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Discrete and periodic contact switching is a key characteristic of steady-state legged locomotion. This paper introduces a framework for modeling and analyzing this contact-switching behavior through the framework of geometric mechanics on…

Robotics · Computer Science 2023-10-24 Hari Krishna Hari Prasad , Ross L. Hatton , Kaushik Jayaram

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ disparate network architectures and training strategies. The…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yiheng Huang , Hui Yang , Chuanchen Luo , Yuxi Wang , Shibiao Xu , Zhaoxiang Zhang , Man Zhang , Junran Peng

Humans are able to negotiate downstep behaviors -- both planned and unplanned -- with remarkable agility and ease. The goal of this paper is to systematically study the translation of this human behavior to bipedal walking robots, even if…

Robotics · Computer Science 2022-09-08 Joris Verhagen , Xiaobin Xiong , Aaron Ames , Ajay Seth

Walking animals, like stick insects, cockroaches or ants, demonstrate a fascinating range of locomotive abilities and complex behaviors. The locomotive behaviors can consist of a variety of walking patterns along with adaptation that allow…

Neural and Evolutionary Computing · Computer Science 2016-08-08 Sakyasingha Dasgupta , Dennis Goldschmidt , Florentin Wörgötter , Poramate Manoonpong

In this paper, an online adaptation algorithm for bipedal walking on uneven surfaces with height uncertainty is proposed. In order to generate walking patterns on flat terrains, the trajectories in the task space are planned to satisfy the…

Robotics · Computer Science 2017-03-31 Majid Khadiv , S. Ali. A. Moosavian , Aghil Yousefi-Koma , Hessam Maleki , Majid Sadedel

SLOT (Soft Legged Omnidirectional Tetrapod), a tendon-driven soft quadruped robot with 3D-printed TPU legs, is presented to study physics-informed modeling and control of compliant legged locomotion using only four actuators. Each leg is…

Robotics · Computer Science 2026-02-19 Saumya Karan , Neerav Maram , Suraj Borate , Madhu Vadali

In this paper, we presented a new method for deformation control of deformable objects, which utilizes both visual and tactile feedback. At present, manipulation of deformable objects is basically formulated by assuming positional…

Robotics · Computer Science 2021-06-01 Yuhao Guo , Xin Jiang , Yunhui Liu

Deformable objects manipulation can benefit from representations that seamlessly integrate vision and touch while handling occlusions. In this work, we present a novel approach for, and real-world demonstration of, multimodal visuo-tactile…

Robotics · Computer Science 2022-10-10 Youngsun Wi , Andy Zeng , Pete Florence , Nima Fazeli

In this study, we compare the virtual and real gait parameters to investigate the effect of appearances of embodied avatars and virtual reality experience on gait in physical and virtual environments. We developed a virtual environment…

Human-Computer Interaction · Computer Science 2024-12-02 Tianyi Zhou , Ding Ding , Shengyu Wang , Chuhan Shi , Xiangyu Xu

Tactile feedback is critical for understanding the dynamics of both rigid and deformable objects in many manipulation tasks, such as non-prehensile manipulation and dense packing. We introduce an approach that combines visual and tactile…

Robotics · Computer Science 2024-07-02 Bo Ai , Stephen Tian , Haochen Shi , Yixuan Wang , Cheston Tan , Yunzhu Li , Jiajun Wu

This study proposes the realization of various virtual environments using a lower limb exoskeletal robot for futuristic gait rehabilitation. The proposed method allows the user to feel virtual gravity, buoyancy, and drag while actively…

Human-Computer Interaction · Computer Science 2025-03-24 Minsu Chang , Doyoung Jeon

Snakes can traverse almost all types of environments by bending their elongate bodies in 3-D to interact with the terrain. Similarly, a snake robot is a promising platform to perform critical tasks in various environments. Understanding how…

Biological Physics · Physics 2023-02-23 Qiyuan Fu

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Tianyuan Zhang , Hong-Xing Yu , Rundi Wu , Brandon Y. Feng , Changxi Zheng , Noah Snavely , Jiajun Wu , William T. Freeman

Terrain adaptation is an essential capability for a ground robot to effectively traverse unstructured off-road terrain in real-world field environments such as forests. However, the expected robot behaviors generated by terrain adaptation…

Robotics · Computer Science 2021-01-05 Sriram Siva , Maggie Wigness , John G. Rogers , Hao Zhang

We introduce an approximate model for predicting the net contact wrench between nominally rigid objects for use in simulation, control, and state estimation. The model combines and generalizes two ideas: a bed of springs (an "elastic…

Computational Engineering, Finance, and Science · Computer Science 2019-08-07 Ryan Elandt , Evan Drumwright , Michael Sherman , Andy Ruina

Legged robot locomotion is a challenging task due to a myriad of sub-problems, such as the hybrid dynamics of foot contact and the effects of the desired gait on the terrain. Accurate and efficient state estimation of the floating base and…

Robotics · Computer Science 2022-12-20 Varun Agrawal , Sylvain Bertrand , Robert Griffin , Frank Dellaert

Humans typically walk at low speeds and run at higher speeds. Previous studies of transitions between walking and running were mostly on treadmills, but real-world locomotion allows more flexibility. Here, we study overground locomotion…

Neurons and Cognition · Quantitative Biology 2025-09-15 Nicholas S. Baker , Leroy Long , Manoj Srinivasan

Walking is a key movement of interest in biomechanics, yet gold-standard data collection methods are time- and cost-expensive. This paper presents a real-time, multimodal, high sample rate lower-limb motion capture framework, based on…

Systems and Control · Electrical Eng. & Systems 2026-02-13 Josée Mallah , Yu Zhu , Kailang Xu , Gurvinder S. Virk , Shaoping Bai , Luigi G. Occhipinti

In this paper we study crawling locomotion based on directional frictional interactions, namely, frictional forces that are sensitive to the sign of the sliding velocity. Surface interactions of this type are common in biology, where they…

Mathematical Physics · Physics 2015-03-31 Paolo Gidoni , Giovanni Noselli , Antonio DeSimone

Quadruped robots have shown remarkable mobility on various terrains through reinforcement learning. Yet, in the presence of sparse footholds and risky terrains such as stepping stones and balance beams, which require precise foot placement…

Robotics · Computer Science 2024-08-12 Chong Zhang , Nikita Rudin , David Hoeller , Marco Hutter
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