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The Internet of Things (IoT) and edge computing applications aim to support a variety of societal needs, including the global pandemic situation that the entire world is currently experiencing and responses to natural disasters. The need…

Computers and Society · Computer Science 2020-12-11 Elisa Bertino , Sujata Banerjee

With the rapid development of multimodal models, the demand for assessing video understanding capabilities has been steadily increasing. However, existing benchmarks for evaluating video understanding exhibit significant limitations in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Qi Wu , Quanlong Zheng , Yanhao Zhang , Junlin Xie , Jinguo Luo , Kuo Wang , Peng Liu , Qingsong Xie , Ru Zhen , Zhenyu Yang , Haonan Lu

We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…

Image and Video Processing · Electrical Eng. & Systems 2024-01-03 Yiyu Guo , Zhijin Qin , Xiaoming Tao , Geoffrey Ye Li

Whether a video can be compressed at an extreme compression rate as low as 0.01%? To this end, we achieve the compression rate as 0.02% at some cases by introducing Generative Video Compression (GVC), a new framework that redefines the…

Image and Video Processing · Electrical Eng. & Systems 2026-02-03 Xiangyu Chen , Jixiang Luo , Jingyu Xu , Fangqiu Yi , Chi Zhang , Xuelong Li

Computer-Generated Holography (CGH) algorithms often fall short in matching simulations with results from a physical holographic display. Our work addresses this mismatch by learning the holographic light transport in holographic displays.…

Optics · Physics 2022-06-16 Koray Kavaklı , Hakan Urey , Kaan Akşit

Unmanned aerial vehicles (UAVs) have found numerous applications and are expected to bring fertile business opportunities in the next decade. Among various enabling technologies for UAVs, wireless communication is essential and has drawn…

Signal Processing · Electrical Eng. & Systems 2019-03-15 Yong Zeng , Qingqing Wu , Rui Zhang

This paper presents a comprehensive survey of computational imaging (CI) techniques and their transformative impact on computer vision (CV) applications. Conventional imaging methods often fail to deliver high-fidelity visual data in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Humera Shaikh , Kaur Jashanpreet

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

While fifth-generation (5G) communications are being rolled out around the world, sixth-generation (6G) communications have attracted much attention from both the industry and academia. Compared with 5G, 6G will have a wider frequency band,…

Signal Processing · Electrical Eng. & Systems 2020-12-24 Yang Zhao , Jun Zhao , Wenchao Zhai , Sumei Sun , Dusit Niyato , Kwok-Yan Lam

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

The emergence of the metaverse has boosted productivity and creativity, driving real-time updates and personalized content, which will substantially increase data traffic. However, current bit-oriented communication networks struggle to…

Systems and Control · Electrical Eng. & Systems 2025-04-01 Zhe Wang , Nan Li , Yansha Deng , A. Hamid Aghvami

The concept of Metaverse has attracted a lot of attention in various fields and one of its important applications is health and treatment. The Metaverse has enormous potential to transform healthcare by changing patient care, medical…

Computers and Society · Computer Science 2024-07-08 Fatemeh Ebrahimzadeh , Ramin Safa

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

Instant social video sharing which combines the online social network and user-generated short video streaming services, has become popular in today's Internet. Cloud-based hosting of such instant social video contents has become a norm to…

Networking and Internet Architecture · Computer Science 2015-02-10 Zhi Wang , Baochun Li , Lifeng Sun , Wenwu Zhu , Shiqiang Yang

Generating high-quality videos that synthesize desired realistic content is a challenging task due to their intricate high-dimensionality and complexity of videos. Several recent diffusion-based methods have shown comparable performance by…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Kihong Kim , Haneol Lee , Jihye Park , Seyeon Kim , Kwanghee Lee , Seungryong Kim , Jaejun Yoo

This paper presents an experimental investigation of real-time digital video streaming in physically complex Non-Line-Of-Sight (NLoS) channels using a low-power, low-VHF system integrated on a compact robotic platform. Reliable video…

Image and Video Processing · Electrical Eng. & Systems 2019-07-09 Jihun Choi , Chirag Rao , Fikadu T. Dagefu

Interactive Generative Video (IGV) has emerged as a crucial technology in response to the growing demand for high-quality, interactive video content across various domains. In this paper, we define IGV as a technology that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Hao Chen , Xihui Liu

This paper investigates a Terahertz (THz)-enabled mobile edge computing (MEC)-assisted virtual reality (VR) system using reconfigurable holographic surfaces (RHS) as transceiver for multi-user beamforming and holographic-pattern division…

Information Theory · Computer Science 2026-03-03 Liangshun Wu , Wen Chen , Honghao Wang , Zhendong Li , Ying Wang

Metaverse is a perpetual and persistent multi-user environment that merges physical reality with digital virtuality. It is widely considered to be the next revolution of the Internet. Digital humans are a critical part of Metaverse. They…

Computers and Society · Computer Science 2023-03-14 Tianyi Huang , Stan Z. Li , Xin Yuan , Shenghui Cheng