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Related papers: Towards Complete-View and High-Level Pose-based Ga…

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We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Thu Nguyen-Phuoc , Chuan Li , Lucas Theis , Christian Richardt , Yong-Liang Yang

Person Re-identification (re-id) faces two major challenges: the lack of cross-view paired training data and learning discriminative identity-sensitive and view-invariant features in the presence of large pose variations. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Xuelin Qian , Yanwei Fu , Tao Xiang , Wenxuan Wang , Jie Qiu , Yang Wu , Yu-Gang Jiang , Xiangyang Xue

Graph convolutional networks have been widely applied in skeleton-based gait recognition. A key challenge in this task is to distinguish the individual walking styles of different subjects across various views. Existing state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Xiaohu Huang , Xinggang Wang , Zhidianqiu Jin , Bo Yang , Botao He , Bin Feng , Wenyu Liu

We present 3DHumanGAN, a 3D-aware generative adversarial network that synthesizes photorealistic images of full-body humans with consistent appearances under different view-angles and body-poses. To tackle the representational and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Zhuoqian Yang , Shikai Li , Wayne Wu , Bo Dai

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Although graph convolutional networks exhibit promising performance in 3D human pose estimation, their reliance on one-hop neighbors limits their ability to capture high-order dependencies among body joints, crucial for mitigating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Abu Taib Mohammed Shahjahan , A. Ben Hamza

Its numerous applications make multi-human 3D pose estimation a remarkably impactful area of research. Nevertheless, assuming a multiple-view system composed of several regular RGB cameras, 3D multi-pose estimation presents several…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Daniel Rodriguez-Criado , Pilar Bachiller , George Vogiatzis , Luis J. Manso

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

Despite the recent progress, 3D multi-person pose estimation from monocular videos is still challenging due to the commonly encountered problem of missing information caused by occlusion, partially out-of-frame target persons, and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Yu Cheng , Bo Wang , Bo Yang , Robby T. Tan

A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Chean Fei Shee , Seiichi Uchida

Hand pose estimation is a crucial part of a wide range of augmented reality and human-computer interaction applications. Predicting the 3D hand pose from a single RGB image is challenging due to occlusion and depth ambiguities. GCN-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Ikram Kourbane , Yakup Genc

We propose a novel model named Multi-Channel Attention Selection Generative Adversarial Network (SelectionGAN) for guided image-to-image translation, where we translate an input image into another while respecting an external semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hao Tang , Philip H. S. Torr , Nicu Sebe

3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Soubarna Banik , Alejandro Mendoza Gracia , Alois Knoll

Predicting and understanding human motion dynamics has many applications, such as motion synthesis, augmented reality, security, and autonomous vehicles. Due to the recent success of generative adversarial networks (GAN), there has been…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Emad Barsoum , John Kender , Zicheng Liu

Gait recognition is a rapidly advancing vision technique for person identification from a distance. Prior studies predominantly employed relatively shallow networks to extract subtle gait features, achieving impressive successes in…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Chao Fan , Saihui Hou , Yongzhen Huang , Shiqi Yu

3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Bruce X. B. Yu , Zhi Zhang , Yongxu Liu , Sheng-hua Zhong , Yan Liu , Chang Wen Chen

Generating multi-view images from a single-view input is an essential yet challenging problem. It has broad applications in vision, graphics, and robotics. Our study indicates that the widely-used generative adversarial network (GAN) may…

Computer Vision and Pattern Recognition · Computer Science 2018-07-02 Yu Tian , Xi Peng , Long Zhao , Shaoting Zhang , Dimitris N. Metaxas

Person re-identification (\textit{re-id}) refers to matching pedestrians across disjoint yet non-overlapping camera views. The most effective way to match these pedestrians undertaking significant visual variations is to seek reliably…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Chengyuan Zhang , Lin Wu , Yang Wang

Recent advances in Generative Adversarial Networks (GANs) have led to the creation of realistic-looking digital images that pose a major challenge to their detection by humans or computers. GANs are used in a wide range of tasks, from…

Image and Video Processing · Electrical Eng. & Systems 2020-07-22 Michael Goebel , Lakshmanan Nataraj , Tejaswi Nanjundaswamy , Tajuddin Manhar Mohammed , Shivkumar Chandrasekaran , B. S. Manjunath

Human motion prediction and understanding is a challenging problem. Due to the complex dynamic of human motion and the non-deterministic aspect of future prediction. We propose a novel sequence-to-sequence model for human motion prediction…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Emad Barsoum , John Kender , Zicheng Liu