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Due to decelerating gains in single-core CPU performance, computationally expensive simulations are increasingly executed on highly parallel hardware platforms. Agent-based simulations, where simulated entities act with a certain degree of…

Multiagent Systems · Computer Science 2018-07-04 Jiajian Xiao , Philipp Andelfinger , David Eckhoff , Wentong Cai , Alois Knoll

The emergence of large language models (LLMs) has sparked much interest in creating LLM-based digital populations that can be applied to many applications such as social simulation, crowdsourcing, marketing, and recommendation systems. A…

Multiagent Systems · Computer Science 2026-01-15 Ryan Feng Lin , Keyu Tian , Hanming Zheng , Congjing Zhang , Li Zeng , Shuai Huang

Generative agents offer promising capabilities for simulating realistic urban behaviors. However, existing methods oversimplify transportation choices, rely heavily on static agent profiles leading to behavioral homogenization, and inherit…

Social and Information Networks · Computer Science 2026-01-27 Xiaotong Ye , Nicolas Bougie , Toshihiko Yamasaki , Narimasa Watanabe

Mobile Crowd Sensing (MCS) is the special case of crowdsourcing, which leverages the smartphones with various embedded sensors and user's mobility to sense diverse phenomenon in a city. Task allocation is a fundamental research issue in…

Human-Computer Interaction · Computer Science 2018-08-07 Jiangtao Wang , Leye Wang , Yasha Wang , Daqing Zhang , Linghe Kong

What is the state of the research on crowdsourcing for policy making? This article begins to answer this question by collecting, categorizing, and situating an extensive body of the extant research investigating policy crowdsourcing, within…

Computers and Society · Computer Science 2018-02-13 John Prpic , Araz Taeihagh , James Melton

The present research examines two problems inherent to the creation of crowdsourcing games: how to give feedback when the right answer is not always known by the game and how much time to give players without sacrificing data quality. Taken…

Human-Computer Interaction · Computer Science 2016-09-09 Gili Freedman , Sukdith Punjasthitkul , Max Seidman , Mary Flanagan

In this paper, we present a novel method to recognize the types of crowd movement from crowd trajectories using agent-based motion models (AMMs). Our idea is to apply a number of AMMs, referred to as exemplar-AMMs, to describe the crowd…

Computer Vision and Pattern Recognition · Computer Science 2018-10-02 Wenxi Liu , Rynson W. H. Lau , Xiaogang Wang , Dinesh Manocha

Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…

Human-Computer Interaction · Computer Science 2025-06-09 Julia Barnett , Kimon Kieslich , Jasmine Sinchai , Nicholas Diakopoulos

Swarm perception refers to the ability of a robot swarm to utilize the perception capabilities of each individual robot, forming a collective understanding of the environment. Their distributed nature enables robot swarms to continuously…

The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human…

Multiagent Systems · Computer Science 2019-03-05 Joseph Suarez , Yilun Du , Phillip Isola , Igor Mordatch

Swarm systems consist of large numbers of robots that collaborate autonomously. With an appropriate level of human control, swarm systems could be applied in a variety of contexts ranging from search-and-rescue situations to Cyber defence.…

Human-Computer Interaction · Computer Science 2018-03-09 Aya Hussein , Leo Ghignone , Tung Nguyen , Nima Salimi , Hung Nguyen , Min Wang , Hussein A. Abbass

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

A common workflow to perform a continuous human task stream is to divide workers into groups, have one group perform the newly-arrived task, and rotate the groups. We call this type of workflow the group rotation. This paper addresses the…

Databases · Computer Science 2016-09-02 Katsumi Kumai , Yuhki Shiraishi , Jianwei Zhang , Hiroyuki Kitagawa , Atsuyuki Morishima

Recent years have seen an explosion in the availability of Voice User Interfaces. However, user surveys suggest that there are issues with respect to usability, and it has been hypothesised that contemporary voice-enabled systems are…

Human-Computer Interaction · Computer Science 2019-07-29 Roger K. Moore

Scientific workflows are a cornerstone of modern scientific computing. They are used to describe complex computational applications that require efficient and robust management of large volumes of data, which are typically stored/processed…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-01 Tainã Coleman , Henri Casanova , Loïc Pottier , Manav Kaushik , Ewa Deelman , Rafael Ferreira da Silva

In this paper, we develop a control framework for the coordination of multiple robots as they navigate through crowded environments. Our framework comprises of a local model predictive control (MPC) for each robot and a social long…

Crowdsensing is a promising sensing paradigm for smart city applications (e.g., traffic and environment monitoring) with the prevalence of smart mobile devices and advanced network infrastructure. Meanwhile, as tasks are performed by…

Cryptography and Security · Computer Science 2020-11-09 Leye Wang , Han Yu , Xiao Han

Engineering swarms of cyber-physical systems (CPSs) is a complex process. We present the CPSwarm workbench that creates an automated design workflow to ease this process. This formalized workflow guides the user from modeling, to code…

Multiagent Systems · Computer Science 2021-09-10 Micha Sende , Melanie Schranz , Gianluca Prato , Etienne Brosse , Omar Morando , Martina Umlauft

Crowdsourcing is the primary means to generate training data at scale, and when combined with sophisticated machine learning algorithms, crowdsourcing is an enabler for a variety of emergent automated applications impacting all spheres of…

Human-Computer Interaction · Computer Science 2016-10-19 Aditya Parameswaran , Akash Das Sarma , Vipul Venkataraman

Crowdsourcing is beginning to be used for policymaking. The wisdom of crowds [Surowiecki 2005], and crowdsourcing [Brabham 2008], are seen as new avenues that can shape all kinds of policy, from transportation policy [Nash 2009] to urban…

Computers and Society · Computer Science 2017-02-15 J. Prpic , A. Taeihagh , J. Melton
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