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Related papers: Software Product Line for Metaverse: Preliminary R…

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To address the challenges associated with data processing at scale, we propose Dataverse, a unified open-source Extract-Transform-Load (ETL) pipeline for large language models (LLMs) with a user-friendly design at its core. Easy addition of…

Computation and Language · Computer Science 2025-03-05 Hyunbyung Park , Sukyung Lee , Gyoungjin Gim , Yungi Kim , Dahyun Kim , Chanjun Park

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

The idea of product line scoping is to identify the set of features and configurations that a product line should include, i.e., offer for configuration purposes. In this context, a major scoping task is to find a balance between commercial…

Information Retrieval · Computer Science 2025-08-01 Alexander Felfernig , Damian Garber , Viet-Man Le , Sebastian Lubos , Thi Ngoc Trang Tran

Research has found social VR to bring various benefits to users with and without disabilities. Given the success of social VR applications that support user-created worlds, it is important to consider how we can empower users in building…

Human-Computer Interaction · Computer Science 2023-05-09 Ken Jen Lee , Edith Law

This systematic literature review paper explores perspectives on the ideal metaverse from user experience, business, and national levels, considering both academic and industry viewpoints. The study examines the metaverse as a…

Human-Computer Interaction · Computer Science 2024-11-18 Amir Reza Asadi , Shiva Ghasemi

Creating and maintaining the Metaverse requires enormous resources that have never been seen before, especially computing resources for intensive data processing to support the Extended Reality, enormous storage resources, and massive…

Networking and Internet Architecture · Computer Science 2023-02-28 Nam H. Chu , Dinh Thai Hoang , Diep N. Nguyen , Khoa T. Phan , Eryk Dutkiewicz , Dusit Niyato , Tao Shu

Metaverse is a living space and cyberspace that realizes the process of virtualizing and digitizing the real world. It integrates a plethora of existing technologies with the goal of being able to map the real world, even beyond the real…

Cryptography and Security · Computer Science 2022-11-29 Zefeng Chen , Jiayang Wu , Wensheng Gan , Zhenlian Qi

Achieving the expansion of domestic demand and the economic internal circulation requires balanced and coordinated support from multiple industries (domains) such as consumption, education, entertainment, engineering infrastructure, etc.,…

Computation and Language · Computer Science 2022-04-05 Hongyin Zhu

We have recently witnessed tremendous success of Machine Learning (ML) in practical applications. Computer vision, speech recognition and language translation have all seen a near human level performance. We expect, in the near future, most…

The recent Facebook rebranding to Meta has drawn renewed attention to the metaverse. Technology giants, amongst others, are increasingly embracing the vision and opportunities of a hybrid social experience that mixes physical and virtual…

Human-Computer Interaction · Computer Science 2023-09-25 Liming Xu , Dave Towey , Andrew P. French , Steve Benford

Thanks to recent advancements in the technology, eXtended Reality (XR) applications are gaining a lot of momentum, and they will surely become increasingly popular in the next decade. These new applications, however, require a step forward…

Networking and Internet Architecture · Computer Science 2021-08-11 Mattia Lecci , Matteo Drago , Andrea Zanella , Michele Zorzi

Metaverse is a perpetual and persistent multi-user environment that merges physical reality with digital virtuality. It is widely considered to be the next revolution of the Internet. Digital humans are a critical part of Metaverse. They…

Computers and Society · Computer Science 2023-03-14 Tianyi Huang , Stan Z. Li , Xin Yuan , Shenghui Cheng

The emergence of the metaverse is being widely viewed as a revolutionary technology owing to a myriad of factors, particularly the potential to increase the accessibility of learning for students with disabilities. However, not much is yet…

Computers and Society · Computer Science 2023-05-31 Reza Hadi Mogavi , Jennifer Hoffman , Chao Deng , Yiwei Du , Ehsan-Ul Haq , Pan Hui

Analyses of a software product line (SPL) typically report variable results that are annotated with logical expressions indicating the set of product variants for which the results hold. These expressions can get complicated and difficult…

Software Engineering · Computer Science 2023-11-01 Rafael F. Toledo , Joanne M. Atlee , Rui Ming Xiong

To facilitate high quality interaction during the regular use of computing systems, it is essential that the user interface (UI) deliver content and components in an appropriate manner. Although extended reality (XR) is emerging as a new…

Human-Computer Interaction · Computer Science 2023-09-11 Kashyap Todi , Tanya R. Jonker

While the integration of IoT devices in virtual spaces is becoming increasingly common, technical barriers to controlling custom devices in multi-user Virtual Reality (VR) environments remain high, particularly limiting new applications in…

Human-Computer Interaction · Computer Science 2025-01-28 Ryutaro Kurai , Hikari Yanagawa , Yuichi Hiroi , Takefumi Hiraki

Software Product Lines (SPLs) are families of related software systems which are distinguished by the set of features each system provides. Feature Models are the de facto standard for modelling the variability of SPLs because they describe…

Software Engineering · Computer Science 2022-03-11 Elmira Rezaei Sepasi , Kambiz Nezami Balouchi , Julien Mercier , Roberto Erick Lopez-Herrejon

Domain Specific Languages are used to provide a tailored modelling notation for a specific application domain. There are currently two main approaches to DSLs: standard notations that are tailored by adding simple properties; new notations…

Software Engineering · Computer Science 2015-06-11 Tony Clark

Extended Reality (XR) includes Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). XR is an emerging technology that simulates a realistic environment for users. XR techniques have provided revolutionary user experiences in…

Software Engineering · Computer Science 2022-11-04 Jason Hogan , Aaron Salo , Dhia Elhaq Rzig , Foyzul Hassan , Bruce Maxim
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