Related papers: Pose-Guided Graph Convolutional Networks for Skele…
A graph neural network (GNN) for image understanding based on multiple cues is proposed in this paper. Compared to traditional feature and decision fusion approaches that neglect the fact that features can interact and exchange information,…
Multimodal-based action recognition methods have achieved high success using pose and RGB modality. However, skeletons sequences lack appearance depiction and RGB images suffer irrelevant noise due to modality limitations. To address this,…
For humans, our "senses of touch" have always been necessary for our ability to precisely and efficiently manipulate objects of all shapes in any environment, but until recently, not many works have been done to fully understand haptic…
In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…
The past few years has witnessed the dominance of Graph Convolutional Networks (GCNs) over human motion prediction.Various styles of graph convolutions have been proposed, with each one meticulously designed and incorporated into a…
Recent 2D-to-3D human pose estimation works tend to utilize the graph structure formed by the topology of the human skeleton. However, we argue that this skeletal topology is too sparse to reflect the body structure and suffer from serious…
A challenge of skeleton-based action recognition is the difficulty to classify actions with similar motions and object-related actions. Visual clues from other streams help in that regard. RGB data are sensible to illumination conditions,…
Pedestrian trajectory prediction is a critical yet challenging task, especially for crowded scenes. We suggest that introducing an attention mechanism to infer the importance of different neighbors is critical for accurate trajectory…
Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…
Graph-based reasoning over skeleton data has emerged as a promising approach for human action recognition. However, the application of prior graph-based methods, which predominantly employ whole temporal sequences as their input, to the…
Facial expression spotting is a significant but challenging task in facial expression analysis. The accuracy of expression spotting is affected not only by irrelevant facial movements but also by the difficulty of perceiving subtle motions…
3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training.…
Recent studies often exploit Graph Convolutional Network (GCN) to model label dependencies to improve recognition accuracy for multi-label image recognition. However, constructing a graph by counting the label co-occurrence possibilities of…
In practical applications, multi-view data depicting objectives from assorted perspectives can facilitate the accuracy increase of learning algorithms. However, given multi-view data, there is limited work for learning discriminative node…
The combination of the traditional convolutional network (i.e., an auto-encoder) and the graph convolutional network has attracted much attention in clustering, in which the auto-encoder extracts the node attribute feature and the graph…
Predicting future motion based on historical motion sequence is a fundamental problem in computer vision, and it has wide applications in autonomous driving and robotics. Some recent works have shown that Graph Convolutional Networks(GCN)…
Multiple object tracking is to give each object an id in the video. The difficulty is how to match the predicted objects and detected objects in same frames. Matching features include appearance features, location features, etc. These…
Understanding dynamic systems like disease outbreaks, social influence, and information diffusion requires effective modeling of complex networks. Traditional evaluation methods for static networks often fall short when applied to temporal…
Action recognition has been a heated topic in computer vision for its wide application in vision systems. Previous approaches achieve improvement by fusing the modalities of the skeleton sequence and RGB video. However, such methods have a…
This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…