Related papers: Leveraging Self-Supervised Training for Unintentio…
Static image action recognition, which aims to recognize action based on a single image, usually relies on expensive human labeling effort such as adequate labeled action images and large-scale labeled image dataset. In contrast, abundant…
Action recognition is a relatively established task, where givenan input sequence of human motion, the goal is to predict its ac-tion category. This paper, on the other hand, considers a relativelynew problem, which could be thought of as…
Temporal action segmentation is crucial for understanding long-form videos. Previous works on this task commonly adopt an iterative refinement paradigm by using multi-stage models. We propose a novel framework via denoising diffusion…
This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…
We present a method that automatically evaluates emotional response from spontaneous facial activity recorded by a depth camera. The automatic evaluation of emotional response, or affect, is a fascinating challenge with many applications,…
Temporal Activity Detection aims to predict activity classes per frame, in contrast to video-level predictions in Activity Classification (i.e., Activity Recognition). Due to the expensive frame-level annotations required for detection, the…
Tutorial videos of mobile apps have become a popular and compelling way for users to learn unfamiliar app features. To make the video accessible to the users, video creators always need to annotate the actions in the video, including what…
Spatio-temporal action detection encompasses the tasks of localizing and classifying individual actions within a video. Recent works aim to enhance this process by incorporating interaction modeling, which captures the relationship between…
We present an approach for weakly supervised learning of human actions from video transcriptions. Our system is based on the idea that, given a sequence of input data and a transcript, i.e. a list of the order the actions occur in the…
In this paper, we consider a transfer reinforcement learning problem involving agents with different action spaces. Specifically, for any new unseen task, the goal is to use a successful demonstration of this task by an expert agent in its…
Action classification has made great progress, but segmenting and recognizing actions from long untrimmed videos remains a challenging problem. Most state-of-the-art methods focus on designing temporal convolution-based models, but the…
We are interested in learning models of intuitive physics similar to the ones that animals use for navigation, manipulation and planning. In addition to learning general physical principles, however, we are also interested in learning ``on…
Current state-of-the-art human activity recognition is focused on the classification of temporally trimmed videos in which only one action occurs per frame. We propose a simple, yet effective, method for the temporal detection of activities…
Perceiving meaningful activities in a long video sequence is a challenging problem due to ambiguous definition of 'meaningfulness' as well as clutters in the scene. We approach this problem by learning a generative model for regular motion…
Temporal Video Grounding (TVG) aims to localize video segments corresponding to a given textual query, which often describes human actions. However, we observe that current methods, usually optimizing for high temporal…
This work tackles Weakly Supervised Anomaly detection, in which a predictor is allowed to learn not only from normal examples but also from a few labeled anomalies made available during training. In particular, we deal with the localization…
Vision-based robotic policies often struggle with even minor viewpoint changes, underscoring the need for view-invariant visual representations. This challenge becomes more pronounced in real-world settings, where viewpoint variability is…
Both entropy-minimizing and entropy-maximizing (curiosity) objectives for unsupervised reinforcement learning (RL) have been shown to be effective in different environments, depending on the environment's level of natural entropy. However,…
The success of deep neural nets heavily relies on their ability to encode complex relations between their input and their output. While this property serves to fit the training data well, it also obscures the mechanism that drives…
We consider the problem of estimating the transition dynamics $T^*$ from near-optimal expert trajectories in the context of offline model-based reinforcement learning. We develop a novel constraint-based method, Inverse Transition Learning,…