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Related papers: Against Interaction Design

200 papers

Post-human design runs the risk of obscuring the fact that AI technology actually imports a Cartesian humanist logic, which subsequently influences how we design and conceive of so-called smart or intelligent objects. This leads to unwanted…

Human-Computer Interaction · Computer Science 2020-05-12 Jelle van Dijk

Recent research has exposed disagreements over the nature and usefulness of what may (or may not) be Human-Computer Interaction's fundamental phenomenon: 'interaction'. For some, HCI's theorising about interaction has been deficient,…

Human-Computer Interaction · Computer Science 2019-06-03 Stuart Reeves , Jordan Beck

Children growing up in the era of Artificial Intelligence (AI) will be most impacted by the technology across their life span. Participatory Design (PD) is widely adopted by the Interaction Design and Children (IDC) community, which…

Human-Computer Interaction · Computer Science 2023-04-19 Zhen Bai , Frances Judd , Naomi Polinsky , Elmira Yadollahi

Designing human computer interaction interface is an important and a complex task, but it could be simplified by decomposing task into subcomponents and maintaining relationships among those subcomponents. Task decomposition is a structured…

Human-Computer Interaction · Computer Science 2010-08-10 Zeeshan Ahmed , Sudhir Kumar Ganti , Hans Kyhlbäck

Conversational AI systems increasingly generate social presence through linguistic fluency, emotional mirroring, and continuity across interactions. While these qualities can support engagement, they also risk relational…

Human-Computer Interaction · Computer Science 2026-05-19 Hector Michael Fried , Robin Hill

This paper examines refusal behavior in generative AI systems through a governance lens. Drawing on historical frameworks of censorship and contemporary design logics, it argues that refusal is not a neutral safeguard but a site of power,…

Computers and Society · Computer Science 2026-02-03 Kariema El Touny

According to what we call the Emotional Alignment Design Policy, artificial entities should be designed to elicit emotional reactions from users that appropriately reflect the entities' capacities and moral status, or lack thereof. This…

Computers and Society · Computer Science 2025-07-10 Eric Schwitzgebel , Jeff Sebo

Graphic design is an effective language for visual communication. Using complex composition of visual elements (e.g., shape, color, font) guided by design principles and aesthetics, design helps produce more visually-appealing content. The…

Human-Computer Interaction · Computer Science 2023-09-06 Danqing Huang , Jiaqi Guo , Shizhao Sun , Hanling Tian , Jieru Lin , Zheng Hu , Chin-Yew Lin , Jian-Guang Lou , Dongmei Zhang

Designers incorporate values in the design process that raise risks for vulnerable groups. Persuasion in user interfaces can quickly turn into manipulation and become potentially harmful for those groups in the realm of intellectual…

Human-Computer Interaction · Computer Science 2022-04-15 Lorena Sanchez Chamorro , Kerstin Bongard-Blanchy , Vincent Koenig

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

We present an account of an ongoing practice-based Design Research programme that explores the interaction affordances of real-time AI image generators. Based on our experiences from three installations, we reflect on the design of PromptJ,…

Human-Computer Interaction · Computer Science 2025-04-10 Joseph Lindley , Roger Whitham

The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…

Human-Computer Interaction · Computer Science 2014-01-09 Sergey Andreyev

The movement for open-design focuses on the creation of machines, physical systems, and products using design information shared publicly. It consists of the development of systems incorporating open-source hardware and software which can…

Hardware Architecture · Computer Science 2022-01-19 Aditya M. Medhi , Abhishek D. Patange , Sujit S. Pardeshi , R. Jegadeeshwaran , Mustafa Kuntoglu

Art-making is a collective social activity through which queer people engage in political resistance, develop identities, archive queer memory, and form community. However, in recent years, generative AI has disrupted queer artistic…

Human-Computer Interaction · Computer Science 2026-04-17 Jordan Taylor , Joel Mire , Alicia DeVrio , Maarten Sap , Haiyi Zhu , Sarah E. Fox

There is great promise in creating effective technology experiences during situationally-induced impairments and disabilities through the combination of universal design and adaptive interfaces. We believe this combination is a powerful…

Human-Computer Interaction · Computer Science 2019-04-15 Aaron Steinfeld , John Zimmerman , Anthony Tomasic

The Sentient House project is an investigation into approaches that the artistdesigner can take to better involve the public in developing a critical perspective on pervasive technology in the home and the surrounding environment. Using…

Human-Computer Interaction · Computer Science 2024-06-17 Robert Collins

Experiential AI is presented as a research agenda in which scientists and artists come together to investigate the entanglements between humans and machines, and an approach to human-machine learning and development where knowledge is…

Computers and Society · Computer Science 2023-06-02 Drew Hemment , Dave Murray-Rust , Vaishak Belle , Ruth Aylett , Matjaz Vidmar , Frank Broz

Live interactions have the potential to meaningfully engage audiences during musical performances, and modern technologies promise unique ways to facilitate these interactions. This work presents findings from three co-design sessions with…

Human-Computer Interaction · Computer Science 2017-02-22 Alina Striner , Brenna McNally

This paper aims to develop a semi-formal design space for Human-AI interactions, by building a set of interaction primitives which specify the communication between users and AI systems during their interaction. We show how these primitives…

Human-Computer Interaction · Computer Science 2024-01-11 Kostas Tsiakas , Dave Murray-Rust

Programs have to be designed in such a way as to make them looking good and being handy for all users. Adaptive interface, with all the numerous achievements throughout 30 years of its history, contains and in reality is based on one…

Human-Computer Interaction · Computer Science 2011-09-15 Sergey Andreyev