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Related papers: Towards Mining Creative Thinking Patterns from Edu…

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Creative image generation has emerged as a compelling area of research, driven by the need to produce novel and high-quality images that expand the boundaries of imagination. In this work, we propose a novel framework for creative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Kunpeng Song , Ahmed Elgammal

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules,…

Knowledge graphs can represent information about the real-world using entities and their relations in a structured and semantically rich manner and they enable a variety of downstream applications such as question-answering, recommendation…

Computation and Language · Computer Science 2023-05-16 Hanieh Khorashadizadeh , Nandana Mihindukulasooriya , Sanju Tiwari , Jinghua Groppe , Sven Groppe

Open conversations are one of the most engaging forms of teaching. However, creating those conversations in educational software is a complex endeavor, especially if we want to address the needs of different audiences. While language models…

Computation and Language · Computer Science 2024-04-17 Donya Rooein , Dirk Hovy

Data-driven conceptual design methods and tools aim to inspire human ideation for new design concepts by providing external inspirational stimuli. In prior studies, the stimuli have been limited in terms of coverage, granularity, and…

Social and Information Networks · Computer Science 2022-10-20 Jianxi Luo , Serhad Sarica , Kristin Wood

Educational data mining (EDM) is defined as the area of scientific inquiry centered around the development of methods for making discoveries within the unique kinds of data that come from educational settings, and using those methods to…

Databases · Computer Science 2012-07-09 Prof Rudresh Shirwaikar , Nikhil Rajadhyax

This paper proposes critical pragmatism as a philosophy of sustainable mathematics education to bridge the gap between critical theory and the existing patchwork implementations. Combining existential sustainability as a holistic concept…

History and Overview · Mathematics 2025-04-25 Dennis Müller

Generative AI enables students to produce plausible code quickly. Producing working code is therefore no longer a reliable indicator of understanding. This is particularly problematic in non-computer-science programmes, where time…

Computers and Society · Computer Science 2026-04-09 Christina Maria Mayr

Artists and especially new media artists contribute to public perceptions and adoption of new technologies through their own use of emerging media technologies such as augmented and virtual reality, generative image systems, and…

Computers and Society · Computer Science 2025-07-09 Chelsea Thompto

Through a mixed-method analysis of data from Scratch, we examine how novices learn to program with simple data structures by using community-produced learning resources. First, we present a qualitative study that describes how…

Human-Computer Interaction · Computer Science 2026-02-17 Ruijia Cheng , Sayamindu Dasgupta , Benjamin Mako Hill

Digital learning platforms enable students to learn on a flexible and individual schedule as well as providing instant feedback mechanisms. The field of STEM education requires students to solve numerous training exercises to grasp…

Computation and Language · Computer Science 2021-10-01 Stanley Uros Keller

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

Artificial Intelligence · Computer Science 2025-06-09 Nicole C. Wang

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , Shuchi Grover

Sentiment analysis AKA opinion mining is one of the most widely used NLP applications to identify human intentions from their reviews. In the education sector, opinion mining is used to listen to student opinions and enhance their…

Computation and Language · Computer Science 2023-02-10 Thanveer Shaik , Xiaohui Tao , Christopher Dann , Haoran Xie , Yan Li , Linda Galligan

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

Computational Thinking (CT) has been described as an essential skill which everyone should learn and can therefore include in their skill set. Seymour Papert is credited as concretising Computational Thinking in 1980 but since Wing…

Computers and Society · Computer Science 2017-03-28 James Lockwood , Aidan Mooney

Generative AI technologies demand new practical and critical competencies, which call on design to respond to and foster these. We present an exploratory study guided by Research-through-Design, in which we partnered with a primary school…

Human-Computer Interaction · Computer Science 2024-05-09 Jesse Josua Benjamin , Joseph Lindley , Elizabeth Edwards , Elisa Rubegni , Tim Korjakow , David Grist , Rhiannon Sharkey

The increasing complexity of abstract concepts in physics education and the low level of students critical thinking skills demand innovative instructional strategies aligned with 21st century competencies. This study aims to analyze…

Physics Education · Physics 2025-10-27 Serli Ahzari , Akmam Akmam

Creativity is individual, and it is social. The social aspects of creativity have become of increasing interest as systems have emerged that mobilize large numbers of people to engage in creative tasks. We examine research related to…

Social and Information Networks · Computer Science 2012-04-19 Lixiu Yu , Jeffrey V. Nickerson , Yasuaki Sakamoto

Computational thinking is a way of reasoning about the world in terms of data. This mindset channels number crunching toward an ambition to discover knowledge through logic, models and simulations. Here we show how computational cognitive…

Physics and Society · Physics 2020-07-21 Massimo Stella , Anastasiya Kapuza , Catherine Cramer , Stephen Uzzo