Related papers: Unbiased Scene Graph Generation using Predicate Si…
The performance of current Scene Graph Generation (SGG) models is severely hampered by hard-to-distinguish predicates, e.g., woman-on/standing on/walking on-beach. As general SGG models tend to predict head predicates and re-balancing…
Ensuring validation for highly automated driving poses significant obstacles to the widespread adoption of highly automated vehicles. Scenario-based testing offers a potential solution by reducing the homologation effort required for these…
Object frequency in the real world often follows a power law, leading to a mismatch between datasets with long-tailed class distributions seen by a machine learning model and our expectation of the model to perform well on all classes. We…
Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but…
The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the…
Modern image classifiers perform well on populated classes, while degrading considerably on tail classes with only a few instances. Humans, by contrast, effortlessly handle the long-tailed recognition challenge, since they can learn the…
Dataset bias is a well-known problem in the field of computer vision. The presence of implicit bias in any image collection hinders a model trained and validated on a particular dataset to yield similar accuracies when tested on other…
There has been significant progress in creating machine learning models that identify objects in scenes along with their associated attributes and relationships; however, there is a large gap between the best models and human capabilities.…
Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…
Scene graphs are a powerful structured representation of the underlying content of images, and embeddings derived from them have been shown to be useful in multiple downstream tasks. In this work, we employ a graph convolutional network to…
Generating images from graph-structured inputs, such as scene graphs, is uniquely challenging due to the difficulty of aligning nodes and connections in graphs with objects and their relations in images. Most existing methods address this…
Recent advances in graph convolutional networks have significantly improved the performance of chemical predictions, raising a new research question: "how do we explain the predictions of graph convolutional networks?" A possible approach…
Recently, large-scale pre-trained vision-language models have presented benefits for alleviating class imbalance in long-tailed recognition. However, the long-tailed data distribution can corrupt the representation space, where the distance…
Continual learning requires a model to adapt to ongoing changes in the data distribution, and often to the set of tasks to be performed. It is rare, however, that the data and task changes are completely unpredictable. Given a description…
In domain generalization, the knowledge learnt from one or multiple source domains is transferred to an unseen target domain. In this work, we propose a novel domain generalization approach for fine-grained scene recognition. We first…
Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and…
The Scene Graph Generation (SGG) task aims to detect all the objects and their pairwise visual relationships in a given image. Although SGG has achieved remarkable progress over the last few years, almost all existing SGG models follow the…
Deep Learning models have achieved remarkable success. Training them is often accelerated by building on top of pre-trained models which poses the risk of perpetuating encoded biases. Here, we investigate biases in the representations of…
Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…
Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their…