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In this paper, we study the content-aware layout generation problem, which aims to automatically generate layouts that are harmonious with a given background image. Existing methods usually deal with this task with a single-step reasoning…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Haoran Wang , Bo Zhao , Jinghui Wang , Hanzhang Wang , Huan Yang , Wei Ji , Hao Liu , Xinyan Xiao

Graph generation is one of the most challenging tasks in recent years, and its core is to learn the ground truth distribution hiding in the training data. However, training data may not be available due to security concerns or unaffordable…

Discrete Mathematics · Computer Science 2025-03-11 Xiaorui Qi , Yanlong Wen , Xiaojie Yuan

There has been considerable progress made towards conversational models that generate coherent and fluent responses; however, this often involves training large language models on large dialogue datasets, such as Reddit. These large…

Computation and Language · Computer Science 2020-10-12 Andrea Madotto , Etsuko Ishii , Zhaojiang Lin , Sumanth Dathathri , Pascale Fung

Previous work explored blending levels from existing games to create levels for a new game that mixes properties of the original games. In this paper, we use Variational Autoencoders (VAEs) for improving upon such techniques. VAEs are…

Machine Learning · Computer Science 2020-02-28 Anurag Sarkar , Zhihan Yang , Seth Cooper

Reward Modeling is critical in evaluating and improving the generation of Large Language Models (LLMs). While numerous recent works have shown its feasibility in improving safety, helpfulness, reasoning, and instruction-following ability,…

Computation and Language · Computer Science 2025-11-13 Hanning Zhang , Juntong Song , Juno Zhu , Yuanhao Wu , Tong Zhang , Cheng Niu

In this work, we present TOAD-GAN (Token-based One-shot Arbitrary Dimension Generative Adversarial Network), a novel Procedural Content Generation (PCG) algorithm that generates token-based video game levels. TOAD-GAN follows the SinGAN…

Machine Learning · Computer Science 2020-08-05 Maren Awiszus , Frederik Schubert , Bodo Rosenhahn

Game-based learning (GBL) is widely adopted in mathematics education. It enhances learners' engagement and critical thinking throughout the mathematics learning process. However, enabling players to learn intrinsically through mathematical…

Machine Learning · Computer Science 2026-03-30 Jie Gao , Adam K. Dubé

Recent generative adversarial networks (GANs) are able to generate impressive photo-realistic images. However, controllable generation with GANs remains a challenging research problem. Achieving controllable generation requires semantically…

Machine Learning · Computer Science 2021-05-04 Grigorios G Chrysos , Jean Kossaifi , Zhiding Yu , Anima Anandkumar

The recently proposed generative flow networks (GFlowNets) are a method of training a policy to sample compositional discrete objects with probabilities proportional to a given reward via a sequence of actions. GFlowNets exploit the…

Machine Learning · Computer Science 2024-02-27 Daniil Tiapkin , Nikita Morozov , Alexey Naumov , Dmitry Vetrov

Generative Flow Networks (GFlowNets) offer a powerful framework for sampling graphs in proportion to their rewards. However, existing approaches suffer from systematic biases due to inaccuracies in state transition probability computations.…

Machine Learning · Statistics 2025-10-17 Hohyun Kim , Seunggeun Lee , Min-hwan Oh

Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences. However, a major challenge arises from the sparsity of these reward signals - typically, there is only a single reward…

Computation and Language · Computer Science 2024-02-20 Meng Cao , Lei Shu , Lei Yu , Yun Zhu , Nevan Wichers , Yinxiao Liu , Lei Meng

Training deep networks with noisy labels leads to poor generalization and degraded accuracy due to overfitting to label noise. Existing approaches for learning with noisy labels often rely on the availability of a clean subset of data. By…

Machine Learning · Computer Science 2025-11-27 David Szczecina , Nicholas Pellegrino , Paul Fieguth

Text-driven 3D scene generation holds promise for a wide range of applications, from virtual prototyping to AR/VR and simulation. However, existing methods are often constrained to single-object generation, require domain-specific training,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanke Chen , Yuan Liu , Minchen Li

Data generation-based zero-shot learning, although effective in training Small Task-specific Models (STMs) via synthetic datasets generated by Pre-trained Language Models (PLMs), is often limited by the low quality of such synthetic…

Computation and Language · Computer Science 2024-06-19 Tianyuan Zou , Yang Liu , Peng Li , Jianqing Zhang , Jingjing Liu , Ya-Qin Zhang

Generative Flow Networks (GFlowNets), a class of generative models have recently emerged as a suitable framework for generating diverse and high-quality molecular structures by learning from unnormalized reward distributions. Previous works…

Machine Learning · Computer Science 2024-09-17 Mohit Pandey , Gopeshh Subbaraj , Emmanuel Bengio

In this paper, we present an efficient computational framework with the purpose of generating weighted pseudo-measurements to improve the quality of Distribution System State Estimation (DSSE) and provide observability with Advanced…

Systems and Control · Computer Science 2019-01-23 Kaveh Dehghanpour , Yuxuan Yuan , Zhaoyu Wang , Fankun Bu

Recently some studies have highlighted the potential of Large Language Models (LLMs) as effective generators of supervised training data, offering advantages such as enhanced inference efficiency and reduced costs associated with data…

Computation and Language · Computer Science 2024-12-10 Takuro Fujii , Satoru Katsumata

The widespread adoption of handheld devices have fueled rapid growth in new applications. Several of these new applications employ machine learning models to train on user data that is typically private and sensitive. Federated Learning…

Machine Learning · Computer Science 2022-09-01 Irene Wang

Generative Flow Networks (GFlowNets) are a family of probabilistic generative models that learn to sample compositional objects proportional to their rewards. One big challenge of GFlowNets is training them effectively when dealing with…

Machine Learning · Computer Science 2025-06-16 Zarif Ikram , Ling Pan , Dianbo Liu

A challenge in training discriminative models like neural networks is obtaining enough labeled training data. Recent approaches use generative models to combine weak supervision sources, like user-defined heuristics or knowledge bases, to…

Machine Learning · Computer Science 2017-09-29 Paroma Varma , Bryan He , Dan Iter , Peng Xu , Rose Yu , Christopher De Sa , Christopher Ré