Related papers: Developable Quad Meshes and Contact Element Nets
We propose an end-to-end pipeline to robustly generate high-quality quadrilateral meshes for complex CAD models. An initial quad-dominant mesh is generated with frontal point insertion guided by a locally integrable cross field and a scalar…
A continuum description of unstructured meshes in two dimensions, both for planar and curved surface domains, is proposed. The meshes described are those which, in the limit of an increasingly finer mesh (smaller cells), and away from…
In this paper, we present a powerful differentiable surface fitting technique to derive a compact surface representation for a given dense point cloud or mesh, with application in the domains of graphics and CAD/CAM. We have chosen the Loop…
This work discovers the equivalence relation between quadrilateral meshes and meromorphic quartic. Each quad-mesh induces a conformal structure of the surface, and a meromorphic differential, where the configuration of singular vertices…
The generation of production-ready quad-dominant meshes is a cornerstone of modern 3D content creation. Generating anisotropic quad-dominant meshes from point clouds is challenging, as existing methods are typically limited to producing…
We study a new discretization of the Gaussian curvature for polyhedral surfaces. This discrete Gaussian curvature is defined on each conical singularity of a polyhedral surface as the quotient of the angle defect and the area of the Voronoi…
A generalization of vector fields, referred to as N-direction fields or cross fields when N = 4, has been recently introduced and studied for geometry processing, with applications in quadrilateral (quad) meshing, texture mapping, and…
In this paper we propose a method to generate suitably refined finite element meshes using neural networks. As a model problem we consider a linear elasticity problem on a planar domain (possibly with holes) having a polygonal boundary. We…
Conforming materials to rigid substrates with Gaussian curvature --- positive for spheres and negative for saddles --- has proven a versatile tool to guide the self-assembly of defects such as scars, pleats, folds, blisters, and liquid…
In mesh simplification, common requirements like accuracy, triangle quality, and feature alignment are often considered as a trade-off. Existing algorithms concentrate on just one or a few specific aspects of these requirements. For…
Quadrilateral meshes with high level structure and feature preserving property benefit industrial applications the most. Generation of such quad mesh remains a challenge. Quad meshes generated using surface foliation have the highest level…
Polyhedral surfaces are fundamental objects in architectural geometry and industrial design. Whereas closeness of a given mesh to a smooth reference surface and its suitability for numerical simulations were already studied extensively, the…
We develop an analytical model of adhesive wear between two unlubricated rough surfaces, forming micro-contacts under normal load. The model is based on an energy balance and a crack initiation criteria. We apply the model to the problem of…
Asymptotic net is an important concept in discrete differential geometry. In this paper, we show that we can associate affine discrete geometric concepts to an arbitrary non-degenerate asymptotic net. These concepts include discrete affine…
We describe a family of quadrilateral meshes based on diamonds, rhombi with 60 and 120 degree angles, and kites with 60, 90, and 120 degree angles, that can be adapted to a local size function by local subdivision operations. Our meshes use…
Lower bounds on the generation of smooth bi-cubic surfaces imply that geometrically smooth ($G^1$) constructions need to satisfy conditions on the connectivity and layout. In particular, quadrilateral meshes of arbitrary topology can not in…
Normal contact behaviour between non adhesive fractal rough particles is studied using a finite element method (FEM). A series of spherical grain surfaces with distinguished roughness features are generated by means of Spherical Harmonics.…
This paper presents a new mesh segmentation method that integrates geometrical and topological features through a flexible Reeb graph representation. The algorithm consists of three phases: construction of the Reeb graph using the improved…
We present a systematic theory connecting the nonlocal response kernel of a homogeneous medium to its effective surface susceptibilities for an arbitrary curved interface. Starting from the most general tensorial nonlocal constitutive…
Converting quad meshes to smooth manifolds, guided subdivision offers a way to combine the good highlight line distributions of recent G-spline constructions with the refinability of subdivision surfaces. Specifically, we present a C2…