Related papers: Leveraging Self-Supervised Training for Unintentio…
We present an approach for weakly supervised learning of human actions. Given a set of videos and an ordered list of the occurring actions, the goal is to infer start and end frames of the related action classes within the video and to…
Existing action detection algorithms usually generate action proposals through an extensive search over the video at multiple temporal scales, which brings about huge computational overhead and deviates from the human perception procedure.…
The problem of action recognition involves locating the action in the video, both over time and spatially in the image. The dominant current approaches use supervised learning to solve this problem, and require large amounts of annotated…
The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…
In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…
Understanding human behavior and activity facilitates advancement of numerous real-world applications, and is critical for video analysis. Despite the progress of action recognition algorithms in trimmed videos, the majority of real-world…
Unsupervised video domain adaptation (UVDA) is a practical but under-explored problem. In this paper, we propose a frustratingly easy UVDA method, called MetaTrans. Specifically, MetaTrans adopts a concise learning objective that contains…
Recognising actions in videos relies on labelled supervision during training, typically the start and end times of each action instance. This supervision is not only subjective, but also expensive to acquire. Weak video-level supervision…
Weakly-supervised temporal action localization aims to learn detecting temporal intervals of action classes with only video-level labels. To this end, it is crucial to separate frames of action classes from the background frames (i.e.,…
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to…
In this work, we address the task of weakly-supervised human action segmentation in long, untrimmed videos. Recent methods have relied on expensive learning models, such as Recurrent Neural Networks (RNN) and Hidden Markov Models (HMM).…
Robots are expected to replace menial tasks such as housework. Some of these tasks include nonprehensile manipulation performed without grasping objects. Nonprehensile manipulation is very difficult because it requires considering the…
Enabling computational systems with the ability to localize actions in video-based content has manifold applications. Traditionally, such a problem is approached in a fully-supervised setting where video-clips with complete frame-by-frame…
Principled accountability for autonomous decision-making in uncertain environments requires distinguishing intentional outcomes from negligent designs from actual accidents. We propose analyzing the behavior of autonomous agents through a…
Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…
This paper introduces a novel method for self-supervised video representation learning via feature prediction. In contrast to the previous methods that focus on future feature prediction, we argue that a supervisory signal arising from…
Enabling robots to learn novel visuomotor skills in a data-efficient manner remains an unsolved problem with myriad challenges. A popular paradigm for tackling this problem is through leveraging large unlabeled datasets that have many…
A major bottleneck for developing general reinforcement learning agents is determining rewards that will yield desirable behaviors under various circumstances. We introduce a general mechanism for automatically specifying meaningful…
Understanding human behavior is an important problem in the pursuit of visual intelligence. A challenge in this endeavor is the extensive and costly effort required to accurately label action segments. To address this issue, we consider…
Locating actions in long untrimmed videos has been a challenging problem in video content analysis. The performances of existing action localization approaches remain unsatisfactory in precisely determining the beginning and the end of an…