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This paper studies an $N$--agent cost-coupled game where the agents are connected via an unreliable capacity constrained network. Each agent receives state information over that network which loses packets with probability $p$. A Base…

Systems and Control · Electrical Eng. & Systems 2023-03-17 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Tamer Başar

Consider a network where a wireless base station (BS) connects multiple source-destination pairs. Packets from each source are generated according to a renewal process and are enqueued in a single-packet queue that stores only the freshest…

Networking and Internet Architecture · Computer Science 2025-01-14 Zhuoyi Zhao , Igor Kadota

We consider a wireless broadcast network with a base station sending time-sensitive information to a number of clients through unreliable channels. The Age of Information (AoI), namely the amount of time that elapsed since the most recently…

Networking and Internet Architecture · Computer Science 2018-01-08 Igor Kadota , Abhishek Sinha , Elif Uysal-Biyikoglu , Rahul Singh , Eytan Modiano

We consider a time slotted communication network consisting of a base station (BS), an adversary, $N$ users and $N_s$ communication channels. Both the BS and the adversary have average power constraints and the probability of successful…

Information Theory · Computer Science 2023-01-04 Subhankar Banerjee , Sennur Ulukus , Anthony Ephremides

Age-of-information (AoI) is a metric quantifying information freshness at the receiver. Since AoI combines packet generation frequency, packet loss, and delay into a single metric, it has received a lot of research attention as an interface…

Information Theory · Computer Science 2019-11-25 Onur Ayan , Mikhail Vilgelm , Wolfgang Kellerer

Age of information is a new network performance metric that captures the freshness of information at end-users. This paper studies the age of information from a scheduling perspective. To that end, we consider a wireless broadcast network…

Optimization and Control · Mathematics 2018-09-18 Yu-Pin Hsu , Eytan Modiano , Lingjie Duan

We design a new scheduling policy to minimize the general non-decreasing cost function of age of information (AoI) in a multiuser system. In this system, the base station stochastically generates time-sensitive packets and transmits them to…

Information Theory · Computer Science 2021-09-14 Zhifeng Tang , Zhuo Sun , Nan Yang , Xiangyun Zhou

In this paper, we study how to collect fresh data in time-varying networks with power constrained users. We measure data freshness from the perspective of the central controller by using the metric Age of Information, namely the time…

Information Theory · Computer Science 2019-11-27 Haoyue Tang , Jintao Wang , Linqi Song , Jian Song

In this work, a wireless broadcast network with a base station (BS) sending random time-sensitive information updates to multiple users with interference constraints is considered. The Age of Synchronization (AoS), namely the amount of time…

Information Theory · Computer Science 2020-03-06 Haoyue Tang , Jintao Wang , Zihan Tang , Jian Song

We consider a time-slotted job-assignment system consisting of a central server, $N$ task-specific networks of machines, and multiple users. Each network specializes in executing a distinct type of task. Users stochastically generate jobs…

Information Theory · Computer Science 2026-02-03 Subhankar Banerjee , Sennur Ulukus

We investigate the coexistence of task-oriented and data-oriented communications in a IoT system that shares a group of channels, and study the scheduling problem to jointly optimize the weighted age of incorrect information (AoII) and…

Information Theory · Computer Science 2022-05-20 Ran Li , Chuan Huang , Xiaoqi Qin , Shengpei Jiang , Nan Ma , Shuguang Cui

This work is motivated by the need of collecting fresh data from power-constrained sensors in the industrial Internet of Things (IIoT) network. A recently proposed metric, the Age of Information (AoI) is adopted to measure data freshness…

Information Theory · Computer Science 2020-03-12 Haoyue Tang , Jintao Wang , Linqi Song , Jian Song

This study considers a wireless network where multiple nodes transmit status updates to a base station (BS) via a shared, error-free channel with limited bandwidth. The status updates arrive at each node randomly. We use the Age of…

Information Theory · Computer Science 2025-03-14 Yuqiao He , Yuchao Chen , Jintao Wang , Jian Song

Motivated by the recent trend of integrating artificial intelligence into the Internet-of-Things (IoT), we consider the problem of scheduling packets from multiple sensing sources to a central controller over a wireless network. Here,…

Performance · Computer Science 2021-01-05 Bin Li

We analyze Age of Information (AoI) in wireless networks where nodes use a spatially adaptive random access scheme to send status updates to a central base station. We show that the set of achievable AoI in this setting is convex, and…

Networking and Internet Architecture · Computer Science 2023-01-06 Nicholas Jones , Eytan Modiano

Information exchange is a crucial component of many real-world multi-agent systems. However, the communication between the agents involves two major challenges: the limited bandwidth, and the shared communication medium between the agents,…

Multiagent Systems · Computer Science 2021-02-18 Majid Raeis , S. Jamaloddin Golestani

Modern sensing and monitoring applications typically consist of sources transmitting updates of different sizes, ranging from a few bytes (position, temperature, etc.) to multiple megabytes (images, video frames, LIDAR point scans, etc.).…

Systems and Control · Electrical Eng. & Systems 2025-12-09 Zhuoyi Zhao , Vishrant Tripathi , Igor Kadota

We study the multi-user scheduling problem for minimizing the Age of Information (AoI) in cellular wireless networks under stationary and non-stationary regimes. We derive fundamental lower bounds for the scheduling problem and design…

Information Theory · Computer Science 2020-01-16 Subhankar Banerjee , Rajarshi Bhattacharjee , Abhishek Sinha

In this paper, we study a large population game with heterogeneous dynamics and cost functions solving a consensus problem. Moreover, the agents have communication constraints which appear as: (1) an Additive-White Gaussian Noise (AWGN)…

Systems and Control · Electrical Eng. & Systems 2022-08-26 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Tamer Başar

In this paper, we consider a wireless network consisting of a base station (BS) that is serving multiple real-time traffic streams forwarding information updates to their destinations in order to sustain the freshness of information for…

Signal Processing · Electrical Eng. & Systems 2022-04-14 Ali Muhammad , Mohamed Elhattab , Mohamed Amine Arfaoui , Ahmed Al-Hilo , Chadi Assi
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