Related papers: Playing Mastermind with Wordle-like Feedback
Concept-based explanation methods aim at making machine learning models more transparent by finding the most important semantic features of an input (e.g., colors, patterns, shapes) for a given prediction task. However, these methods…
Numerous approaches have been recently proposed for learning fair representations that mitigate unfair outcomes in prediction tasks. A key motivation for these methods is that the representations can be used by third parties with unknown…
Evaluating the reasoning ability of language models (LMs) is complicated by their extensive parametric world knowledge, where benchmark performance often reflects factual recall rather than genuine reasoning. Existing datasets and…
We investigate contrastive learning in the federated setting through the lens of SimCLR and multi-view mutual information maximization. In doing so, we uncover a connection between contrastive representation learning and user verification;…
Recent findings in multi-agent deep learning systems point towards the emergence of compositional languages. These claims are often made without exact analysis or testing of the language. In this work, we analyze the emergent language…
A common challenge in reinforcement learning is how to convert the agent's interactions with an environment into fast and robust learning. For instance, earlier work makes use of domain knowledge to improve existing reinforcement learning…
ColorShapeLinks is an AI board game competition framework specially designed for students and educators in videogame development, with openness and accessibility in mind. The competition is based on an arbitrarily-sized version of the…
Multi-hop question answering is a challenging task in which language models must reason over multiple steps to reach the correct answer. With the help of Large Language Models and their reasoning capabilities, existing systems are able to…
Machine unlearning aims to remove the influence of specific training data from a model without requiring full retraining. This capability is crucial for ensuring privacy, safety, and regulatory compliance. Therefore, verifying whether a…
Hybrid thinking enables LLMs to switch between reasoning and direct answering, offering a balance between efficiency and reasoning capability. Yet our experiments reveal that current hybrid thinking LLMs only achieve partial mode…
Word order, an essential property of natural languages, is injected in Transformer-based neural language models using position encoding. However, recent experiments have shown that explicit position encoding is not always useful, since some…
Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…
We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…
Wordle is a single-player word-based game where the objective is to guess the 5-letter word in a maximum of 6 tries. The game was released to the public in October 2021 and has since gained popularity with people competing against each…
Contrastive learning has shown remarkable results in recent self-supervised approaches for visual representation. By learning to contrast positive pairs' representation from the corresponding negatives pairs, one can train good visual…
Code generation aims to automatically generate source code from high-level task specifications, which can significantly increase productivity of software engineering. Recently, approaches based on large language models (LLMs) have shown…
When artificial intelligence mistakes memorization for intelligence, it creates a dangerous mirage of reasoning. Existing studies treat memorization and self-knowledge deficits in LLMs as separate issues and do not recognize an intertwining…
In games with imperfect recall, players may forget the sequence of decisions they made in the past. When players also forget whether they have already encountered their current decision point, they are said to be absent-minded. Solving…
How do sequence models represent their decision-making process? Prior work suggests that Othello-playing neural network learned nonlinear models of the board state (Li et al., 2023). In this work, we provide evidence of a closely related…
The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…