the bin packing problem and a number of scheduling problems. We show that it is possible, for any of these problems, to arbitrarily approach a competitive ratio of $1$…

Data Structures and Algorithms · Computer Science 2015-08-06 Marc P. Renault , Adi Rosén , Rob van Stee

We consider the problem of fairly and efficiently allocating indivisible items (goods or bads) under capacity constraints. In this setting, we are given a set of categorized items. Each category has a capacity constraint (the same for all…

Computer Science and Game Theory · Computer Science 2023-03-01 Hila Shoshan , Erel Segal-Halevi , Noam Hazon