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Online continuous action recognition has emerged as a critical research area due to its practical implications in real-world applications, such as human-computer interaction, healthcare, and robotics. Among various modalities,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Rim Slama , Wael Rabah , Hazem Wannous

This work introduces a novel convolutional network architecture for the task of human pose estimation. Features are processed across all scales and consolidated to best capture the various spatial relationships associated with the body. We…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Alejandro Newell , Kaiyu Yang , Jia Deng

Joint relation modeling is a curial component in human motion prediction. Most existing methods tend to design skeletal-based graphs to build the relations among joints, where local interactions between joint pairs are well learned.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-09 Pengxiang Ding , Junying Wang , Jianqin Yin

In this letter, we present a novel markerless 3D human motion capture (MoCap) system for unstructured, outdoor environments that uses a team of autonomous unmanned aerial vehicles (UAVs) with on-board RGB cameras and computation. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Nitin Saini , Elia Bonetto , Eric Price , Aamir Ahmad , Michael J. Black

Recently, Graph Convolutional Networks (GCNs) have proven to be a powerful mean for Computer Aided Diagnosis (CADx). This approach requires building a population graph to aggregate structural information, where the graph adjacency matrix…

Artificial Intelligence · Computer Science 2021-06-17 Hao Chen , Fuzhen Zhuang , Li Xiao , Ling Ma , Haiyan Liu , Ruifang Zhang , Huiqin Jiang , Qing He

Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Guangming Wang , Honghao Zeng , Ziliang Wang , Zhe Liu , Hesheng Wang

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

Egocentric pose estimation is a fundamental capability for multi-robot collaborative perception in connected autonomy, such as connected autonomous vehicles. During multi-robot operations, a robot needs to know the relative pose between…

Robotics · Computer Science 2025-07-21 Hong Huang , Dongkuan Xu , Hao Zhang , Peng Gao

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Haodong Duan , Yue Zhao , Kai Chen , Dahua Lin , Bo Dai

The accuracy and robustness of 3D human pose estimation (HPE) are limited by 2D pose detection errors and 2D to 3D ill-posed challenges, which have drawn great attention to Multi-Hypothesis HPE research. Most existing MH-HPE methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Xianzhou Zeng , Hao Qin , Ming Kong , Luyuan Chen , Qiang Zhu

Marker-free human pose estimation (HPE) has found increasing applications in various fields. Current HPE suffers from occasional errors in keypoint recognition and random fluctuation in keypoint trajectories when analyzing kinematic human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Chang Peng , Yifei Zhou , Huifeng Xi , Shiqing Huang , Chuangye Chen , Jianming Yang , Bao Yang , Zhenyu Jiang

3D pose estimation from sparse multi-views is a critical task for numerous applications, including action recognition, sports analysis, and human-robot interaction. Optimization-based methods typically follow a two-stage pipeline, first…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Tony Danjun Wang , Tolga Birdal , Nassir Navab , Lennart Bastian

Estimating the 2D human poses in each view is typically the first step in calibrated multi-view 3D pose estimation. But the performance of 2D pose detectors suffers from challenging situations such as occlusions and oblique viewing angles.…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Haoyu Ma , Liangjian Chen , Deying Kong , Zhe Wang , Xingwei Liu , Hao Tang , Xiangyi Yan , Yusheng Xie , Shih-Yao Lin , Xiaohui Xie

Regression based methods are not performing as well as detection based methods for human pose estimation. A central problem is that the structural information in the pose is not well exploited in the previous regression methods. In this…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Xiao Sun , Jiaxiang Shang , Shuang Liang , Yichen Wei

Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…

Human-Computer Interaction · Computer Science 2017-12-11 Jameel Malik , Ahmed Elhayek , Didier Stricker