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Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

Consider $2k-1$ voters, each of which has a preference ranking between $n$ given alternatives. An alternative $A$ is called a Condorcet winner, if it wins against every other alternative $B$ in majority voting (meaning that for every other…

Theoretical Economics · Economics 2022-03-28 Lisa Sauermann

We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…

Multiagent Systems · Computer Science 2014-07-17 David Lee , Ashish Goel , Tanja Aitamurto , Helene Landemore

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

The traditional axiomatic approach to voting is motivated by the problem of reconciling differences in subjective preferences. In contrast, a dominant line of work in the theory of voting over the past 15 years has considered a different…

Discrete Mathematics · Computer Science 2015-12-19 Flavio Chierichetti , Jon Kleinberg

The well-known Condorcet's Jury theorem posits that the majority rule selects the best alternative among two available options with probability one, as the population size increases to infinity. We study this result under an asymmetric…

Computer Science and Game Theory · Computer Science 2024-08-02 Ganesh Ghalme , Reshef Meir

A Condorcet cycle election is an election (often called a Social Welfare Function, or SWF) between three candidates, where each voter ranks the three candidates according to a fixed cyclic order. Maskin showed that if such a SWF obeys the…

Combinatorics · Mathematics 2025-11-05 Gabriel Gendler

The well-known Condorcet Jury Theorem states that, under majority rule, the better of two alternatives is chosen with probability approaching one as the population grows. We study an asymmetric setting where voters face varying…

Computer Science and Game Theory · Computer Science 2025-10-22 Reshef Meir , Ganesh Ghalme

Winner selection by majority, in an election between two candidates, is the only rule compatible with democratic principles. Instead, when the candidates are three or more and the voters rank candidates in order of preference, there are no…

Physics and Society · Physics 2016-04-19 Pierluigi Contucci , Emanuele Panizzi , Federico Ricci-Tersenghi , Alina Sîrbu

In a party-based election system, the voters are grouped into parties and all voters of a party are assumed to vote according to the party preferences over the candidates. Hence, once the party preferences are declared the outcome of the…

Multiagent Systems · Computer Science 2014-04-10 Jiong Guo , Yash Raj Shrestha , Yongjie Yang

A Ranked candidate voting method based on Phragmen's procedure is described that can be used to produce a top-down proportional candidate list. The method complies with the Droop proportionality criterion satisfied by Single Transferable…

Theoretical Economics · Economics 2026-04-14 Ross Hyman

In $K$-armed dueling bandits, the learner receives preference feedback between arms, and the regret of an arm is defined in terms of its suboptimality to a $\textit{winner}$ arm. The $\textit{non-stationary}$ variant of the problem,…

Machine Learning · Computer Science 2024-10-01 Joe Suk , Arpit Agarwal

Metric distortion in social choice is a framework for evaluating how well voting rules minimize social cost when both voters and candidates exist in a shared metric space, with a voter's cost defined by their distance to a candidate. Voters…

Computer Science and Game Theory · Computer Science 2025-02-14 Mohak Goyal , Sahasrajit Sarmasarkar

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

We initiate the work towards a comprehensive picture of the smoothed satisfaction of voting axioms, to provide a finer and more realistic foundation for comparing voting rules. We adopt the smoothed social choice framework, where an…

Theoretical Economics · Economics 2021-06-04 Lirong Xia

The Borda voting rule is a positional scoring rule for $z$ candidates such that in each vote, the first candidate receives $z-1$ points, the second $z-2$ points and so on. The winner in the Borda rule is the candidate with highest total…

Computer Science and Game Theory · Computer Science 2020-10-08 Yiheng Shen , Pingzhong Tang , Yuan Deng

The Standard Simplex Conjecture and the Plurality is Stablest Conjecture are two conjectures stating that certain partitions are optimal with respect to Gaussian and discrete noise stability respectively. These two conjectures are natural…

Probability · Mathematics 2014-07-10 Steven Heilman , Elchanan Mossel , Joe Neeman

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

We consider a voting setting where candidates have preferences about the outcome of the election and are free to join or leave the election. The corresponding candidacy game, where candidates choose strategically to participate or not, has…

Computer Science and Game Theory · Computer Science 2016-02-25 Jérôme Lang , Nicolas Maudet , Maria Polukarov , Alice Cohen-Hadria

We study the design of voting rules in the metric distortion framework. It is known that any deterministic rule suffers distortion of at least $3$, and that randomized rules can achieve distortion strictly less than $3$, often at the cost…

Computer Science and Game Theory · Computer Science 2026-02-10 Ziyi Cai , D. D. Gao , Prasanna Ramakrishnan , Kangning Wang