English

The Fundamentals of Policy Crowdsourcing

Computers and Society 2018-02-13 v1 Human-Computer Interaction Social and Information Networks

Abstract

What is the state of the research on crowdsourcing for policy making? This article begins to answer this question by collecting, categorizing, and situating an extensive body of the extant research investigating policy crowdsourcing, within a new framework built on fundamental typologies from each field. We first define seven universal characteristics of the three general crowdsourcing techniques (virtual labor markets, tournament crowdsourcing, open collaboration), to examine the relative trade-offs of each modality. We then compare these three types of crowdsourcing to the different stages of the policy cycle, in order to situate the literature spanning both domains. We finally discuss research trends in crowdsourcing for public policy, and highlight the research gaps and overlaps in the literature. KEYWORDS: crowdsourcing, policy cycle, crowdsourcing trade-offs, policy processes, policy stages, virtual labor markets, tournament crowdsourcing, open collaboration

Keywords

Cite

@article{arxiv.1802.04143,
  title  = {The Fundamentals of Policy Crowdsourcing},
  author = {John Prpic and Araz Taeihagh and James Melton},
  journal= {arXiv preprint arXiv:1802.04143},
  year   = {2018}
}

Comments

arXiv admin note: substantial text overlap with arXiv:1702.04213