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Related papers: Real-Time Locomotion on Soft Grounds With Dynamic …

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This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled…

Robotics · Computer Science 2016-12-20 Dimitrios Kanoulas

Quadrupedal locomotion over complex terrain has been a long-standing research topic in robotics. While recent reinforcement learning-based locomotion methods improve generalizability and foot-placement precision, they rely on implicit…

Robotics · Computer Science 2026-04-06 Matthew Hwang , Yubin Liu , Ryo Hakoda , Takeshi Oishi

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

Human-Computer Interaction · Computer Science 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura

To traverse complex three-dimensional terrainwith large obstacles, animals and robots must transition across different modes. However, the most mechanistic understanding of terrestrial locomotion concerns how to generate and stabilize…

Biological Physics · Physics 2025-09-23 Ratan Othayoth , Qihan Xuan , Yaqing Wang , Chen Li

Locomotion on dynamic rigid surface (i.e., rigid surface accelerating in an inertial frame) presents complex challenges for controller design, which are essential for deploying humanoid robots in dynamic real-world environments such as…

Robotics · Computer Science 2024-09-16 Yuan Gao , Victor Paredes , Yukai Gong , Zijian He , Ayonga Hereid , Yan Gu

Legged locomotion on deformable terrain is a challenging and open robo-physics problem since the uncertainty in terrain dynamics introduced by ground deformation complicates the dynamical modelling and control methods. Moreover, learning…

Robotics · Computer Science 2021-10-29 Juntao He

Dynamic bipedal robot locomotion has achieved remarkable success due in part to recent advances in trajectory generation and nonlinear control for stabilization. A key assumption utilized in both theory and experiments is that the robot's…

Robotics · Computer Science 2018-12-12 Wen-Loong Ma , Yizhar Or , Aaron D. Ames

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

This paper introduces the Terrain Recognition And Contact Force Estimation Paw, a compact and sensorized shoe designed for legged robots. The paw end-effector is made of silicon that deforms upon the application of contact forces, while an…

Robotics · Computer Science 2023-11-08 Aleksander Vangen , Tejal Barnwal , Jørgen Anker Olsen , Kostas Alexis

Characterizing forces on deformable objects intruding into sand and soil requires understanding the solid and fluid-like responses of such substrates and their effect on the state of the object. The most detailed studies of intrusion in dry…

Soft Condensed Matter · Physics 2015-12-18 Jeffrey Aguilar , Daniel I. Goldman

The objective of the system presented in this paper is to give users tactile feedback while walking in a virtual world through an anthropomorphic finger motion interface. We determined that the synchrony between the first person perspective…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Koichi Hirota

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Recent research has focused on incorporating media into living environments via color-controlled materials and image display. In particular, grass-based displays have drawn attention as landscape-friendly interactive interfaces. To develop…

Graphics · Computer Science 2025-08-11 Kojiro Tanaka , Keiichi Sato , Masahiko Mikawa , Makoto Fujisawa

Legged robot locomotion is hindered by a mismatch between applications where legs can outperform wheels or treads, most of which feature deformable substrates, and existing tools for planning and control, most of which assume flat, rigid…

Robotics · Computer Science 2024-07-04 Daniel J. Lynch , Jason L. Pusey , Sean W. Gart , Paul B. Umbanhowar , Kevin M. Lynch

Human motion synthesis and editing are essential to many applications like film post-production. However, they often introduce artefacts in motions, which can be detrimental to the perceived realism. In particular, footskating is a frequent…

Graphics · Computer Science 2022-08-10 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

Terrain-aware locomotion has become an emerging topic in legged robotics. However, it is hard to generate diverse, challenging, and realistic unstructured terrains in simulation, which limits the way researchers evaluate their locomotion…

Robotics · Computer Science 2023-03-07 Chong Zhang , Lizhi Yang

For humans, fast, efficient walking over flat ground represents the vast majority of locomotion that an individual experiences on a daily basis, and for an effective, real-world humanoid robot the same will likely be the case. In this work,…

Robotics · Computer Science 2024-03-08 Stefan Fasano , James Foster , Sylvain Bertrand , Christian DeBuys , Robert Griffin

Geometric mechanics provides valuable insights into how biological and robotic systems use changes in shape to move by mechanically interacting with their environment. In high-friction environments it provides that the entire interaction is…

Robotics · Computer Science 2026-01-21 Zvi Chapnik , Yizhar Or , Shai Revzen

Quantitative estimation of human joint motion in daily living spaces is essential for early detection and rehabilitation tracking of neuromusculoskeletal disorders (e.g., Parkinson's) and mitigating trip and fall risks for older adults.…

Human-Computer Interaction · Computer Science 2025-03-24 Yiwen Dong , Jessica Rose , Hae Young Noh