Related papers: WebCrowds: An Authoring Tool for Crowd Simulation
One crucial information for a pedestrian crowd simulation is the number of agents moving from an origin to a certain target. While this setup has a large impact on the simulation, it is in most setups challenging to find the number of…
The strategic behaviour of pedestrians is largely determined by how they perceive and react to neighbouring people. This issue is addressed in this paper by a model which combines, in a time and space-dependent way, discrete and continuous…
Smart video sensors for applications related to surveillance and security are IOT-based as they use Internet for various purposes. Such applications include crowd behaviour monitoring and advanced decision support systems operating and…
A crowdsourcing translation approach is an effective tool for globalization of site content, but it is also an important source of parallel linguistic data. For the given site, processed with a crowdsourcing system, a sentence-aligned…
In the event of a disaster, saving human lives is of utmost importance. For developing proper evacuation procedures and guidance systems, behavioural data on how people respond during panic and stress is crucial. In the absence of real…
In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…
The realism and believability of crowd simulations underpins computational studies of human collective behaviour, with implications for urban design, policing, security and many other areas. Realism concerns the closeness of the fit between…
Crowd management is a complex, challenging and crucial task. Lack of appropriate management of crowd has, in past, led to many unfortunate stampedes with significant loss of life. To increase the crowd management efficiency, we deploy…
The problem of "approximating the crowd" is that of estimating the crowd's majority opinion by querying only a subset of it. Algorithms that approximate the crowd can intelligently stretch a limited budget for a crowdsourcing task. We…
This article focuses on different aspects of pedestrian (crowd) modeling and simulation. The review includes: various modeling criteria, such as granularity, techniques, and factors involved in modeling pedestrian behavior, and different…
Pedestrian crowds can very realistically be simulated with a social force model which describes the different influences affecting individual pedestrian motion by a few simple force terms. The model is able to reproduce the emergence of…
The prosperity of smart mobile devices has made mobile crowdsensing (MCS) a promising paradigm for completing complex sensing and computation tasks. In the past, great efforts have been made on the design of incentive mechanisms and task…
Pedestrians are often encountered walking in the company of some social relations, rather than alone. The social groups thus formed, in variable proportions depending on the context, are not randomly organised but exhibit distinct features,…
As a first step towards studying the ability of human crowds and machines to effectively co-create, we explore several human-only collaborative co-creation scenarios. The goal in each scenario is to create a digital sketch using a simple…
In high population cities, the gatherings of large crowds in public places and public areas accelerate or jeopardize people safety and transportation, which is a key challenge to the researchers. Although much research has been carried out…
Internet-connected smart devices are increasing at an exponential rate. These powerful devices have created a yet-untapped pool of idle resources that can be utilised, among others, for processing data in resource-depleted environments. The…
With the advent of the computational technologies (Graphics Processing Units - GPUs) and Machine Learning, the research domain of crowd simulation for crisis management has flourished. Along with the new techniques and methodologies that…
In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…
Exploiting the efficiency and stability of Position-Based Dynamics (PBD), we introduce a novel crowd simulation method that runs at interactive rates for hundreds of thousands of agents. Our method enables the detailed modeling of per-agent…
Crowd counting, i.e., estimation number of the pedestrian in crowd images, is emerging as an important research problem with the public security applications. A key component for the crowd counting systems is the construction of counting…