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Maps are arguably one of the most fundamental concepts used to define and operate on manifold surfaces in differentiable geometry. Accordingly, in geometry processing, maps are ubiquitous and are used in many core applications, such as…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Luca Morreale , Noam Aigerman , Vladimir Kim , Niloy J. Mitra

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler

We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Marie-Julie Rakotosaona , Paul Guerrero , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Nicholas Sharp , Maks Ovsjanikov

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

Polygonal meshes provide an efficient representation for 3D shapes. They explicitly capture both shape surface and topology, and leverage non-uniformity to represent large flat regions as well as sharp, intricate features. This…

Machine Learning · Computer Science 2019-07-03 Rana Hanocka , Amir Hertz , Noa Fish , Raja Giryes , Shachar Fleishman , Daniel Cohen-Or

We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yawar Siddiqui , Antonio Alliegro , Alexey Artemov , Tatiana Tommasi , Daniele Sirigatti , Vladislav Rosov , Angela Dai , Matthias Nießner

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

We present an efficient method for joint optimization of topology, materials and lighting from multi-view image observations. Unlike recent multi-view reconstruction approaches, which typically produce entangled 3D representations encoded…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Jacob Munkberg , Jon Hasselgren , Tianchang Shen , Jun Gao , Wenzheng Chen , Alex Evans , Thomas Müller , Sanja Fidler

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jan Held , Sanghyun Son , Renaud Vandeghen , Daniel Rebain , Matheus Gadelha , Yi Zhou , Anthony Cioppa , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

Existing UV mapping algorithms are designed to operate on well-behaved meshes, instead of the geometry representations produced by state-of-the-art 3D reconstruction and generation techniques. As such, applying these methods to the volume…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Pratul P. Srinivasan , Stephan J. Garbin , Dor Verbin , Jonathan T. Barron , Ben Mildenhall

Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mohammadreza Heidarianbaei , Max Mehltretter , Franz Rottensteiner

Point set is a flexible and lightweight representation widely used for 3D deep learning. However, their discrete nature prevents them from representing continuous and fine geometry, posing a major issue for learning-based shape generation.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Shi-Lin Liu , Hao-Xiang Guo , Hao Pan , Peng-Shuai Wang , Xin Tong , Yang Liu

This paper introduces a novel method for reconstructing meshes from sparse point clouds by predicting edge connection. Existing implicit methods usually produce superior smooth and watertight meshes due to the isosurface extraction…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Weimin Wang , Yingxu Deng , Zezeng Li , Yu Liu , Na Lei

In recent years, neural implicit representations gained popularity in 3D reconstruction due to their expressiveness and flexibility. However, the implicit nature of neural implicit representations results in slow inference time and requires…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Songyou Peng , Chiyu "Max" Jiang , Yiyi Liao , Michael Niemeyer , Marc Pollefeys , Andreas Geiger

In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Wanquan Feng , Jin Li , Hongrui Cai , Xiaonan Luo , Juyong Zhang

Implicit Neural Representations (INRs) have been demonstrated to achieve state-of-the-art compression of a broad range of modalities such as images, videos, 3D surfaces, and audio. Most studies have focused on building neural counterparts…

Computational Geometry · Computer Science 2025-12-19 Sai Karthikey Pentapati , Gregoire Phillips , Alan Bovik

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert
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