Related papers: Developable Quad Meshes and Contact Element Nets
Modeling the spontaneous evolution of morphology in natural systems and its preservation by proportionate growth remains a major scientific challenge. Yet, it is conceivable that if the basic mechanisms of growth and the coupled kinetic…
We study the smoothness properties of a global and nonautonomous topological conjugacy between a linear system and a quasilinear perturbation. The linear system exhibits a nonuniform exponential dichotomy with a nontrivial projector and…
We propose a method to modify a polygonal mesh in order to fit the zero-isoline of a level set function by extending a standard body-fitted strategy to a tessellation with arbitrarily-shaped elements. The novel level set-fitted approach, in…
Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…
The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…
Two-dimensional affine A-nets in 3-space are quadrilateral meshes that discretize surfaces parametrized along asymptotic lines. The characterizing property of A-nets is planarity of vertex stars, so for generic A-nets the elementary…
Hypothesis Understanding wetting behavior is of great importance for natural systems and technological applications. The traditional concept of contact angle, a purely geometrical measure related to curvature, is often used for…
Cross-sections of cell shapes in a tissue monolayer typically resemble a tiling of convex polygons. Yet, examples exist where the polygons are not convex with curved cell-cell interfaces, as seen in the adaxial epidermis. To date,…
In this paper we construct developable surface patches which are bounded by two rational or NURBS curves, though the resulting patch is not a rational or NURBS surface in general. This is accomplished by reparameterizing one of the boundary…
In this paper, we study normal complex contact metric manifolds and we get some general results on them. Moreover, we obtained the general expression of the curvature tensor field for arbitrary vector fields. Furthermore, we show that the…
A unifying moving mesh method is developed for general $m$-dimensional geometric objects in $d$-dimensions ($d \ge 1$ and $1\le m \le d$) including curves, surfaces, and domains. The method is based on mesh equidistribution and alignment…
The spreading of an incompressible viscous liquid over an isotropic homogeneous unsaturated porous substrate is considered. It is shown that, unlike the dynamic wetting of an impermeable solid substrate, where the dynamic contact angle has…
This paper concerns with mesh restrictions that are needed to satisfy several important mathematical properties -- maximum principles, comparison principles, and the non-negative constraint -- for a general linear second-order elliptic…
Warped products are one of the simplest families of Riemannian manifolds that can have non-trivial geometries. In this article, we characterize the geometry of hypersurface embeddings arising from warped product manifolds using the language…
We present a novel method for calculating interface curvature on 3D unstructured meshes from piecewise-linear interface reconstructions typically generated in the volume of fluid method. Interface curvature is a necessary quantity to…
The geometry of two-dimensional crystalline membranes dictates their mechanical, electronic and chemical properties. The local geometry of a surface is determined from the two invariants of the metric and the curvature tensors. Here we…
The integrated mean curvature of a simplicial manifold is well understood in both Regge Calculus and Discrete Differential Geometry. However, a well motivated pointwise definition of curvature requires a careful choice of volume over which…
In the discretization of differential problems on complex geometrical domains, discretization methods based on polygonal and polyhedral elements are powerful tools. Adaptive mesh refinement for such kind of problems is very useful as well…
This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…
Planar quadrilateral (PQ) mesh generation is a key process in computer-aided design, particularly for architectural applications where the goal is to discretize a freeform surface using planar quad faces. The conjugate direction field (CDF)…