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One of the most important challenges of Smart City Applications is to adapt the system to interact with non-expert users. Robot imitation frameworks aim to simplify and reduce times of robot programming by allowing users to program directly…

Robotics · Computer Science 2024-02-02 Raul Fernandez-Fernandez , Juan G. Victores , David Estevez , Carlos Balaguer

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

Human eye gaze plays an important role in delivering information, communicating intent, and understanding others' mental states. Previous research shows that a robot's gaze can also affect humans' decision-making and strategy during an…

Robotics · Computer Science 2022-08-26 Di Fu , Fares Abawi , Erik Strahl , Stefan Wermter

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

When humans speak, gestures help convey communicative intentions, such as adding emphasis or describing concepts. However, current co-speech gesture generation methods rely solely on superficial linguistic cues (e.g. speech audio or text…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Pinxin Liu , Haiyang Liu , Luchuan Song , Jason J. Corso , Chenliang Xu

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Human-Computer Interaction · Computer Science 2023-09-14 Sicheng Yang , Zilin Wang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Qiaochu Huang , Lei Hao , Songcen Xu , Xiaofei Wu , changpeng yang , Zonghong Dai

The domain of 3D talking head generation has witnessed significant progress in recent years. A notable challenge in this field consists in blending speech-related motions with expression dynamics, which is primarily caused by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Federico Nocentini , Claudio Ferrari , Stefano Berretti

Embodied cognition argues that intelligence arises from sensorimotor interaction rather than passive observation. It raises an intriguing question: do modern vision-language models (VLMs), trained largely in a disembodied manner, exhibit…

Artificial Intelligence · Computer Science 2025-11-27 Qineng Wang , Wenlong Huang , Yu Zhou , Hang Yin , Tianwei Bao , Jianwen Lyu , Weiyu Liu , Ruohan Zhang , Jiajun Wu , Li Fei-Fei , Manling Li

User experience research often uses surveys and interviews, which may miss subconscious user interactions. This study explores eye-tracking and biometric feedback as tools to assess user engagement and cognitive load in digital interfaces.…

Human-Computer Interaction · Computer Science 2025-05-29 Aaditya Shankar Majumder

Collaboration between human and robot requires effective modes of communication to assign robot tasks and coordinate activities. As communication can utilize different modalities, a multi-modal approach can be more expressive than single…

Robotics · Computer Science 2023-12-01 A. Ekrekli , A. Angleraud , G. Sharma , R. Pieters

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

Along with the development of chatbot, language models and speech technologies, there is a growing possibility and interest of creating systems able to interface with humans seamlessly through natural language or directly via speech. In…

Artificial Intelligence · Computer Science 2024-06-14 Frank Joublin , Antonello Ceravola , Cristian Sandu

Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Aishwarya Padmakumar , Jesse Thomason , Ayush Shrivastava , Patrick Lange , Anjali Narayan-Chen , Spandana Gella , Robinson Piramuthu , Gokhan Tur , Dilek Hakkani-Tur

Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human speech inputs due to the limited 3D speech-gesture data. In…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Xingqun Qi , Hengyuan Zhang , Yatian Wang , Jiahao Pan , Chen Liu , Peng Li , Xiaowei Chi , Mengfei Li , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

The fields of human-robot interaction (HRI) and embodied conversational agents (ECAs) have long studied how empathy could be implemented in machines. One of the major drivers has been the goal of giving multimodal social and emotional…

Robotics · Computer Science 2026-03-24 Angelica Lim , Ö. Nilay Yalçin

Gaze cueing is a fundamental part of social interactions, and broadly studied using Posner task based gaze cueing paradigms. While studies using human stimuli consistently yield a gaze cueing effect, results from studies using robotic…

Human-Computer Interaction · Computer Science 2023-02-10 Kassandra Friebe , Kristina Malinovska , Sabina Samporova , Matej Hoffmann

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

In social robotics, endowing humanoid robots with the ability to generate bodily expressions of affect can improve human-robot interaction and collaboration, since humans attribute, and perhaps subconsciously anticipate, such traces to…

Robotics · Computer Science 2022-05-03 Mina Marmpena , Fernando Garcia , Angelica Lim , Nikolas Hemion , Thomas Wennekers

In order to evaluate the contribution of Embodied (Animated) Conversational Agents (ECAs) to the effectiveness and usability of human-computer interaction, we developed a software platform meant to collect usage data. This platform, which…

Human-Computer Interaction · Computer Science 2007-08-29 Jérôme Simonin , Marius Hategan , Noëlle Carbonell